Player Matchup

Baron Samedi
Baron Samedi
DasOpaPrime
Baron Samedi
Level 6
God Stats
2W - 0L
1,320 SR
Queue Stats
6W - 2L
1,890 Elo+
Solo
Da Ji
Da Ji
Devil002iraq
Da Ji
Level 25
God Stats
8W - 6L
1,531 SR
Queue Stats
295W - 337L
1,432 Elo+
Solo
Artemis
Artemis
Januex
Artemis
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
284W - 254L
1,734 Elo+
Solo
Geb
Geb
MadDogBite
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,709 Elo+
Party 1
Anubis
Anubis
никЛяшка
Anubis
Level 8
God Stats
3W - 0L
1,947 SR
Queue Stats
15W - 7L
1,696 Elo+
Party 1
Team Averages
Level 13
1,560 SR
1,692 Elo+

VS

Team Averages
Level 13
1,612 SR
1,471 Elo+
Arachne
Arachne
Derkoslav
Arachne
Level 19
God Stats
2W - 1L
1,694 SR
Queue Stats
64W - 64L
1,407 Elo+
Party 2
Medusa
Medusa
JorníkPyčo
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 95L
1,381 Elo+
Party 2
Fafnir
Fafnir
ShieldRust
Fafnir
Level 5
God Stats
5W - 10L
1,868 SR
Queue Stats
547W - 236L
1,946 Elo+
Solo
Serqet
Serqet
Vojtzyk
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,422 Elo+
Party 2
Chang'e
Chang'e
Čudla
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DasOpaPrime
Baron Samedi
10
2 / 1 / 6
6,137
558
2,721
3,179
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
7 / 2 / 4
6,662
606
7,986
7,311
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Januex
Artemis
10
2 / 2 / 1
6,061
551
4,037
4,607
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 8
5,841
531
2,463
8,799
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
5 / 0 / 3
7,408
673
5,307
4,638
1,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Derkoslav
Arachne
7
0 / 4 / 2
4,781
435
3,268
8,715
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
1 / 2 / 4
5,206
473
4,395
6,170
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
ShieldRust
Fafnir
9
3 / 0 / 2
5,995
545
2,415
6,073
3,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
Vojtzyk
Serqet
7
2 / 5 / 2
5,017
456
1,990
5,408
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Čudla
Chang'e
6
0 / 5 / 3
4,341
395
1,846
6,894
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
6
6
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DasOpaPrime
Baron Samedi
2
1
6
5
L
Arachne
Derkoslav
Arachne
0
4
2
0.25
W
7
2
4
4.5
W
Artemis
Januex
Artemis
2
2
1
1.25
L
Medusa
1
2
4
1.5
W
0
1
8
4
L
Fafnir
ShieldRust
Fafnir
3
0
2
4
L
Serqet
Vojtzyk
Serqet
2
5
2
0.6
L
Chang'e
Čudla
Chang'e
0
5
3
0.3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
13,914
28,534
Taken
33,260
10,206
Mitigated
9,643
11,228
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DasOpaPrime
Baron Samedi
2,721
446
63
495
3,179
1,133
1,200
1,125
1,980
21,658
0
L
Arachne
Derkoslav
Arachne
3,268
2,654
0
3,619
8,715
1,987
0
2,140
6,575
0
19,307
W
7,986
1,528
0
2,530
7,311
2,575
0
1,447
5,864
0
30,040
W
Artemis
Januex
Artemis
4,037
1,605
0
1,866
4,607
1,383
33
971
3,636
0
32,118
L
Medusa
4,395
2,040
0
2,571
6,170
1,369
0
1,611
4,559
0
16,187
W
2,463
280
0
2,960
8,799
3,122
175
573
8,058
13,610
0
L
Fafnir
ShieldRust
Fafnir
2,415
496
0
2,311
6,073
3,647
0
1,966
4,107
16,382
0
L
Serqet
Vojtzyk
Serqet
1,990
499
0
188
5,408
1,186
0
1,991
3,417
0
4,820
L
Chang'e
Čudla
Chang'e
1,846
205
0
679
6,894
1,454
0
2,783
4,111
8,946
0
W
5,307
245
0
3,314
4,638
1,993
1,233
145
4,493
45,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
25,340
271
Minions Killed
127
0
Camps Cleared
0
1,024,572
Distance Traveled
1,020,669
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,137
558
39
4
0
201,094
0
L
Arachne
4,781
435
49
4
0
216,201
4
W
Da Ji
6,662
606
53
5
0
230,772
0
W
Artemis
6,061
551
74
7
0
186,758
0
L
Medusa
5,206
473
32
3
0
186,516
1
W
Geb
5,841
531
19
2
0
209,840
2
L
Fafnir
5,995
545
30
3
0
234,298
4
L
Serqet
5,017
456
4
0
0
227,039
0
L
Chang'e
4,341
395
12
1
0
156,615
0
W
Anubis
7,408
673
86
8
0
196,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role