Player Matchup

Cu Chulainn
Cu Chulainn
Mimar12
Cu Chulainn
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ScuffedRNG
Cernunnos
Level 73
God Stats
2W - 5L
1,275 SR
Queue Stats
87W - 98L
1,353 Elo+
Solo
Fenrir
Fenrir
Ssk1195
Fenrir
Level 22
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 7L
1,096 Elo+
Party 1
Thoth
Thoth
nazgulvader
Thoth
Level 69
God Stats
2W - 4L
1,319 SR
Queue Stats
50W - 56L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
xMissi
Cthulhu
Level 89
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 9L
1,173 Elo+
Solo
Team Averages
Level 70
1,437 SR
1,308 Elo+

VS

Team Averages
Level 83
1,325 SR
1,359 Elo+
Janus
Janus
Acnologia1074
Janus
Level 120
God Stats
8W - 18L
1,356 SR
Queue Stats
393W - 374L
1,359 Elo+
Solo
Chaac
Chaac
Connor_Fritter
Chaac
Level 84
God Stats
8W - 2L
1,310 SR
Queue Stats
209W - 196L
1,374 Elo+
Solo
Freya
Freya
FlashBoy09
Freya
Level 108
God Stats
3W - 2L
1,282 SR
Queue Stats
129W - 120L
1,395 Elo+
Solo
Hachiman
Hachiman
daimon77
Hachiman
Level 64
God Stats
7W - 8L
1,350 SR
Queue Stats
60W - 80L
1,275 Elo+
Solo
Cthulhu
Cthulhu
imainsupport001
Cthulhu
Level 41
God Stats
8W - 4L
1,328 SR
Queue Stats
153W - 159L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mimar12
Cu Chulainn
12
3 / 6 / 2
7,622
693
9,019
13,844
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
ScuffedRNG
Cernunnos
13
1 / 2 / 1
7,399
673
4,890
8,014
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Ssk1195
Fenrir
10
1 / 7 / 0
6,518
593
2,243
8,133
3,019
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
3 / 3 / 2
7,673
698
8,805
8,602
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
xMissi
Cthulhu
13
0 / 4 / 2
6,887
626
6,498
12,681
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
9,726
884
10,003
5,706
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 8
9,056
823
9,675
11,500
6,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
14
0 / 3 / 13
8,129
739
4,201
10,867
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
daimon77
Hachiman
14
1 / 1 / 12
8,182
744
6,200
7,047
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
11 / 4 / 6
10,798
982
10,909
14,313
7,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
22
22
Deaths
8
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
W
3
0
8
7
W
Freya
0
3
13
2.17
L
Cu Chulainn
Mimar12
Cu Chulainn
3
6
2
0.67
L
Cernunnos
ScuffedRNG
Cernunnos
1
2
1
0.75
L
Fenrir
Ssk1195
Fenrir
1
7
0
0.14
W
Hachiman
daimon77
Hachiman
1
1
12
7
W
11
4
6
3.5
L
3
3
2
1.33
L
Cthulhu
xMissi
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
40,988
51,274
Taken
49,433
21,757
Mitigated
23,568
6,825
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,003
526
0
338
5,706
1,960
132
2,084
3,590
34,920
0
W
9,675
1,750
992
8,054
11,500
6,291
1,054
3,716
7,588
0
32,619
W
Freya
4,201
1,866
299
1,749
10,867
5,243
465
4,495
6,090
15,006
0
L
Cu Chulainn
Mimar12
Cu Chulainn
9,019
3,082
0
1,673
13,844
8,079
0
6,783
6,812
0
20,065
L
Cernunnos
ScuffedRNG
Cernunnos
4,890
2,427
0
730
8,014
2,807
0
4,904
2,987
0
18,345
L
Fenrir
Ssk1195
Fenrir
2,243
550
0
235
8,133
3,019
0
2,784
5,245
0
5,002
W
Hachiman
daimon77
Hachiman
6,200
4,869
0
1,882
7,047
2,473
844
2,516
4,441
0
19,791
W
10,909
1,873
199
3,214
14,313
7,601
81
2,539
11,637
18,254
0
L
8,805
215
662
501
8,602
2,753
1
2,834
5,669
16,581
0
L
Cthulhu
xMissi
Cthulhu
6,498
807
338
2,686
12,681
5,099
0
6,928
5,448
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
45,891
121
Minions Killed
206
5
Camps Cleared
8
873,680
Distance Traveled
1,059,057
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,726
884
68
6
6
223,816
0
W
Chaac
9,056
823
48
4
0
236,443
4
W
Freya
8,129
739
29
3
0
211,074
0
L
Cu Chulainn
7,622
693
26
2
2
182,798
0
L
Cernunnos
7,399
673
32
3
3
192,700
1
L
Fenrir
6,518
593
5
0
0
97,400
1
W
Hachiman
8,182
744
48
4
2
190,529
0
W
Cthulhu
10,798
982
13
1
0
197,195
1
L
Thoth
7,673
698
17
2
0
205,956
1
L
Cthulhu
6,887
626
41
4
0
194,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role