Player Matchup

Skadi
Skadi
Avriaa
Skadi
Level 48
God Stats
2W - 3L
1,324 SR
Queue Stats
56W - 86L
1,353 Elo+
Solo
Ares
Ares
HM Corrupted
Ares
Level 17
God Stats
1W - 1L
1,313 SR
Queue Stats
20W - 24L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Partia1
Sun Wukong
Level 69
God Stats
11W - 9L
1,640 SR
Queue Stats
389W - 382L
1,429 Elo+
Party 1
Thoth
Thoth
Trinity Clap
Thoth
Level 82
God Stats
33W - 41L
1,486 SR
Queue Stats
646W - 642L
1,430 Elo+
Party 1
Arachne
Arachne
Trinity Surge
Arachne
Level 22
God Stats
9W - 10L
1,500 SR
Queue Stats
297W - 361L
1,421 Elo+
Party 1
Team Averages
Level 48
1,453 SR
1,380 Elo+

VS

Team Averages
Level 50
1,659 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DeathHorseman60
Thanatos
Level 24
God Stats
42W - 48L
1,638 SR
Queue Stats
250W - 252L
1,406 Elo+
Party 2
Arachne
Arachne
Diablito7805
Arachne
Level 47
God Stats
13W - 12L
1,685 SR
Queue Stats
13W - 18L
1,653 Elo+
Solo
Chiron
Chiron
SorrowWraith
Chiron
Level 49
God Stats
6W - 7L
1,942 SR
Queue Stats
313W - 389L
1,427 Elo+
Party 3
Hel
Hel
StChesus
Hel
Level 27
God Stats
13W - 32L
1,528 SR
Queue Stats
235W - 316L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Avriaa
Skadi
9
2 / 6 / 3
6,451
461
6,347
8,967
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 4
7,189
514
3,297
9,547
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Partia1
Sun Wukong
14
3 / 0 / 0
8,675
620
6,023
7,167
3,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
10 / 4 / 2
8,715
623
7,072
8,049
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
4 / 1 / 5
7,669
548
6,088
8,899
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 0
7,184
513
3,106
4,770
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
9
0 / 4 / 2
5,841
417
2,237
8,658
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Diablito7805
Arachne
12
8 / 6 / 3
8,493
607
8,977
11,081
3,691
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
12
6 / 3 / 1
8,052
575
10,041
9,377
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 7 / 2
6,256
447
4,750
9,536
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
21
Kills
15
15
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
W
Skadi
Avriaa
Skadi
2
6
3
0.58
L
Thanatos
0
4
2
0.25
L
Arachne
Diablito7805
Arachne
8
6
3
1.58
W
2
4
4
1
W
Sun Wukong
Partia1
Sun Wukong
3
0
0
3
L
Chiron
6
3
1
2.17
L
1
7
2
0.29
W
10
4
2
2.75
W
Arachne
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
29,111
42,629
Taken
43,422
18,050
Mitigated
16,406
9,264
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,106
171
0
948
4,770
3,972
992
0
4,770
39,078
0
W
Skadi
Avriaa
Skadi
6,347
3,637
0
877
8,967
2,507
517
724
8,243
0
20,297
L
Thanatos
2,237
121
0
5,387
8,658
2,725
0
1,435
7,141
0
21,520
L
Arachne
Diablito7805
Arachne
8,977
5,804
0
2,640
11,081
3,691
0
2,980
7,943
0
32,232
W
3,297
425
213
1,672
9,547
6,497
231
275
9,272
24,878
0
W
Sun Wukong
Partia1
Sun Wukong
6,023
1,223
0
3,385
7,167
3,431
804
3,540
3,343
0
52,112
L
Chiron
10,041
4,237
205
3,551
9,377
3,327
1,204
2,413
6,888
0
40,327
L
4,750
408
28
2,081
9,536
2,691
56
2,979
6,311
29,239
0
W
7,072
447
0
1,476
8,049
2,554
582
2,286
5,763
40,012
0
W
Arachne
6,088
4,370
0
1,641
8,899
3,061
54
747
8,152
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,699
Gold Earned
35,826
356
Minions Killed
331
0
Camps Cleared
0
1,297,443
Distance Traveled
1,160,215
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,184
513
103
7
0
214,707
0
W
Skadi
6,451
461
35
3
0
251,626
0
L
Thanatos
5,841
417
57
4
0
243,996
0
L
Arachne
8,493
607
51
4
0
246,388
0
W
Ares
7,189
514
44
3
0
243,186
0
W
Sun Wukong
8,675
620
119
9
0
248,497
0
L
Chiron
8,052
575
63
5
0
229,173
2
L
Hel
6,256
447
57
4
0
225,951
1
W
Thoth
8,715
623
88
6
0
265,125
3
W
Arachne
7,669
548
70
5
0
289,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role