Player Matchup

Cu Chulainn
Cu Chulainn
Masters
Abracadabrra
Cu Chulainn
Masters
Level 159
God Stats
7W - 7L
1,748 SR
Queue Stats
716W - 695L
2,602 MMR
Solo
Osiris
Osiris
Masters
RememberToSmile
Osiris
Masters
Level 69
God Stats
14W - 12L
1,695 SR
Queue Stats
265W - 215L
2,922 MMR
Solo
Apollo
Apollo
Masters
Screammmmm
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
Shòtty
Ymir
Masters
Level 146
God Stats
0W - 1L
1,910 SR
Queue Stats
140W - 116L
2,622 MMR
Solo
Baron Samedi
Baron Samedi
Masters
SwingingGibbon
Baron Samedi
Masters
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 100L
2,628 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 120
1,671 SR
2,455 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,564 SR
2,442 MMR
Chang'e
Chang'e
Masters
Insаnity
Chang'e
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
Kohw
Sobek
Masters
Level 126
God Stats
52W - 40L
1,718 SR
Queue Stats
112W - 91L
2,729 MMR
Party 1
Hercules
Hercules
Masters
Nika
Hercules
Masters
Level 160
God Stats
17W - 24L
1,298 SR
Queue Stats
992W - 881L
3,009 MMR
Solo
Ullr
Ullr
Diamond I
YesImToxic
Ullr
Diamond I
Level 160
God Stats
96W - 88L
1,600 SR
Queue Stats
824W - 790L
2,470 MMR
Solo
Cabrakan
Cabrakan
Masters
Λstro
Cabrakan
Masters
Level 160
God Stats
87W - 65L
1,703 SR
Queue Stats
1,003W - 955L
2,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abracadabrra
Cu Chulainn
18
2 / 7 / 4
11,796
513
14,392
23,652
22,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 7
11,131
484
12,688
17,164
11,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Screammmmm
Apollo
19
5 / 7 / 5
12,505
544
13,124
28,166
12,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Shòtty
Ymir
14
3 / 7 / 7
10,431
454
8,911
22,485
25,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
SwingingGibbon
Baron Samedi
17
2 / 8 / 7
11,267
490
14,000
16,017
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditePersephoneGuan YuSetTsukuyomi

VS

Bans
DanzaburouNemesisRavanaSun WukongCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Insаnity
Chang'e
18
6 / 6 / 11
12,120
527
16,941
14,729
8,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Kohw
Sobek
17
6 / 3 / 17
11,956
520
8,225
22,421
29,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Nika
Hercules
20
8 / 0 / 9
13,094
569
20,709
25,496
32,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
5 / 2 / 10
12,699
552
17,055
14,092
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Λstro
Cabrakan
20
8 / 3 / 13
12,418
540
15,722
15,752
10,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
14
Kills
33
33
Deaths
14
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Abracadabrra
Cu Chulainn
2
7
4
0.57
W
Chang'e
Insаnity
Chang'e
6
6
11
1.92
W
Sobek
Kohw
Sobek
6
3
17
4.83
W
Hercules
Nika
Hercules
8
0
9
12.5
L
2
4
7
1.38
L
Apollo
Screammmmm
Apollo
5
7
5
1.07
L
Ymir
Shòtty
Ymir
3
7
7
0.93
L
Baron Samedi
SwingingGibbon
Baron Samedi
2
8
7
0.69
W
5
2
10
5
W
Cabrakan
Λstro
Cabrakan
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,115
Damage
78,652
107,484
Taken
92,490
80,132
Mitigated
86,891
31,832
Healing
35,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Abracadabrra
Cu Chulainn
14,392
2,837
0
3,985
23,652
22,304
0
5,359
18,293
5,228
71,814
W
Chang'e
Insаnity
Chang'e
16,941
1,849
4,303
4,256
14,729
8,863
0
5,255
9,386
83,617
0
W
Sobek
Kohw
Sobek
8,225
395
0
4,117
22,421
29,432
459
5,909
16,246
20,632
0
W
Hercules
Nika
Hercules
20,709
8,796
0
12,806
25,496
32,561
36
4,305
20,587
0
78,038
L
12,688
5,669
0
4,740
17,164
11,911
120
6,782
10,382
0
85,373
L
Apollo
Screammmmm
Apollo
13,124
10,269
0
16,483
28,166
12,426
3,670
5,707
22,459
0
111,796
L
Ymir
Shòtty
Ymir
8,911
1,902
0
2,664
22,485
25,740
0
11,958
10,367
24,861
0
L
Baron Samedi
SwingingGibbon
Baron Samedi
14,000
1,203
1,426
2,534
16,017
7,751
0
11,216
4,801
88,570
0
W
17,055
10,214
0
5,389
14,092
5,699
4,772
1,979
12,029
0
126,061
W
Cabrakan
Λstro
Cabrakan
15,722
1,577
0
5,102
15,752
10,336
1,151
7,367
8,231
96,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,130
Gold Earned
62,287
637
Minions Killed
624
0
Camps Cleared
0
2,094,317
Distance Traveled
2,235,291
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,796
513
144
6
0
415,681
4
W
Chang'e
12,120
527
133
6
0
404,513
6
W
Sobek
11,956
520
22
1
0
461,593
9
W
Hercules
13,094
569
147
6
0
518,785
2
L
Osiris
11,131
484
131
6
0
497,980
4
L
Apollo
12,505
544
173
8
0
398,479
3
L
Ymir
10,431
454
36
2
0
405,695
10
L
Baron Samedi
11,267
490
153
7
0
376,482
5
W
Ullr
12,699
552
177
8
0
395,743
7
W
Cabrakan
12,418
540
145
6
0
454,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role