Player Matchup

Yemoja
Yemoja
Commetta
Yemoja
Level 7
God Stats
12W - 10L
1,663 SR
Queue Stats
31W - 38L
1,506 Elo+
Solo
Artemis
Artemis
DrGHZ
Artemis
Level 9
God Stats
26W - 26L
1,340 SR
Queue Stats
39W - 46L
1,331 Elo+
Solo
King Arthur
King Arthur
TessaGOD
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,458 Elo+
Solo
Raijin
Raijin
VanDammx
Raijin
Level 28
God Stats
10W - 7L
1,508 SR
Queue Stats
126W - 150L
1,410 Elo+
Party 1
Apollo
Apollo
llegoeltao
Apollo
Level 25
God Stats
12W - 20L
1,356 SR
Queue Stats
57W - 63L
1,411 Elo+
Party 1
Team Averages
Level 18
1,473 SR
1,423 Elo+

VS

Team Averages
Level 18
1,512 SR
1,432 Elo+
Persephone
Persephone
Djeizu27
Persephone
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
43W - 41L
1,341 Elo+
Solo
Loki
Loki
EnvyArceus
Loki
Level 28
God Stats
13W - 10L
1,622 SR
Queue Stats
14W - 12L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
EoLazarento227
Sun Wukong
Level 19
God Stats
4W - 3L
1,308 SR
Queue Stats
29W - 31L
1,367 Elo+
Party 2
Yemoja
Yemoja
Glooow
Yemoja
Level 17
God Stats
1W - 5L
1,746 SR
Queue Stats
47W - 42L
1,491 Elo+
Solo
Olorun
Olorun
crowleyxcx
Olorun
Level 5
God Stats
10W - 12L
1,382 SR
Queue Stats
14W - 21L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Commetta
Yemoja
20
1 / 2 / 24
16,168
1,011
10,075
14,948
16,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DrGHZ
Artemis
20
9 / 7 / 16
16,683
1,043
42,747
30,712
15,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TessaGOD
King Arthur
20
7 / 3 / 20
15,871
992
30,514
29,178
30,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
VanDammx
Raijin
20
5 / 9 / 15
14,873
930
26,296
26,864
11,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
llegoeltao
Apollo
20
11 / 5 / 17
17,344
1,084
27,014
21,474
9,030
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Djeizu27
Persephone
20
2 / 3 / 13
14,792
925
24,079
17,180
9,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 7 / 13
16,602
1,038
18,227
25,397
13,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
EoLazarento227
Sun Wukong
20
6 / 7 / 12
15,683
980
22,380
42,095
38,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
Glooow
Yemoja
20
7 / 4 / 16
17,441
1,090
29,259
28,631
52,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
crowleyxcx
Olorun
20
2 / 11 / 13
14,454
903
20,268
31,613
19,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
93
33
Kills
26
26
Deaths
32
92
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Commetta
Yemoja
1
2
24
6.5
L
Persephone
Djeizu27
Persephone
2
3
13
2.83
W
Artemis
DrGHZ
Artemis
9
7
16
2.43
L
9
7
13
2.21
L
Sun Wukong
EoLazarento227
Sun Wukong
6
7
12
1.71
L
Yemoja
Glooow
Yemoja
7
4
16
3.75
W
King Arthur
TessaGOD
King Arthur
7
3
20
5.67
W
Raijin
VanDammx
Raijin
5
9
15
1.39
L
Olorun
crowleyxcx
Olorun
2
11
13
0.77
W
Apollo
llegoeltao
Apollo
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,646
Damage
114,213
123,176
Taken
144,916
82,682
Mitigated
134,481
36,414
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Commetta
Yemoja
10,075
2,039
14,667
4,830
14,948
16,400
0
8,549
6,399
19,827
0
L
Persephone
Djeizu27
Persephone
24,079
3,146
0
746
17,180
9,898
0
5,283
11,716
42,027
0
W
Artemis
DrGHZ
Artemis
42,747
27,961
0
10,784
30,712
15,352
0
17,555
13,157
0
93,285
L
18,227
2,971
933
1,697
25,397
13,989
0
8,328
16,827
0
42,333
L
Sun Wukong
EoLazarento227
Sun Wukong
22,380
5,877
1,245
2,846
42,095
38,198
0
8,593
33,276
0
58,183
L
Yemoja
Glooow
Yemoja
29,259
5,761
5,243
1,900
28,631
52,784
0
7,763
20,601
50,722
0
W
King Arthur
TessaGOD
King Arthur
30,514
4,121
0
439
29,178
30,599
0
18,448
10,730
537
52,372
W
Raijin
VanDammx
Raijin
26,296
1,406
0
1,090
26,864
11,301
0
14,463
12,401
40,545
0
L
Olorun
crowleyxcx
Olorun
20,268
13,626
3,098
9,135
31,613
19,612
0
5,785
25,499
48,136
0
W
Apollo
llegoeltao
Apollo
27,014
19,270
0
4,604
21,474
9,030
0
14,591
6,883
0
67,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,939
Gold Earned
78,972
305
Minions Killed
262
9
Camps Cleared
4
1,274,064
Distance Traveled
1,460,884
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,168
1,011
18
1
0
224,086
4
L
Persephone
14,792
925
41
3
1
321,911
0
W
Artemis
16,683
1,043
115
7
1
194,375
0
L
Loki
16,602
1,038
39
2
1
317,739
3
L
Sun Wukong
15,683
980
85
5
0
321,254
0
L
Yemoja
17,441
1,090
37
2
0
266,655
0
W
King Arthur
15,871
992
46
3
0
303,493
0
W
Raijin
14,873
930
33
2
2
254,299
1
L
Olorun
14,454
903
60
4
2
233,325
0
W
Apollo
17,344
1,084
93
6
6
297,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role