Player Matchup

Xbalanque
Xbalanque
Gold II
Brentberg
Xbalanque
Gold II
Level 148
God Stats
18W - 18L
1,551 SR
Queue Stats
225W - 221L
1,371 MMR
Solo
Fenrir
Fenrir
Gold IV
Jolovi1
Fenrir
Gold IV
Level 113
God Stats
2W - 8L
1,119 SR
Queue Stats
218W - 224L
1,402 MMR
Solo
Izanami
Izanami
Silver II
Kristenzonas
Izanami
Silver II
Level 84
God Stats
3W - 3L
1,605 SR
Queue Stats
32W - 41L
1,417 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Theprats
Cabrakan
Gold IV
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
748W - 758L
1,379 MMR
Solo
Anubis
Anubis
Gold IV
Çharizard
Anubis
Gold IV
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 275L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,455 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,633 SR
1,415 MMR
Danzaburou
Danzaburou
Bronze III
Narkz
Danzaburou
Bronze III
Level 44
God Stats
1W - 0L
1,771 SR
Queue Stats
11W - 9L
1,461 MMR
Party 1
Bacchus
Bacchus
Silver I
Nydyou
Bacchus
Silver I
Level 160
God Stats
1W - 1L
1,874 SR
Queue Stats
10W - 18L
1,411 MMR
Solo
Mulan
Mulan
Silver III
Weetabix
Mulan
Silver III
Level 45
God Stats
2W - 2L
1,692 SR
Queue Stats
10W - 9L
1,376 MMR
Party 1
Arachne
Arachne
Bronze III
minihoden
Arachne
Bronze III
Level 62
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 7L
1,326 MMR
Solo
Janus
Janus
Gold III
tinixy
Janus
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brentberg
Xbalanque
20
6 / 4 / 2
13,188
528
10,118
20,025
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Jolovi1
Fenrir
19
3 / 3 / 5
11,811
472
13,805
22,207
13,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Kristenzonas
Izanami
18
3 / 5 / 1
12,082
483
11,091
19,482
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Theprats
Cabrakan
15
0 / 6 / 9
10,538
422
6,500
21,270
30,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Çharizard
Anubis
16
4 / 8 / 3
10,917
437
13,645
17,197
9,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaThanatosSerqetNemesisApollo

VS

Bans
ChironCu ChulainnAmaterasuGuan YuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Narkz
Danzaburou
20
10 / 0 / 7
15,739
630
27,099
21,253
9,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Nydyou
Bacchus
16
2 / 4 / 10
11,806
472
9,660
18,985
21,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Weetabix
Mulan
18
2 / 7 / 11
12,036
481
16,936
24,857
14,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
minihoden
Arachne
20
3 / 4 / 5
12,977
519
4,959
17,634
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
tinixy
Janus
20
9 / 1 / 5
14,758
590
16,675
10,477
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
26
26
Deaths
16
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Brentberg
Xbalanque
6
4
2
1.75
L
Fenrir
Jolovi1
Fenrir
3
3
5
1.83
L
Izanami
Kristenzonas
Izanami
3
5
1
0.7
W
Danzaburou
Narkz
Danzaburou
10
0
7
13.5
W
Bacchus
Nydyou
Bacchus
2
4
10
1.75
L
Cabrakan
Theprats
Cabrakan
0
6
9
0.75
W
Mulan
Weetabix
Mulan
2
7
11
1.07
W
Arachne
minihoden
Arachne
3
4
5
1.38
W
Janus
tinixy
Janus
9
1
5
11.5
L
Anubis
Çharizard
Anubis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,159
Damage
75,329
100,181
Taken
93,206
71,282
Mitigated
55,330
22,082
Healing
32,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Brentberg
Xbalanque
10,118
3,599
0
5,851
20,025
9,575
2,245
5,632
14,393
0
99,978
L
Fenrir
Jolovi1
Fenrir
13,805
4,537
0
3,718
22,207
13,509
165
4,548
17,659
0
96,403
L
Izanami
Kristenzonas
Izanami
11,091
7,690
0
6,388
19,482
7,941
750
2,739
16,743
0
97,953
W
Danzaburou
Narkz
Danzaburou
27,099
11,083
0
12,387
21,253
9,469
3,069
3,520
17,733
0
130,609
W
Bacchus
Nydyou
Bacchus
9,660
433
0
3,756
18,985
21,023
0
5,086
13,899
28,552
0
L
Cabrakan
Theprats
Cabrakan
6,500
683
0
2,431
21,270
30,335
0
5,882
15,388
33,820
0
W
Mulan
Weetabix
Mulan
16,936
2,699
0
5,519
24,857
14,084
945
6,001
18,856
0
63,128
W
Arachne
minihoden
Arachne
4,959
2,384
0
4,184
17,634
6,626
1,839
6,252
11,098
0
113,840
W
Janus
tinixy
Janus
16,675
707
435
6,390
10,477
4,128
1,013
2,028
8,449
122,125
0
L
Anubis
Çharizard
Anubis
13,645
292
0
3,694
17,197
9,922
0
7,534
9,663
75,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,536
Gold Earned
67,316
696
Minions Killed
694
0
Camps Cleared
0
2,141,919
Distance Traveled
2,460,687
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,188
528
176
7
0
435,251
8
L
Fenrir
11,811
472
144
6
0
493,773
6
L
Izanami
12,082
483
185
7
0
410,145
4
W
Danzaburou
15,739
630
189
8
0
470,320
2
W
Bacchus
11,806
472
16
1
0
493,618
9
L
Cabrakan
10,538
422
52
2
0
424,637
4
W
Mulan
12,036
481
102
4
0
406,696
0
W
Arachne
12,977
519
168
7
0
538,296
3
W
Janus
14,758
590
219
9
0
551,757
6
L
Anubis
10,917
437
139
6
0
378,113
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role