Player Matchup

Danzaburou
Danzaburou
FadeWarrior101
Danzaburou
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
56W - 68L
1,313 Elo+
Party 2
Bellona
Bellona
SaltyMugs
Bellona
Level 25
God Stats
2W - 3L
1,417 SR
Queue Stats
5W - 6L
1,294 Elo+
Solo
Ymir
Ymir
SixPathRiot
Ymir
Level 88
God Stats
4W - 8L
1,284 SR
Queue Stats
178W - 242L
1,368 Elo+
Party 2
Team Averages
Level 47
1,328 SR
1,325 Elo+

VS

Team Averages
Level 35
1,650 SR
1,421 Elo+
Thor
Thor
Kingvex5092
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Typicalicy2
Guan Yu
Level 29
God Stats
2W - 7L
1,725 SR
Queue Stats
91W - 120L
1,483 Elo+
Party 1
Fenrir
Fenrir
dev_the_2nd_OW_
Fenrir
Level 46
God Stats
7W - 16L
1,725 SR
Queue Stats
62W - 91L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FadeWarrior101
Danzaburou
17
8 / 4 / 9
14,710
700
24,645
12,343
10,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
SaltyMugs
Bellona
14
3 / 6 / 10
12,559
598
11,412
20,472
16,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 3 / 9
13,696
652
16,342
15,722
14,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 13 / 5
11,773
561
8,042
24,283
21,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Typicalicy2
Guan Yu
16
5 / 1 / 7
13,027
620
12,216
24,878
41,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 4 / 6
12,589
599
12,735
21,335
9,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
17
Kills
13
13
Deaths
18
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FadeWarrior101
Danzaburou
8
4
9
3.13
L
3
13
5
0.42
W
Bellona
SaltyMugs
Bellona
3
6
10
1.33
W
6
3
9
3.5
L
Guan Yu
Typicalicy2
Guan Yu
5
1
7
8.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
32,993
48,537
Taken
70,496
42,757
Mitigated
71,953
12,957
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FadeWarrior101
Danzaburou
24,645
9,481
0
3,758
12,343
10,978
1,631
8
12,137
0
81,922
L
8,042
2,328
663
1,658
24,283
21,228
0
6,922
17,361
0
26,392
W
Bellona
SaltyMugs
Bellona
11,412
5,552
0
3,724
20,472
16,870
819
462
19,662
0
35,444
W
16,342
2,438
0
5,475
15,722
14,909
737
139
15,366
66,292
0
L
Guan Yu
Typicalicy2
Guan Yu
12,216
2,393
1,197
5,409
24,878
41,459
0
4,210
20,668
0
48,469
L
12,735
3,982
890
5,311
21,335
9,266
0
5,289
16,046
0
42,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
37,389
204
Minions Killed
132
0
Camps Cleared
0
1,005,121
Distance Traveled
1,063,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,710
700
75
4
0
337,271
0
L
Thor
11,773
561
15
1
0
263,179
3
W
Bellona
12,559
598
44
2
0
349,237
0
W
Ymir
13,696
652
85
4
0
318,613
1
L
Guan Yu
13,027
620
57
3
0
394,377
0
L
Fenrir
12,589
599
60
3
0
405,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role