Player Matchup

Hercules
Hercules
Greyhound28
Hercules
Level 49
God Stats
13W - 16L
1,692 SR
Queue Stats
219W - 194L
1,499 Elo+
Party 3
Ymir
Ymir
SSgt Merica1776
Ymir
Level 28
God Stats
11W - 11L
1,632 SR
Queue Stats
15W - 21L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
SpekHyper
Baron Samedi
Level 86
God Stats
23W - 11L
1,629 SR
Queue Stats
214W - 176L
1,565 Elo+
Party 3
Heimdallr
Heimdallr
SubarcticSiren
Heimdallr
Level 129
God Stats
2W - 0L
1,677 SR
Queue Stats
29W - 29L
1,462 Elo+
Party 2
Nemesis
Nemesis
Zebrowo
Nemesis
Level 49
God Stats
3W - 0L
1,714 SR
Queue Stats
55W - 49L
1,486 Elo+
Solo
Team Averages
Level 68
1,669 SR
1,494 Elo+

VS

Team Averages
Level 56
1,620 SR
1,578 Elo+
Cerberus
Cerberus
ImmaFr3akinTac0
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KingOfBeasts55
Sun Wukong
Level 25
God Stats
0W - 1L
1,949 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1
Tiamat
Tiamat
Opop969
Tiamat
Level 89
God Stats
1W - 1L
1,459 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 1
Izanami
Izanami
ThePrew17
Izanami
Level 85
God Stats
2W - 3L
1,383 SR
Queue Stats
12W - 20L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Unhappiness
Kukulkan
Level 63
God Stats
0W - 1L
1,808 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Greyhound28
Hercules
18
2 / 2 / 16
11,276
663
11,624
17,554
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 1 / 16
12,221
719
5,931
14,898
14,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SpekHyper
Baron Samedi
20
8 / 5 / 11
13,665
804
19,788
14,922
9,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SubarcticSiren
Heimdallr
20
9 / 4 / 12
14,886
876
22,180
15,689
6,802
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Zebrowo
Nemesis
20
15 / 1 / 12
15,359
903
22,003
18,160
8,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 8 / 5
11,888
699
7,027
20,126
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
KingOfBeasts55
Sun Wukong
15
1 / 7 / 7
10,054
591
6,689
19,093
14,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Opop969
Tiamat
18
2 / 8 / 7
10,914
642
14,144
16,751
12,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ThePrew17
Izanami
19
3 / 6 / 2
11,699
688
12,371
20,242
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Unhappiness
Kukulkan
19
4 / 6 / 7
12,097
712
18,378
12,621
5,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
35
Kills
13
13
Deaths
35
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Greyhound28
Hercules
2
2
16
5
L
Cerberus
3
8
5
0.69
L
Sun Wukong
KingOfBeasts55
Sun Wukong
1
7
7
0.64
L
Tiamat
Opop969
Tiamat
2
8
7
0.69
W
1
1
16
9
W
Baron Samedi
SpekHyper
Baron Samedi
8
5
11
2.7
W
Heimdallr
SubarcticSiren
Heimdallr
9
4
12
3.75
L
Izanami
ThePrew17
Izanami
3
6
2
0.67
L
Kukulkan
Unhappiness
Kukulkan
4
6
7
1.25
W
Nemesis
Zebrowo
Nemesis
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,526
Damage
58,609
81,223
Taken
88,833
56,233
Mitigated
56,144
24,504
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Greyhound28
Hercules
11,624
947
0
5,603
17,554
16,338
126
9,368
7,947
1,243
21,924
L
Cerberus
7,027
309
0
3,564
20,126
14,846
0
5,424
14,292
9,210
0
L
Sun Wukong
KingOfBeasts55
Sun Wukong
6,689
1,080
0
1,252
19,093
14,912
54
8,511
9,946
0
15,481
L
Tiamat
Opop969
Tiamat
14,144
1,150
0
2,161
16,751
12,047
156
4,821
11,507
37,846
0
W
5,931
174
0
1,734
14,898
14,336
648
6,406
8,270
24,561
0
W
Baron Samedi
SpekHyper
Baron Samedi
19,788
1,587
2,217
4,413
14,922
9,977
1,309
6,810
7,950
60,461
0
W
Heimdallr
SubarcticSiren
Heimdallr
22,180
11,540
0
2,506
15,689
6,802
1,522
8,761
6,796
0
71,235
L
Izanami
ThePrew17
Izanami
12,371
8,077
0
6,015
20,242
8,366
0
4,566
15,148
0
54,918
L
Kukulkan
Unhappiness
Kukulkan
18,378
1,445
0
250
12,621
5,973
112
1,743
10,702
54,637
0
W
Nemesis
Zebrowo
Nemesis
22,003
9,793
0
8,031
18,160
8,780
1,711
7,716
10,358
0
56,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,407
Gold Earned
56,652
371
Minions Killed
319
10
Camps Cleared
6
1,559,568
Distance Traveled
1,460,253
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,276
663
29
2
1
335,283
0
L
Cerberus
11,888
699
5
0
0
307,121
0
L
Sun Wukong
10,054
591
27
2
1
312,076
0
L
Tiamat
10,914
642
60
4
1
260,652
0
W
Ymir
12,221
719
48
3
0
289,347
0
W
Baron Samedi
13,665
804
113
7
0
278,013
3
W
Heimdallr
14,886
876
122
7
3
258,316
0
L
Izanami
11,699
688
113
7
2
296,062
2
L
Kukulkan
12,097
712
114
7
2
284,342
0
W
Nemesis
15,359
903
59
3
6
398,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role