Player Matchup

Tyr
Tyr
 
Tyr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BillionCellar44
Set
Level 52
God Stats
4W - 10L
1,448 SR
Queue Stats
225W - 226L
1,452 Elo+
Party 1
Neith
Neith
HillyCap4798406
Neith
Level 89
God Stats
128W - 95L
1,609 SR
Queue Stats
380W - 442L
1,403 Elo+
Solo
Team Averages
Level 58
1,519 SR
1,452 Elo+

VS

Team Averages
Level 70
1,460 SR
1,449 Elo+
Arachne
Arachne
Diablito7805
Arachne
Level 47
God Stats
42W - 43L
1,607 SR
Queue Stats
45W - 47L
1,442 Elo+
Solo
Zeus
Zeus
combatwombat_cw
Zeus
Level 66
God Stats
76W - 75L
1,520 SR
Queue Stats
261W - 280L
1,466 Elo+
Solo
Terra
Terra
iLL_Bill_420
Terra
Level 97
God Stats
25W - 21L
1,252 SR
Queue Stats
200W - 217L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 5 / 0
5,589
559
2,158
7,227
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 2
6,188
619
2,133
7,665
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 0
6,858
686
4,815
7,746
2,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diablito7805
Arachne
10
9 / 3 / 2
8,219
822
6,442
7,601
3,404
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 10
7,030
703
7,479
4,547
2,015
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 8
7,029
703
3,397
6,164
8,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
0
4
2
0.25
W
Arachne
Diablito7805
Arachne
9
3
2
3.33
L
2
2
0
1
W
0
0
10
5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,106
Damage
17,318
22,638
Taken
18,312
8,691
Mitigated
14,319
4,119
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,158
575
0
78
7,227
3,715
0
2,960
4,267
0
9,046
L
2,133
1,077
302
1,665
7,665
2,439
0
3,258
4,407
0
13,106
W
Arachne
Diablito7805
Arachne
6,442
4,499
0
1,608
7,601
3,404
173
0
7,601
0
16,736
L
4,815
1,857
0
2,074
7,746
2,537
0
4,746
3,000
0
20,405
W
7,479
399
0
2,658
4,547
2,015
574
36
4,511
36,787
0
W
3,397
276
979
1,926
6,164
8,900
408
0
6,164
13,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,635
Gold Earned
22,278
76
Minions Killed
102
0
Camps Cleared
0
464,435
Distance Traveled
513,579
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,589
559
22
2
0
137,400
2
L
Set
6,188
619
25
3
0
157,882
2
W
Arachne
8,219
822
17
2
0
158,706
2
L
Neith
6,858
686
29
3
0
169,153
4
W
Zeus
7,030
703
66
7
0
166,080
2
W
Terra
7,029
703
19
2
0
188,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role