Player Matchup

Horus
Horus
Battle-T-1-3
Horus
Level 15
God Stats
21W - 2L
1,745 SR
Queue Stats
104W - 39L
1,707 Elo+
Party 1
The Morrigan
The Morrigan
KhalesFr
The Morrigan
Level 43
God Stats
12W - 15L
1,792 SR
Queue Stats
654W - 690L
1,330 Elo+
Solo
Janus
Janus
UmbralEquinox
Janus
Level 116
God Stats
8W - 9L
1,701 SR
Queue Stats
280W - 204L
1,576 Elo+
Party 1
Da Ji
Da Ji
cryptic-X-angel
Da Ji
Level 119
God Stats
2W - 0L
1,442 SR
Queue Stats
306W - 232L
1,572 Elo+
Party 1
Neith
Neith
klister20
Neith
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
88W - 64L
1,603 Elo+
Party 1
Team Averages
Level 82
1,690 SR
1,557 Elo+

VS

Team Averages
Level 46
1,379 SR
1,410 Elo+
Neith
Neith
CptIdeon
Neith
Level 41
God Stats
0W - 4L
1,162 SR
Queue Stats
2W - 10L
1,289 Elo+
Solo
Poseidon
Poseidon
D1_24ss
Poseidon
Level 68
God Stats
1W - 1L
1,646 SR
Queue Stats
70W - 45L
1,536 Elo+
Party 2
Artio
Artio
DunKING_TeaBaG
Artio
Level 41
God Stats
0W - 2L
1,301 SR
Queue Stats
30W - 53L
1,409 Elo+
Solo
Danzaburou
Danzaburou
HoratioUnterwegs
Danzaburou
Level 36
God Stats
2W - 3L
1,202 SR
Queue Stats
28W - 43L
1,339 Elo+
Solo
Merlin
Merlin
papitho
Merlin
Level 45
God Stats
9W - 5L
1,583 SR
Queue Stats
36W - 29L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 23
12,468
1,133
13,521
18,089
15,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
KhalesFr
The Morrigan
16
2 / 2 / 15
10,049
914
8,073
8,404
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 0 / 18
14,271
1,297
32,614
11,931
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 4 / 21
11,099
1,009
12,893
13,043
5,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
klister20
Neith
17
4 / 0 / 17
11,207
1,019
15,943
12,068
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

216

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CptIdeon
Neith
16
0 / 6 / 7
9,550
868
7,158
13,111
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
D1_24ss
Poseidon
16
5 / 10 / 5
11,027
1,002
16,177
17,671
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 8
10,898
991
7,300
25,026
25,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
HoratioUnterwegs
Danzaburou
16
1 / 8 / 7
9,780
889
10,267
13,870
5,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
papitho
Merlin
17
4 / 5 / 7
10,794
981
15,603
16,427
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
36
Kills
11
11
Deaths
36
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
5
23
4.1
L
Neith
CptIdeon
Neith
0
6
7
0.58
L
Poseidon
D1_24ss
Poseidon
5
10
5
0.75
L
1
7
8
0.71
L
Danzaburou
HoratioUnterwegs
Danzaburou
1
8
7
0.56
W
The Morrigan
KhalesFr
The Morrigan
2
2
15
4.75
W
16
0
18
25
W
5
4
21
3.88
W
Neith
klister20
Neith
4
0
17
12.5
L
Merlin
papitho
Merlin
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,044
Damage
56,505
63,535
Taken
86,105
34,448
Mitigated
46,871
19,254
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,521
6,751
1,567
3,191
18,089
15,825
0
9,522
8,449
0
18,364
L
Neith
CptIdeon
Neith
7,158
2,949
0
681
13,111
4,520
0
6,402
6,453
0
27,372
L
Poseidon
D1_24ss
Poseidon
16,177
2,166
402
1,318
17,671
5,664
0
5,981
11,260
43,854
0
L
7,300
252
1,507
4,847
25,026
25,128
0
12,608
11,574
17,113
0
L
Danzaburou
HoratioUnterwegs
Danzaburou
10,267
3,545
780
1,093
13,870
5,049
0
4,775
8,727
0
27,219
W
The Morrigan
KhalesFr
The Morrigan
8,073
1,761
1,783
1,505
8,404
3,520
0
6,538
1,866
10,078
288
W
32,614
1,413
248
4,222
11,931
4,634
0
8,404
3,527
59,406
0
W
12,893
1,781
0
220
13,043
5,830
0
7,040
6,003
0
24,353
W
Neith
klister20
Neith
15,943
7,445
0
6,518
12,068
4,639
0
7,576
4,492
0
46,133
L
Merlin
papitho
Merlin
15,603
1,561
1,494
2,098
16,427
6,510
0
8,373
7,692
43,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,094
Gold Earned
52,049
188
Minions Killed
200
5
Camps Cleared
3
971,848
Distance Traveled
919,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,468
1,133
6
1
0
188,234
0
L
Neith
9,550
868
46
4
1
176,405
0
L
Poseidon
11,027
1,002
48
4
0
199,615
0
L
Artio
10,898
991
9
1
0
220,467
0
L
Danzaburou
9,780
889
33
3
2
151,329
0
W
The Morrigan
10,049
914
13
1
2
184,602
4
W
Janus
14,271
1,297
75
7
0
213,713
0
W
Da Ji
11,099
1,009
26
2
1
187,034
0
W
Neith
11,207
1,019
68
6
2
198,265
0
L
Merlin
10,794
981
64
6
0
171,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role