Player Matchup

Apollo
Apollo
DukemagBier
Apollo
Level 21
God Stats
2W - 1L
1,725 SR
Queue Stats
14W - 20L
1,464 Elo+
Solo
Ymir
Ymir
EmaRanda
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 3
Hercules
Hercules
KSPK2020
Hercules
Level 29
God Stats
1W - 0L
1,332 SR
Queue Stats
77W - 33L
1,663 Elo+
Party 1
Fenrir
Fenrir
Kuraudio-
Fenrir
Level 21
God Stats
10W - 12L
1,442 SR
Queue Stats
41W - 42L
1,547 Elo+
Party 3
Scylla
Scylla
goobydoobydoo2u
Scylla
Level 28
God Stats
7W - 2L
1,706 SR
Queue Stats
117W - 70L
1,625 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,553 Elo+

VS

Team Averages
Level 25
1,585 SR
1,578 Elo+
He Bo
He Bo
Necros_97
He Bo
Level 23
God Stats
6W - 8L
1,515 SR
Queue Stats
29W - 25L
1,648 Elo+
Solo
Terra
Terra
Unknownn5891
Terra
Level 28
God Stats
3W - 11L
1,725 SR
Queue Stats
187W - 150L
1,647 Elo+
Solo
Neith
Neith
aardeiu
Neith
Level 26
God Stats
69W - 87L
1,475 SR
Queue Stats
75W - 89L
1,477 Elo+
Solo
Ymir
Ymir
koneton_meazaram
Ymir
Level 13
God Stats
3W - 2L
1,704 SR
Queue Stats
47W - 35L
1,579 Elo+
Party 2
Izanami
Izanami
son_of_lucifer02
Izanami
Level 37
God Stats
15W - 19L
1,506 SR
Queue Stats
128W - 113L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 4 / 4
7,918
495
8,886
11,980
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
12
1 / 1 / 7
7,663
479
5,819
10,133
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KSPK2020
Hercules
16
3 / 1 / 0
9,464
592
6,860
12,252
10,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Kuraudio-
Fenrir
13
5 / 2 / 7
8,281
518
10,277
10,056
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 0
9,355
585
3,971
9,133
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Necros_97
He Bo
15
4 / 2 / 1
8,267
517
8,048
10,557
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 5
8,319
520
5,132
12,485
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
aardeiu
Neith
14
1 / 3 / 2
7,973
498
4,582
7,221
2,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 4
7,366
460
7,587
15,156
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 2
6,384
399
6,457
10,158
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
11
12
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
4
4
1.5
W
Ymir
1
1
7
4.5
W
Hercules
KSPK2020
Hercules
3
1
0
3
W
Fenrir
Kuraudio-
Fenrir
5
2
7
4.25
L
He Bo
Necros_97
He Bo
4
2
1
2.25
L
4
1
5
6.5
L
Neith
aardeiu
Neith
1
3
2
0.67
W
2
4
0
0.5
L
1
4
4
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
31,806
53,554
Taken
55,577
26,840
Mitigated
25,152
16,054
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,886
5,814
0
4,776
11,980
3,429
494
4,117
7,863
0
47,395
W
Ymir
5,819
1,075
0
1,032
10,133
5,294
228
5,564
4,569
23,140
0
W
Hercules
KSPK2020
Hercules
6,860
2,834
0
5,479
12,252
10,966
0
1,812
10,440
0
64,449
W
Fenrir
Kuraudio-
Fenrir
10,277
3,498
0
3,179
10,056
3,665
588
3,632
6,424
0
41,594
L
He Bo
Necros_97
He Bo
8,048
372
0
3,564
10,557
4,676
158
3,194
7,149
43,377
0
L
5,132
1,842
2,900
7,155
12,485
5,887
0
1,540
10,907
40,992
0
L
Neith
aardeiu
Neith
4,582
1,656
0
2,168
7,221
2,751
366
0
7,221
0
45,161
W
3,971
0
0
1,588
9,133
3,486
0
5,642
3,491
56,329
0
L
7,587
797
501
3,154
15,156
8,884
0
2,405
12,751
27,891
0
L
6,457
4,600
417
2,955
10,158
2,954
545
2,399
7,759
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
38,309
473
Minions Killed
364
0
Camps Cleared
0
1,551,814
Distance Traveled
1,291,018
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,918
495
64
4
0
275,909
2
W
Ymir
7,663
479
46
3
0
313,264
0
W
Hercules
9,464
592
159
10
0
334,390
6
W
Fenrir
8,281
518
70
4
0
339,479
1
L
He Bo
8,267
517
90
6
0
265,616
3
L
Terra
8,319
520
75
5
0
290,854
2
L
Neith
7,973
498
107
7
0
253,841
4
W
Scylla
9,355
585
134
8
0
288,772
3
L
Ymir
7,366
460
35
2
0
267,719
2
L
Izanami
6,384
399
57
4
0
212,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role