Player Matchup

Hercules
Hercules
AidanT8
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,233 Elo+
Party 1
Loki
Loki
Kingofcards4804
Loki
Level 18
God Stats
15W - 23L
1,294 SR
Queue Stats
28W - 38L
1,239 Elo+
Solo
Mulan
Mulan
SmilyTangent
Mulan
Level 20
God Stats
4W - 1L
1,850 SR
Queue Stats
7W - 7L
1,368 Elo+
Solo
Anubis
Anubis
The queen5501
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 142L
1,282 Elo+
Solo
Hachiman
Hachiman
scratchjelly
Hachiman
Level 26
God Stats
0W - 1L
1,296 SR
Queue Stats
36W - 34L
1,233 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,271 Elo+

VS

Team Averages
Level 14
1,495 SR
1,161 Elo+
Medusa
Medusa
BongoBoy17
Medusa
Level 18
God Stats
5W - 6L
1,158 SR
Queue Stats
33W - 48L
1,209 Elo+
Party 2
Fenrir
Fenrir
Jdoug079576
Fenrir
Level 7
God Stats
8W - 4L
1,482 SR
Queue Stats
17W - 21L
1,217 Elo+
Party 2
Set
Set
KingKidCupid
Set
Level 27
God Stats
11W - 1L
1,500 SR
Queue Stats
39W - 39L
1,133 Elo+
Solo
Horus
Horus
Titanio1ZX
Horus
Level 13
God Stats
4W - 1L
1,834 SR
Queue Stats
98W - 96L
1,287 Elo+
Solo
Anubis
Anubis
kiwikilla9889
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AidanT8
Hercules
20
7 / 6 / 5
15,663
435
18,889
34,370
25,068
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 14 / 2
17,507
486
30,711
34,730
14,537
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
8 / 7 / 10
15,270
424
17,876
32,417
35,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 12 / 5
13,009
361
7,548
23,182
10,234
Hachiman
scratchjelly
Hachiman
20
6 / 11 / 8
14,053
390
19,515
27,553
11,347
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BongoBoy17
Medusa
20
15 / 9 / 14
18,399
511
37,473
33,673
15,823
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
19 / 1 / 12
20,510
570
26,161
29,781
47,724
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 9 / 7
18,712
520
27,925
36,621
18,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
20
3 / 6 / 6
15,653
435
13,207
27,735
37,331
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 16 / 3
11,966
332
1,154
18,502
5,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
38
Kills
49
50
Deaths
41
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hercules
AidanT8
Hercules
7
6
5
1.58
W
Medusa
BongoBoy17
Medusa
15
9
14
2.44
W
Fenrir
19
1
12
25
W
11
9
7
1.61
L
14
14
2
1.07
L
8
7
10
1.86
L
3
12
5
0.46
W
Horus
3
6
6
1
W
1
16
3
0.16
L
Hachiman
scratchjelly
Hachiman
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,539
Damage
105,920
152,252
Taken
146,312
96,339
Mitigated
124,683
24,180
Healing
52,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AidanT8
Hercules
18,889
8,336
0
4,765
34,370
25,068
2,601
365
33,401
281
87,999
W
Medusa
BongoBoy17
Medusa
37,473
16,557
0
14,023
33,673
15,823
3,415
1,845
31,828
0
120,455
W
Fenrir
26,161
6,357
0
10,893
29,781
47,724
3,880
2,263
27,518
0
81,497
W
27,925
10,846
0
14,135
36,621
18,195
122
1,627
34,994
0
169,941
L
30,711
11,645
0
8,757
34,730
14,537
0
473
33,943
0
110,988
L
17,876
2,934
0
8,932
32,417
35,153
491
156
31,936
0
98,842
L
7,548
1,369
0
0
23,182
10,234
184
34
22,808
49,691
0
W
Horus
13,207
5,892
1,522
11,644
27,735
37,331
3,071
1,037
26,698
0
80,701
W
1,154
542
63
537
18,502
5,610
149
808
17,694
15,062
0
L
Hachiman
scratchjelly
Hachiman
19,515
10,270
255
1,471
27,553
11,347
659
126
26,857
0
88,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,502
Gold Earned
85,240
617
Minions Killed
578
0
Camps Cleared
0
2,774,672
Distance Traveled
3,105,265
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,663
435
157
4
0
676,204
1
W
Medusa
18,399
511
146
4
0
573,571
0
W
Fenrir
20,510
570
106
3
0
763,367
3
W
Set
18,712
520
199
6
0
661,118
0
L
Loki
17,507
486
152
4
0
529,180
0
L
Mulan
15,270
424
118
3
0
578,627
5
L
Anubis
13,009
361
73
2
0
447,623
5
W
Horus
15,653
435
106
3
0
669,653
4
W
Anubis
11,966
332
21
1
0
437,556
6
L
Hachiman
14,053
390
117
3
0
543,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role