Player Matchup

Izanami
Izanami
Ciclido88
Izanami
Level 26
God Stats
6W - 12L
1,328 SR
Queue Stats
37W - 50L
1,475 Elo+
Solo
Nemesis
Nemesis
Farofets
Nemesis
Level 90
God Stats
2W - 0L
1,780 SR
Queue Stats
26W - 13L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
LyhK
Jormungandr
Level 17
God Stats
12W - 9L
1,610 SR
Queue Stats
46W - 49L
1,458 Elo+
Solo
Neith
Neith
MAZK0202
Neith
Level 6
God Stats
9W - 12L
1,519 SR
Queue Stats
13W - 26L
1,086 Elo+
Solo
Anubis
Anubis
YoungLucas
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,634 Elo+
Party 2
Team Averages
Level 28
1,547 SR
1,441 Elo+

VS

Team Averages
Level 16
1,332 SR
1,321 Elo+
Loki
Loki
AlessandroAUG
Loki
Level 24
God Stats
22W - 23L
1,336 SR
Queue Stats
352W - 371L
1,367 Elo+
Solo
Anhur
Anhur
ESTERMINADOR919
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 107L
1,526 Elo+
Solo
The Morrigan
The Morrigan
GUINASDD55
The Morrigan
Level 20
God Stats
8W - 9L
1,467 SR
Queue Stats
22W - 21L
1,635 Elo+
Solo
Susano
Susano
HeitorTigre22
Susano
Level 4
God Stats
0W - 3L
1,178 SR
Queue Stats
1W - 7L
1,039 Elo+
Party 1
Hades
Hades
sahyadim
Hades
Level 5
God Stats
0W - 4L
1,178 SR
Queue Stats
2W - 5L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ciclido88
Izanami
20
10 / 5 / 26
12,792
1,279
19,252
15,174
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Farofets
Nemesis
19
14 / 6 / 17
11,923
1,192
18,774
15,549
5,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
LyhK
Jormungandr
19
6 / 1 / 21
11,713
1,171
7,711
4,290
3,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MAZK0202
Neith
18
9 / 2 / 15
12,104
1,210
17,195
9,837
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
YoungLucas
Anubis
18
9 / 5 / 18
12,121
1,212
11,075
10,778
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 10
11,701
1,170
9,661
18,915
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 5 / 7
11,312
1,131
15,318
14,753
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
GUINASDD55
The Morrigan
16
9 / 6 / 3
12,245
1,225
12,806
6,467
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 13 / 4
9,064
906
2,594
17,209
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
sahyadim
Hades
16
1 / 14 / 5
10,128
1,013
9,689
25,986
14,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
48
Kills
19
19
Deaths
48
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
10
10
0.9
W
Izanami
Ciclido88
Izanami
10
5
26
4.6
L
5
5
7
1.7
W
Nemesis
Farofets
Nemesis
14
6
17
3.75
L
The Morrigan
GUINASDD55
The Morrigan
9
6
3
1.75
L
0
13
4
0.15
W
Jormungandr
LyhK
Jormungandr
6
1
21
16.5
W
Neith
MAZK0202
Neith
9
2
15
8.25
W
Anubis
YoungLucas
Anubis
9
5
18
3.6
L
Hades
sahyadim
Hades
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,007
Damage
50,068
55,628
Taken
83,330
22,512
Mitigated
35,456
16,979
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,661
5,159
0
1,474
18,915
6,925
0
4,215
14,575
0
22,049
W
Izanami
Ciclido88
Izanami
19,252
15,879
765
5,998
15,174
5,332
0
6,401
8,739
0
40,254
L
15,318
8,499
0
1,798
14,753
5,137
0
3,481
11,197
0
29,843
W
Nemesis
Farofets
Nemesis
18,774
9,840
546
4,361
15,549
5,572
0
5,993
9,418
0
31,609
L
The Morrigan
GUINASDD55
The Morrigan
12,806
2,019
0
280
6,467
2,454
0
1,293
5,147
24,107
0
L
2,594
1,112
0
425
17,209
6,751
0
2,593
14,616
0
8,844
W
Jormungandr
LyhK
Jormungandr
7,711
2,438
0
247
4,290
3,920
0
2,262
2,006
18,801
0
W
Neith
MAZK0202
Neith
17,195
8,680
0
2,188
9,837
3,317
0
3,548
6,159
0
32,709
W
Anubis
YoungLucas
Anubis
11,075
1,598
0
2,874
10,778
4,371
0
3,901
6,811
28,735
0
L
Hades
sahyadim
Hades
9,689
1,713
37
1,969
25,986
14,189
0
6,881
19,007
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
54,450
171
Minions Killed
131
6
Camps Cleared
4
777,121
Distance Traveled
665,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,701
1,170
16
2
0
179,587
1
W
Izanami
12,792
1,279
49
5
1
128,679
0
L
Anhur
11,312
1,131
34
3
2
154,166
0
W
Nemesis
11,923
1,192
22
2
0
217,352
2
L
The Morrigan
12,245
1,225
32
3
2
77,397
0
L
Susano
9,064
906
11
1
0
127,730
1
W
Jormungandr
11,713
1,171
27
3
0
112,819
0
W
Neith
12,104
1,210
32
3
3
177,013
3
W
Anubis
12,121
1,212
41
4
2
141,258
1
L
Hades
10,128
1,013
38
4
0
127,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role