Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AtomicNaeNaeBaby
Danzaburou
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,500 Elo+
Party 2
Pele
Pele
Carnegie96
Pele
Level 160
God Stats
7W - 5L
1,310 SR
Queue Stats
608W - 547L
1,572 Elo+
Party 2
Cerberus
Cerberus
MortalExpert31
Cerberus
Level 108
God Stats
0W - 2L
1,726 SR
Queue Stats
104W - 90L
1,557 Elo+
Party 1
Achilles
Achilles
irkiddfoxx
Achilles
Level 150
God Stats
9W - 9L
1,397 SR
Queue Stats
458W - 400L
1,596 Elo+
Party 2
Team Averages
Level 126
1,487 SR
1,545 Elo+

VS

Team Averages
Level 96
1,608 SR
1,586 Elo+
Fenrir
Fenrir
CoZmicDeity
Fenrir
Level 107
God Stats
30W - 26L
1,618 SR
Queue Stats
337W - 379L
1,532 Elo+
Solo
Tyr
Tyr
HolUpHoldMyPhone
Tyr
Level 149
God Stats
64W - 56L
1,619 SR
Queue Stats
546W - 520L
1,636 Elo+
Solo
Ares
Ares
SirAwesome4123
Ares
Level 88
God Stats
11W - 11L
1,281 SR
Queue Stats
388W - 399L
1,548 Elo+
Solo
Danzaburou
Danzaburou
TokuBroMight
Danzaburou
Level 76
God Stats
81W - 50L
1,630 SR
Queue Stats
94W - 67L
1,605 Elo+
Solo
Hades
Hades
xXxDeathXeroxXx
Hades
Level 62
God Stats
6W - 2L
1,890 SR
Queue Stats
14W - 12L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 1 / 3
7,071
505
7,082
7,894
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
AtomicNaeNaeBaby
Danzaburou
10
0 / 3 / 3
6,085
435
3,878
8,366
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 3
7,235
517
6,082
11,805
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
13
3 / 3 / 4
7,472
534
9,664
12,969
5,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
irkiddfoxx
Achilles
13
0 / 1 / 0
6,905
493
5,322
14,666
10,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 2 / 2
7,369
526
3,998
8,546
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 0 / 1
8,760
626
9,370
10,809
7,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
6 / 2 / 2
7,748
553
5,613
12,010
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TokuBroMight
Danzaburou
13
2 / 2 / 4
7,959
569
9,365
9,590
3,955
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 2
8,234
588
8,185
10,982
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
14
14
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
3
4.5
L
Danzaburou
AtomicNaeNaeBaby
Danzaburou
0
3
3
0.5
L
2
6
3
0.58
W
Fenrir
2
2
2
1.5
W
2
0
1
2.5
L
Cerberus
3
3
4
1.67
W
6
2
2
3.5
W
Danzaburou
TokuBroMight
Danzaburou
2
2
4
2
L
Achilles
irkiddfoxx
Achilles
0
1
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,028
Damage
36,531
55,700
Taken
51,937
28,445
Mitigated
25,787
19,202
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,082
1,999
0
2,703
7,894
5,255
0
2,313
5,581
28,152
0
L
Danzaburou
AtomicNaeNaeBaby
Danzaburou
3,878
975
0
1,620
8,366
2,711
675
626
7,740
0
30,980
L
6,082
1,758
0
3,704
11,805
3,975
212
3,603
8,202
0
46,547
W
Fenrir
3,998
583
0
4,000
8,546
3,250
0
1,410
7,111
0
42,367
W
9,370
1,738
0
5,023
10,809
7,231
0
0
10,809
0
60,351
L
Cerberus
9,664
710
0
5,354
12,969
5,773
0
7,256
5,713
45,270
0
W
5,613
427
0
2,800
12,010
7,775
86
5,894
5,841
21,207
0
W
Danzaburou
TokuBroMight
Danzaburou
9,365
4,733
183
4,584
9,590
3,955
324
3,049
6,366
0
51,182
L
Achilles
irkiddfoxx
Achilles
5,322
800
0
5,821
14,666
10,731
0
0
14,666
0
43,619
W
8,185
2,048
127
5,507
10,982
3,576
0
5,918
5,064
57,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
40,070
393
Minions Killed
457
0
Camps Cleared
0
1,367,622
Distance Traveled
1,444,594
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,071
505
49
4
0
281,538
0
L
Danzaburou
6,085
435
62
4
0
277,538
1
L
Pele
7,235
517
93
7
0
252,878
1
W
Fenrir
7,369
526
84
6
0
319,117
3
W
Tyr
8,760
626
132
9
0
323,317
2
L
Cerberus
7,472
534
94
7
0
274,783
2
W
Ares
7,748
553
17
1
0
286,385
6
W
Danzaburou
7,959
569
96
7
0
254,635
3
L
Achilles
6,905
493
95
7
0
280,885
3
W
Hades
8,234
588
128
9
0
261,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role