Player Matchup

Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Alasthorprince
Fenrir
Level 25
God Stats
3W - 1L
1,677 SR
Queue Stats
18W - 22L
1,328 Elo+
Solo
Artemis
Artemis
Kaka_Spams_L2_
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Party 2
Chaac
Chaac
TigreV
Chaac
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
2W - 2L
1,617 Elo+
Solo
Cerberus
Cerberus
aguantefre
Cerberus
Level 8
God Stats
6W - 11L
1,264 SR
Queue Stats
23W - 43L
1,254 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,419 Elo+

VS

Team Averages
Level 20
1,456 SR
1,473 Elo+
Nemesis
Nemesis
Goldenboyy000
Nemesis
Level 18
God Stats
16W - 16L
1,651 SR
Queue Stats
25W - 28L
1,514 Elo+
Party 1
Apollo
Apollo
OpenDeaThz
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
W3nxd
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
akatsukinim
Artio
Level 28
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
Hades
Hades
franklinferna103
Hades
Level 26
God Stats
18W - 11L
1,303 SR
Queue Stats
114W - 114L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,208
473
3,489
6,199
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 1
5,991
545
3,047
7,288
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 6 / 0
4,626
421
3,533
6,004
1,216
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
TigreV
Chaac
7
1 / 2 / 1
4,774
434
3,720
6,288
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
aguantefre
Cerberus
7
0 / 2 / 1
4,809
437
652
5,111
3,151
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 0 / 2
5,231
476
574
4,411
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
OpenDeaThz
Apollo
11
7 / 0 / 4
6,961
633
6,978
7,085
2,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
W3nxd
Thanatos
9
4 / 2 / 3
5,517
502
4,148
5,801
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 5
6,057
551
1,245
6,087
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 2
6,119
556
4,204
6,143
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
3
3
1
1.17
W
Nemesis
0
0
2
1
L
0
6
0
0
W
Apollo
OpenDeaThz
Apollo
7
0
4
9
L
Chaac
TigreV
Chaac
1
2
1
0.75
W
Thanatos
W3nxd
Thanatos
4
2
3
2.75
L
Cerberus
aguantefre
Cerberus
0
2
1
0.25
W
2
0
5
4.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
17,149
30,890
Taken
29,527
10,944
Mitigated
11,093
7,958
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,489
1,414
0
2,385
6,199
1,407
684
2,409
3,578
21,943
0
L
3,047
1,127
0
1,763
7,288
2,198
212
1,305
5,871
0
15,860
W
Nemesis
574
0
0
0
4,411
1,184
0
271
4,140
0
25,761
L
3,533
1,636
0
786
6,004
1,216
104
447
5,557
0
11,775
W
Apollo
OpenDeaThz
Apollo
6,978
4,452
0
3,489
7,085
2,168
558
884
6,126
0
39,440
L
Chaac
TigreV
Chaac
3,720
1,007
0
2,210
6,288
2,972
0
924
5,324
0
15,909
W
Thanatos
W3nxd
Thanatos
4,148
1,549
0
4,016
5,801
1,582
0
1,047
4,729
0
12,348
L
Cerberus
aguantefre
Cerberus
652
155
0
814
5,111
3,151
235
0
5,111
13,309
0
W
1,245
344
80
1,613
6,087
3,446
292
0
5,962
12,177
0
W
4,204
360
21
2,425
6,143
2,713
868
1,939
4,179
23,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
29,885
149
Minions Killed
237
0
Camps Cleared
0
889,406
Distance Traveled
1,022,543
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,208
473
51
5
0
152,015
0
L
Fenrir
5,991
545
38
3
0
190,117
6
W
Nemesis
5,231
476
53
5
0
232,776
0
L
Artemis
4,626
421
20
2
0
165,304
0
W
Apollo
6,961
633
63
6
0
194,011
2
L
Chaac
4,774
434
13
1
0
210,624
0
W
Thanatos
5,517
502
32
3
0
197,432
0
L
Cerberus
4,809
437
27
2
0
171,346
0
W
Artio
6,057
551
26
2
0
195,385
2
W
Hades
6,119
556
63
6
0
202,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role