Player Matchup

Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
Berethor7
Medusa
Silver IV
Level 69
God Stats
16W - 17L
1,398 SR
Queue Stats
172W - 159L
932 MMR
Solo
Cerberus
Cerberus
Gold IV
Fabsteri
Cerberus
Gold IV
Level 140
God Stats
13W - 9L
1,263 SR
Queue Stats
208W - 193L
1,264 MMR
Solo
Thanatos
Thanatos
Gold V
TTIKO_PESKA
Thanatos
Gold V
Level 49
God Stats
11W - 5L
1,842 SR
Queue Stats
70W - 88L
1,299 MMR
Solo
Janus
Janus
Gold V
xAmore4
Janus
Gold V
Level 107
God Stats
31W - 56L
1,429 SR
Queue Stats
665W - 665L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,487 SR
1,253 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,409 SR
1,132 MMR
Loki
Loki
Silver IV
Lobster_Lobbie
Loki
Silver IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,226 MMR
Solo
Artemis
Artemis
Silver V
LombaxisRatchet
Artemis
Silver V
Level 37
God Stats
1W - 7L
1,251 SR
Queue Stats
2W - 14L
1,183 MMR
Party 1
Ares
Ares
Bronze I
Merci1993
Ares
Bronze I
Level 38
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 14L
1,183 MMR
Party 1
Vamana
Vamana
Silver II
Mr_Zapp_Ling
Vamana
Silver II
Level 103
God Stats
14W - 8L
1,611 SR
Queue Stats
177W - 181L
1,206 MMR
Solo
Anubis
Anubis
Silver IV
impulsiv600
Anubis
Silver IV
Level 74
God Stats
31W - 26L
1,455 SR
Queue Stats
93W - 114L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 6
8,491
531
10,078
10,568
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Berethor7
Medusa
14
6 / 0 / 10
8,688
543
10,964
6,994
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Fabsteri
Cerberus
14
8 / 2 / 8
9,110
569
11,020
11,594
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
TTIKO_PESKA
Thanatos
16
5 / 0 / 3
9,351
584
5,349
9,985
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
xAmore4
Janus
15
5 / 1 / 3
9,616
601
6,356
5,510
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiSetDanzaburouScyllaNu Wa

VS

Bans
Cu ChulainnKing ArthurYmirAnhurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,074
442
5,451
11,693
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 3
6,494
406
4,559
10,210
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
2 / 8 / 0
6,918
432
2,110
16,221
5,755
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
14
1 / 2 / 0
8,002
500
4,682
9,712
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
11
0 / 6 / 0
6,670
417
4,292
9,646
3,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
28
Kills
4
4
Deaths
28
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
6
7
W
Medusa
Berethor7
Medusa
6
0
10
11
W
Cerberus
Fabsteri
Cerberus
8
2
8
6
L
1
6
1
0.25
L
0
6
3
0.25
L
Ares
2
8
0
0.25
L
Vamana
1
2
0
0.5
W
Thanatos
TTIKO_PESKA
Thanatos
5
0
3
6.5
L
Anubis
0
6
0
0
W
Janus
xAmore4
Janus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
21,094
44,651
Taken
57,482
26,808
Mitigated
18,681
22,613
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,078
4,020
0
3,298
10,568
10,236
464
1,331
9,237
0
43,493
W
Medusa
Berethor7
Medusa
10,964
4,089
0
4,001
6,994
2,646
1,621
1,307
5,687
0
55,979
W
Cerberus
Fabsteri
Cerberus
11,020
845
0
5,331
11,594
8,464
368
592
11,002
41,844
0
L
5,451
1,355
0
2,788
11,693
3,078
0
2,336
9,285
0
35,818
L
4,559
1,865
0
1,857
10,210
2,678
0
3,018
7,140
0
25,654
L
Ares
2,110
211
197
1,173
16,221
5,755
0
7,696
8,423
15,379
0
L
Vamana
4,682
2,079
0
4,243
9,712
3,526
990
463
9,209
0
43,271
W
Thanatos
TTIKO_PESKA
Thanatos
5,349
1,094
0
8,809
9,985
3,785
677
1,059
8,926
0
65,614
L
Anubis
4,292
100
0
2,429
9,646
3,644
0
3,361
6,049
38,620
0
W
Janus
xAmore4
Janus
6,356
90
0
1,174
5,510
1,677
1,255
2,113
3,397
61,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
35,158
480
Minions Killed
293
0
Camps Cleared
0
1,546,803
Distance Traveled
1,306,039
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,491
531
65
4
0
281,734
9
W
Medusa
8,688
543
95
6
0
298,892
0
W
Cerberus
9,110
569
65
4
0
297,072
6
L
Loki
7,074
442
70
4
0
291,061
3
L
Artemis
6,494
406
45
3
0
246,085
4
L
Ares
6,918
432
13
1
0
252,373
1
L
Vamana
8,002
500
91
6
0
271,421
1
W
Thanatos
9,351
584
118
7
0
346,220
1
L
Anubis
6,670
417
74
5
0
245,099
15
W
Janus
9,616
601
137
9
0
322,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role