Player Matchup

Skadi
Skadi
AshBeltal
Skadi
Level 22
God Stats
1W - 2L
1,273 SR
Queue Stats
78W - 62L
1,587 Elo+
Party 1
King Arthur
King Arthur
FoucksbaHo
King Arthur
Level 18
God Stats
28W - 20L
1,589 SR
Queue Stats
30W - 20L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
RobenzZz
Nu Wa
Level 47
God Stats
5W - 5L
1,601 SR
Queue Stats
144W - 95L
1,624 Elo+
Party 1
Loki
Loki
Sakeiru
Loki
Level 15
God Stats
3W - 2L
1,680 SR
Queue Stats
25W - 17L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
jywathe
Cthulhu
Level 12
God Stats
1W - 1L
1,839 SR
Queue Stats
14W - 10L
1,602 Elo+
Party 1
Team Averages
Level 23
1,597 SR
1,583 Elo+

VS

Team Averages
Level 24
1,581 SR
1,546 Elo+
Apollo
Apollo
EvilAnger111
Apollo
Level 29
God Stats
104W - 107L
1,385 SR
Queue Stats
388W - 385L
1,540 Elo+
Solo
Janus
Janus
ITSTORMY
Janus
Level 28
God Stats
18W - 8L
1,702 SR
Queue Stats
147W - 80L
1,706 Elo+
Solo
Arachne
Arachne
Léliana
Arachne
Level 17
God Stats
7W - 9L
1,352 SR
Queue Stats
19W - 24L
1,414 Elo+
Solo
Bacchus
Bacchus
Niofrey
Bacchus
Level 25
God Stats
5W - 4L
1,967 SR
Queue Stats
247W - 267L
1,602 Elo+
Solo
Horus
Horus
обкурыш
Horus
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 114L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AshBeltal
Skadi
16
0 / 7 / 0
9,231
462
6,290
13,021
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FoucksbaHo
King Arthur
12
0 / 13 / 1
7,853
393
7,460
21,220
16,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
RobenzZz
Nu Wa
15
2 / 4 / 1
9,506
475
13,914
11,564
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Sakeiru
Loki
12
1 / 8 / 1
8,062
403
5,271
15,842
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
jywathe
Cthulhu
12
1 / 5 / 1
8,348
417
6,890
19,312
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
15 / 0 / 7
14,825
741
24,524
21,334
10,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ITSTORMY
Janus
19
9 / 1 / 5
12,773
639
16,495
12,428
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Léliana
Arachne
18
7 / 2 / 8
12,075
604
10,941
16,272
11,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Niofrey
Bacchus
15
2 / 0 / 16
11,174
559
7,147
17,026
22,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 5
11,228
561
5,719
12,832
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
4
Kills
37
37
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
AshBeltal
Skadi
0
7
0
0
W
Apollo
15
0
7
18.5
L
King Arthur
FoucksbaHo
King Arthur
0
13
1
0.04
W
Janus
ITSTORMY
Janus
9
1
5
11.5
W
Arachne
Léliana
Arachne
7
2
8
5.5
W
Bacchus
Niofrey
Bacchus
2
0
16
10
L
Nu Wa
RobenzZz
Nu Wa
2
4
1
0.63
L
Loki
Sakeiru
Loki
1
8
1
0.19
L
Cthulhu
jywathe
Cthulhu
1
5
1
0.3
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,825
Damage
64,826
80,959
Taken
79,892
49,299
Mitigated
59,617
10,305
Healing
34,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AshBeltal
Skadi
6,290
3,550
0
3,093
13,021
4,508
2,530
658
12,363
0
55,217
W
Apollo
24,524
15,806
0
16,376
21,334
10,000
8,901
3,832
17,182
0
128,181
L
King Arthur
FoucksbaHo
King Arthur
7,460
1,422
0
1,098
21,220
16,629
0
5,118
15,613
0
35,490
W
Janus
ITSTORMY
Janus
16,495
1,694
0
5,036
12,428
4,487
2,260
6,111
5,923
103,590
0
W
Arachne
Léliana
Arachne
10,941
7,875
0
5,174
16,272
11,213
0
3,416
12,568
0
103,499
W
Bacchus
Niofrey
Bacchus
7,147
836
0
4,125
17,026
22,565
837
7,810
8,801
24,433
0
L
Nu Wa
RobenzZz
Nu Wa
13,914
2,256
0
521
11,564
4,150
0
5,978
5,211
62,266
0
L
Loki
Sakeiru
Loki
5,271
1,676
0
3,870
15,842
9,193
0
5,669
10,031
0
51,343
L
Cthulhu
jywathe
Cthulhu
6,890
554
144
1,579
19,312
14,819
0
5,511
13,570
26,413
0
W
5,719
2,560
969
2,628
12,832
11,352
1,065
4,300
7,910
100
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
62,075
424
Minions Killed
608
0
Camps Cleared
0
1,838,470
Distance Traveled
1,972,452
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,231
462
116
6
0
344,218
6
W
Apollo
14,825
741
205
10
0
376,469
0
L
King Arthur
7,853
393
74
4
0
320,745
1
W
Janus
12,773
639
186
9
0
399,421
4
W
Arachne
12,075
604
133
7
0
405,573
2
W
Bacchus
11,174
559
17
1
0
415,236
7
L
Nu Wa
9,506
475
125
6
0
353,104
1
L
Loki
8,062
403
80
4
0
413,716
2
L
Cthulhu
8,348
417
29
1
0
406,687
1
W
Horus
11,228
561
67
3
0
375,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role