Player Matchup

Susano
Susano
DToR2
Susano
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 84L
1,459 Elo+
Solo
Skadi
Skadi
IAMBASKECASE
Skadi
Level 15
God Stats
21W - 21L
1,545 SR
Queue Stats
26W - 37L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Normalboat
Danzaburou
Level 19
God Stats
12W - 7L
1,468 SR
Queue Stats
30W - 35L
1,430 Elo+
Solo
Janus
Janus
Pol1grok4
Janus
Level 5
God Stats
3W - 3L
1,744 SR
Queue Stats
5W - 8L
1,411 Elo+
Solo
Yemoja
Yemoja
T0rUz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Team Averages
Level 12
1,551 SR
1,394 Elo+

VS

Team Averages
Level 44
1,525 SR
1,592 Elo+
Pele
Pele
Buzzter1
Pele
Level 27
God Stats
46W - 40L
1,437 SR
Queue Stats
93W - 90L
1,418 Elo+
Solo
Fenrir
Fenrir
DogWaiter
Fenrir
Level 16
God Stats
1W - 0L
1,698 SR
Queue Stats
16W - 13L
1,383 Elo+
Party 1
Bastet
Bastet
Tueday
Bastet
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,426 Elo+
Party 1
Kali
Kali
im3ooty
Kali
Level 6
God Stats
6W - 3L
1,739 SR
Queue Stats
15W - 11L
1,862 Elo+
Party 2
Hun Batz
Hun Batz
remgats
Hun Batz
Level 157
God Stats
1W - 0L
1,248 SR
Queue Stats
35W - 32L
1,872 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DToR2
Susano
10
0 / 6 / 3
9,681
807
809
6,632
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 10 / 5
12,464
1,039
18,539
17,741
6,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Normalboat
Danzaburou
18
3 / 14 / 8
12,106
1,009
14,856
25,102
8,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Pol1grok4
Janus
17
5 / 6 / 2
12,175
1,015
16,273
10,974
2,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
T0rUz
Yemoja
18
0 / 6 / 8
11,664
972
6,609
16,995
7,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 4 / 15
12,572
1,048
17,592
14,507
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
DogWaiter
Fenrir
19
9 / 4 / 11
12,737
1,061
15,938
16,030
9,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bastet
Tueday
Bastet
20
9 / 1 / 20
12,695
1,058
16,512
16,144
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
im3ooty
Kali
19
7 / 2 / 18
13,137
1,095
7,937
14,309
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
remgats
Hun Batz
20
11 / 3 / 13
13,675
1,140
16,136
11,183
5,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
12
Kills
42
42
Deaths
14
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Pele
6
4
15
3.38
L
Susano
DToR2
Susano
0
6
3
0.25
W
Fenrir
DogWaiter
Fenrir
9
4
11
3.63
L
4
10
5
0.65
L
Danzaburou
Normalboat
Danzaburou
3
14
8
0.5
L
Janus
Pol1grok4
Janus
5
6
2
1
L
Yemoja
T0rUz
Yemoja
0
6
8
0.67
W
Bastet
Tueday
Bastet
9
1
20
19
W
Kali
im3ooty
Kali
7
2
18
8
W
Hun Batz
remgats
Hun Batz
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,086
Damage
74,115
77,444
Taken
72,173
26,131
Mitigated
36,522
3,896
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,592
5,544
0
2,237
14,507
6,951
0
5,099
8,870
0
35,535
L
Susano
DToR2
Susano
809
64
0
287
6,632
1,098
0
0
6,632
0
4,635
W
Fenrir
DogWaiter
Fenrir
15,938
3,841
0
1,728
16,030
9,956
0
5,379
10,559
0
25,073
L
18,539
12,421
0
0
17,741
6,040
0
0
17,741
0
35,167
L
Danzaburou
Normalboat
Danzaburou
14,856
8,770
0
2,564
25,102
8,761
0
0
25,102
0
38,407
L
Janus
Pol1grok4
Janus
16,273
2,183
0
0
10,974
2,909
0
0
10,974
39,577
0
L
Yemoja
T0rUz
Yemoja
6,609
1,784
978
67
16,995
7,323
0
0
16,995
28,622
0
W
Bastet
Tueday
Bastet
16,512
2,410
0
893
16,144
7,072
0
5,289
10,855
0
32,156
W
Kali
im3ooty
Kali
7,937
4,048
0
5,794
14,309
7,150
0
4,760
9,428
0
24,176
W
Hun Batz
remgats
Hun Batz
16,136
5,486
0
441
11,183
5,393
0
2,355
8,828
0
50,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,090
Gold Earned
64,816
195
Minions Killed
222
7
Camps Cleared
10
826,320
Distance Traveled
1,212,678
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,572
1,048
36
3
2
191,829
0
L
Susano
9,681
807
3
0
3
50,842
1
W
Fenrir
12,737
1,061
26
2
2
253,085
1
L
Skadi
12,464
1,039
44
4
1
186,507
0
L
Danzaburou
12,106
1,009
38
3
2
194,183
0
L
Janus
12,175
1,015
65
5
0
178,773
2
L
Yemoja
11,664
972
45
4
1
216,015
4
W
Bastet
12,695
1,058
38
3
0
270,594
0
W
Kali
13,137
1,095
30
3
2
268,675
0
W
Hun Batz
13,675
1,140
92
8
4
228,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role