Player Matchup

Artemis
Artemis
Midrina
Artemis
Level 11
God Stats
6W - 3L
1,726 SR
Queue Stats
23W - 12L
1,714 Elo+
Party 1
Artio
Artio
NastyCompanion
Artio
Level 84
God Stats
10W - 3L
1,696 SR
Queue Stats
133W - 94L
1,688 Elo+
Party 1
King Arthur
King Arthur
NastyTeabag
King Arthur
Level 104
God Stats
2W - 0L
1,295 SR
Queue Stats
43W - 17L
1,717 Elo+
Party 1
Aphrodite
Aphrodite
Sudna
Aphrodite
Level 44
God Stats
1W - 1L
1,305 SR
Queue Stats
66W - 106L
1,429 Elo+
Solo
Tiamat
Tiamat
oOMurmeltierOo
Tiamat
Level 105
God Stats
19W - 10L
1,685 SR
Queue Stats
103W - 73L
1,688 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,647 Elo+

VS

Team Averages
Level 86
1,595 SR
1,409 Elo+
Hercules
Hercules
Blur Serenity
Hercules
Level 137
God Stats
0W - 3L
1,605 SR
Queue Stats
15W - 20L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
LibertyTrbl
Aphrodite
Level 3
God Stats
1W - 3L
1,496 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MutantCrumpet
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
RCaptain1
Cthulhu
Level 48
God Stats
6W - 3L
1,874 SR
Queue Stats
102W - 99L
1,585 Elo+
Solo
Xbalanque
Xbalanque
Sinvful
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Midrina
Artemis
20
6 / 6 / 24
15,757
927
42,973
24,957
13,032
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 2 / 29
16,153
950
20,362
37,416
60,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
NastyTeabag
King Arthur
20
8 / 4 / 25
16,168
951
33,480
43,618
67,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Sudna
Aphrodite
20
5 / 7 / 23
15,368
904
21,970
30,967
27,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 2 / 16
18,289
1,076
50,585
17,471
20,847
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blur Serenity
Hercules
20
6 / 3 / 13
15,928
937
15,428
47,313
65,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
LibertyTrbl
Aphrodite
20
1 / 12 / 8
14,438
849
8,153
30,354
23,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
MutantCrumpet
Tsukuyomi
20
7 / 10 / 9
15,630
919
28,972
26,673
15,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
RCaptain1
Cthulhu
20
3 / 6 / 15
16,677
981
28,351
46,405
81,384
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Sinvful
Xbalanque
20
4 / 4 / 14
15,469
910
63,897
25,474
14,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
80
35
Kills
21
21
Deaths
35
117
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
Blur Serenity
Hercules
6
3
13
4.17
L
Aphrodite
LibertyTrbl
Aphrodite
1
12
8
0.42
W
Artemis
Midrina
Artemis
6
6
24
3
L
Tsukuyomi
MutantCrumpet
Tsukuyomi
7
10
9
1.15
W
1
2
29
7.75
W
King Arthur
NastyTeabag
King Arthur
8
4
25
5.13
L
Cthulhu
RCaptain1
Cthulhu
3
6
15
1.75
L
Xbalanque
Sinvful
Xbalanque
4
4
14
2.75
W
Aphrodite
Sudna
Aphrodite
5
7
23
2.36
W
15
2
16
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,370
Damage
144,801
154,429
Taken
176,219
188,899
Mitigated
200,465
68,205
Healing
40,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Blur Serenity
Hercules
15,428
3,814
0
14,859
47,313
65,575
0
25,198
21,404
0
35,257
L
Aphrodite
LibertyTrbl
Aphrodite
8,153
264
8,837
8,304
30,354
23,389
0
15,274
14,500
28,357
0
W
Artemis
Midrina
Artemis
42,973
25,014
0
3,932
24,957
13,032
0
9,745
15,162
0
53,917
L
Tsukuyomi
MutantCrumpet
Tsukuyomi
28,972
8,432
0
1,657
26,673
15,810
0
15,361
10,686
0
44,890
W
20,362
966
6,705
9,724
37,416
60,556
0
8,418
28,798
40,445
0
W
King Arthur
NastyTeabag
King Arthur
33,480
2,697
0
9,076
43,618
67,086
0
6,846
34,861
642
49,061
L
Cthulhu
RCaptain1
Cthulhu
28,351
1,294
5,255
1,589
46,405
81,384
0
20,320
25,267
65,936
0
L
Xbalanque
Sinvful
Xbalanque
63,897
41,397
0
0
25,474
14,307
0
15,675
9,443
0
93,714
W
Aphrodite
Sudna
Aphrodite
21,970
1,544
14,229
15,921
30,967
27,378
0
6,956
23,836
34,636
0
W
50,585
2,722
2,426
6,192
17,471
20,847
0
4,539
12,907
97,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,735
Gold Earned
78,142
270
Minions Killed
316
9
Camps Cleared
6
1,750,615
Distance Traveled
1,614,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,928
937
55
3
0
339,063
2
L
Aphrodite
14,438
849
58
3
2
316,086
0
W
Artemis
15,757
927
41
2
2
308,410
0
L
Tsukuyomi
15,630
919
39
2
1
326,914
1
W
Artio
16,153
950
48
3
0
376,854
0
W
King Arthur
16,168
951
33
2
0
376,529
0
L
Cthulhu
16,677
981
90
5
1
344,981
0
L
Xbalanque
15,469
910
74
4
2
287,201
2
W
Aphrodite
15,368
904
29
2
0
329,417
0
W
Tiamat
18,289
1,076
119
7
7
359,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role