Player Matchup

Olorun
Olorun
AkikoAwa
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,715 Elo+
Solo
Bellona
Bellona
Bibby339
Bellona
Level 6
God Stats
3W - 1L
1,576 SR
Queue Stats
6W - 2L
1,742 Elo+
Solo
Ganesha
Ganesha
Brandorious
Ganesha
Level 29
God Stats
2W - 4L
1,284 SR
Queue Stats
72W - 64L
1,657 Elo+
Solo
Serqet
Serqet
DannPIay
Serqet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,620 Elo+
Solo
Hou Yi
Hou Yi
Tsils
Hou Yi
Level 15
God Stats
4W - 4L
1,461 SR
Queue Stats
87W - 80L
1,597 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,666 Elo+

VS

Team Averages
Level 20
1,646 SR
1,577 Elo+
Hou Yi
Hou Yi
LordFuuSama
Hou Yi
Level 26
God Stats
3W - 3L
1,569 SR
Queue Stats
71W - 77L
1,525 Elo+
Solo
Sol
Sol
SoL-scOLE
Sol
Level 15
God Stats
19W - 9L
1,771 SR
Queue Stats
32W - 28L
1,760 Elo+
Solo
Neith
Neith
ThiccThighs978
Neith
Level 16
God Stats
14W - 16L
1,618 SR
Queue Stats
204W - 232L
1,503 Elo+
Solo
Nemesis
Nemesis
taciturn-over5
Nemesis
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
176W - 144L
1,589 Elo+
Solo
Khepri
Khepri
zaminsick80
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AkikoAwa
Olorun
11
2 / 1 / 2
6,130
557
5,625
6,205
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Bibby339
Bellona
12
1 / 0 / 2
6,856
623
3,752
6,366
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Brandorious
Ganesha
9
0 / 0 / 6
5,998
545
3,646
6,168
2,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
DannPIay
Serqet
13
4 / 1 / 0
7,173
652
3,474
7,238
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Tsils
Hou Yi
10
5 / 1 / 1
6,625
602
3,610
6,339
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 3 / 0
4,709
428
1,180
4,963
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 0
6,419
584
4,213
8,298
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,633
512
2,170
5,726
1,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 2
5,696
518
5,548
6,997
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
5
0 / 3 / 0
4,301
391
1,422
4,702
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
AkikoAwa
Olorun
2
1
2
3
W
Bellona
Bibby339
Bellona
1
0
2
2
W
Ganesha
Brandorious
Ganesha
0
0
6
3
W
Serqet
DannPIay
Serqet
4
1
0
4
L
Hou Yi
0
3
0
0
L
2
2
0
1
L
0
2
0
0
W
Hou Yi
Tsils
Hou Yi
5
1
1
5.5
L
1
2
2
1
L
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
14,533
32,316
Taken
30,686
13,985
Mitigated
11,134
14,188
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AkikoAwa
Olorun
5,625
3,059
84
2,474
6,205
2,056
421
3,698
2,507
28,492
0
W
Bellona
Bibby339
Bellona
3,752
1,177
0
4,452
6,366
5,319
101
0
6,366
0
39,409
W
Ganesha
Brandorious
Ganesha
3,646
740
489
850
6,168
2,349
556
995
5,173
17,071
0
W
Serqet
DannPIay
Serqet
3,474
1,144
0
2,382
7,238
2,401
185
588
6,650
0
44,507
L
Hou Yi
1,180
465
0
1,198
4,963
1,294
0
1,718
3,245
0
12,885
L
4,213
1,935
0
4,196
8,298
2,670
0
4,374
3,840
38,459
0
L
2,170
1,183
0
1,488
5,726
1,576
0
0
5,434
0
29,244
W
Hou Yi
Tsils
Hou Yi
3,610
1,941
0
3,457
6,339
1,860
320
354
5,985
0
33,307
L
5,548
2,340
0
152
6,997
3,647
0
1,334
5,663
0
31,962
L
Khepri
1,422
281
0
189
4,702
1,947
0
1,845
2,857
10,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
26,758
344
Minions Killed
258
0
Camps Cleared
0
1,054,332
Distance Traveled
886,407
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,130
557
57
5
0
200,713
0
W
Bellona
6,856
623
94
9
0
214,876
3
W
Ganesha
5,998
545
7
1
0
236,605
4
W
Serqet
7,173
652
105
10
0
237,569
1
L
Hou Yi
4,709
428
37
3
0
154,709
0
L
Sol
6,419
584
76
7
0
193,678
3
L
Neith
5,633
512
73
7
0
155,665
0
W
Hou Yi
6,625
602
81
7
0
164,569
3
L
Nemesis
5,696
518
60
5
0
224,149
0
L
Khepri
4,301
391
12
1
0
158,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role