Player Matchup

Ymir
Ymir
CallMeDaddy160
Ymir
Level 27
God Stats
4W - 8L
1,610 SR
Queue Stats
90W - 89L
1,688 Elo+
Solo
Kumbhakarna
Kumbhakarna
Coolgeek2021
Kumbhakarna
Level 9
God Stats
18W - 24L
1,445 SR
Queue Stats
68W - 63L
1,552 Elo+
Solo
Da Ji
Da Ji
LeNix_Tweak
Da Ji
Level 29
God Stats
5W - 9L
1,277 SR
Queue Stats
410W - 371L
1,584 Elo+
Solo
Amaterasu
Amaterasu
NinjaBoyJr15
Amaterasu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,650 Elo+
Solo
Neith
Neith
kneeetz
Neith
Level 29
God Stats
17W - 18L
1,457 SR
Queue Stats
149W - 122L
1,740 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,643 Elo+

VS

Team Averages
Level 9
1,536 SR
1,716 Elo+
Ymir
Ymir
DrLuisitoYT
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,674 Elo+
Party 1
King Arthur
King Arthur
Nickls-02
King Arthur
Level 22
God Stats
18W - 28L
1,409 SR
Queue Stats
163W - 155L
1,605 Elo+
Solo
Susano
Susano
SERCH_DAAT
Susano
Level 8
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 5L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
heiravtal
Nu Wa
Level 3
God Stats
12W - 5L
1,736 SR
Queue Stats
29W - 23L
1,850 Elo+
Solo
Anhur
Anhur
tylerjohnsn1
Anhur
Level 5
God Stats
8W - 1L
1,875 SR
Queue Stats
39W - 38L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
13,774
551
20,617
22,191
19,623
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
Coolgeek2021
Kumbhakarna
15
0 / 11 / 8
10,793
432
5,588
24,873
21,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 4 / 4
12,740
510
9,966
19,673
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
NinjaBoyJr15
Amaterasu
12
0 / 11 / 5
8,995
360
3,883
17,116
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
kneeetz
Neith
19
8 / 5 / 3
12,956
518
23,116
21,756
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
11,181
447
8,691
20,019
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Nickls-02
King Arthur
20
1 / 2 / 5
12,749
510
8,892
17,103
11,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
SERCH_DAAT
Susano
17
7 / 7 / 8
11,763
471
9,754
18,184
8,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
heiravtal
Nu Wa
20
12 / 2 / 9
13,460
538
26,143
13,472
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 5 / 5
13,354
534
22,006
17,694
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
23
Kills
34
35
Deaths
23
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
L
Kumbhakarna
Coolgeek2021
Kumbhakarna
0
11
8
0.36
W
2
7
15
1.36
L
6
4
4
2
W
King Arthur
Nickls-02
King Arthur
1
2
5
1.75
L
Amaterasu
NinjaBoyJr15
Amaterasu
0
11
5
0.23
W
Susano
SERCH_DAAT
Susano
7
7
8
1.57
W
Nu Wa
heiravtal
Nu Wa
12
2
9
8.25
L
Neith
kneeetz
Neith
8
5
3
1.9
W
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,170
Damage
75,486
105,609
Taken
86,472
67,049
Mitigated
51,700
20,855
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,617
3,411
0
2,818
22,191
19,623
0
6,742
15,251
99,561
0
L
Kumbhakarna
Coolgeek2021
Kumbhakarna
5,588
255
0
802
24,873
21,929
0
8,312
16,561
40,739
0
W
8,691
1,480
0
1,135
20,019
19,040
204
8,920
11,049
32,501
0
L
9,966
3,124
0
5,076
19,673
8,309
1,218
7,034
12,639
0
92,917
W
King Arthur
Nickls-02
King Arthur
8,892
640
0
5,665
17,103
11,493
0
4,397
12,633
63
103,413
L
Amaterasu
NinjaBoyJr15
Amaterasu
3,883
1,844
0
2,628
17,116
10,048
356
7,243
9,873
0
32,388
W
Susano
SERCH_DAAT
Susano
9,754
2,451
0
2,226
18,184
8,391
0
6,399
11,735
0
51,377
W
Nu Wa
heiravtal
Nu Wa
26,143
8,625
0
3,357
13,472
5,700
1,257
3,471
9,801
89,333
0
L
Neith
kneeetz
Neith
23,116
11,774
0
9,531
21,756
7,140
2,640
5,566
16,190
0
96,598
W
22,006
12,745
0
5,793
17,694
7,076
698
3,018
14,651
0
105,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,258
Gold Earned
62,507
563
Minions Killed
603
0
Camps Cleared
0
2,005,165
Distance Traveled
2,064,215
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,774
551
175
7
0
401,201
5
L
Kumbhakarna
10,793
432
56
2
0
369,374
0
W
Ymir
11,181
447
55
2
0
397,277
3
L
Da Ji
12,740
510
146
6
0
458,798
3
W
King Arthur
12,749
510
205
8
0
400,916
2
L
Amaterasu
8,995
360
44
2
0
345,928
1
W
Susano
11,763
471
86
3
0
504,956
0
W
Nu Wa
13,460
538
106
4
0
368,861
0
L
Neith
12,956
518
142
6
0
429,864
6
W
Anhur
13,354
534
151
6
0
392,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role