Player Matchup

Tsukuyomi
Tsukuyomi
MrMcSquirrel
Tsukuyomi
Level 121
God Stats
6W - 3L
1,769 SR
Queue Stats
106W - 107L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
Therionwolf
Danzaburou
Level 27
God Stats
1W - 0L
1,844 SR
Queue Stats
13W - 10L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Wârdôg
Kukulkan
Level 27
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Bacchus
Bacchus
mumumecoocoo
Bacchus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 55L
1,535 Elo+
Party 1
Bellona
Bellona
shelshockinbacca
Bellona
Level 138
God Stats
3W - 3L
1,288 SR
Queue Stats
157W - 142L
1,607 Elo+
Party 1
Team Averages
Level 82
1,556 SR
1,531 Elo+

VS

Team Averages
Level 71
1,536 SR
1,549 Elo+
Hel
Hel
Athalor
Hel
Level 107
God Stats
31W - 28L
1,549 SR
Queue Stats
179W - 196L
1,459 Elo+
Solo
Tyr
Tyr
Isukay
Tyr
Level 103
God Stats
1W - 1L
1,571 SR
Queue Stats
17W - 18L
1,526 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Muvexx
Tsukuyomi
Level 16
God Stats
2W - 2L
1,562 SR
Queue Stats
6W - 5L
1,738 Elo+
Party 2
Hachiman
Hachiman
TrueKingOfHeroes
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 2
Yemoja
Yemoja
ev0l92
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrMcSquirrel
Tsukuyomi
20
11 / 3 / 14
13,823
1,063
23,933
12,835
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Therionwolf
Danzaburou
17
5 / 5 / 14
11,797
907
15,501
15,390
6,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Wârdôg
Kukulkan
15
1 / 5 / 5
9,052
696
11,352
8,177
3,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
mumumecoocoo
Bacchus
16
2 / 4 / 19
10,523
809
7,474
11,867
16,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 4 / 6
13,545
1,042
15,223
15,604
12,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 6 / 9
9,281
714
4,486
13,182
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Isukay
Tyr
17
8 / 7 / 9
11,785
907
16,744
24,999
17,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Muvexx
Tsukuyomi
18
7 / 7 / 8
11,277
867
15,037
14,457
6,396
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 6
9,005
693
7,597
15,145
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ev0l92
Yemoja
14
2 / 5 / 8
9,441
726
3,068
15,926
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
30
Kills
21
21
Deaths
30
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
9
1.08
L
Tyr
Isukay
Tyr
8
7
9
1.79
W
Tsukuyomi
MrMcSquirrel
Tsukuyomi
11
3
14
6
L
Tsukuyomi
Muvexx
Tsukuyomi
7
7
8
1.57
W
Danzaburou
Therionwolf
Danzaburou
5
5
14
2.4
L
2
5
6
1
W
Kukulkan
Wârdôg
Kukulkan
1
5
5
0.7
L
Yemoja
ev0l92
Yemoja
2
5
8
1.2
W
Bacchus
mumumecoocoo
Bacchus
2
4
19
2.88
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,483
Damage
46,932
63,873
Taken
83,709
45,758
Mitigated
57,126
9,972
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,486
282
6,601
5,125
13,182
9,192
176
2,955
10,227
22,646
0
L
Tyr
Isukay
Tyr
16,744
2,240
0
4,943
24,999
17,105
179
6,101
18,898
0
24,918
W
Tsukuyomi
MrMcSquirrel
Tsukuyomi
23,933
7,302
0
3,126
12,835
6,205
3,915
709
12,126
0
59,914
L
Tsukuyomi
Muvexx
Tsukuyomi
15,037
4,090
0
776
14,457
6,396
0
2,052
12,405
0
38,538
W
Danzaburou
Therionwolf
Danzaburou
15,501
7,069
0
3,811
15,390
6,598
1,799
2,012
13,378
0
37,564
L
7,597
4,422
0
2,015
15,145
6,223
0
4,075
11,070
0
28,506
W
Kukulkan
Wârdôg
Kukulkan
11,352
1,099
0
0
8,177
3,483
0
1,664
6,513
32,020
0
L
Yemoja
ev0l92
Yemoja
3,068
130
332
1,735
15,926
18,210
0
4,130
11,796
14,146
0
W
Bacchus
mumumecoocoo
Bacchus
7,474
1,356
0
524
11,867
16,482
436
1,122
10,745
14,884
0
W
15,223
5,040
0
2,511
15,604
12,990
954
2,663
12,941
241
34,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
50,789
274
Minions Killed
226
7
Camps Cleared
9
1,211,628
Distance Traveled
1,102,900
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,281
714
48
4
3
204,317
1
L
Tyr
11,785
907
28
2
1
258,937
0
W
Tsukuyomi
13,823
1,063
99
8
0
277,643
1
L
Tsukuyomi
11,277
867
68
5
3
231,264
0
W
Danzaburou
11,797
907
50
4
2
221,557
3
L
Hachiman
9,005
693
65
5
1
219,419
2
W
Kukulkan
9,052
696
70
5
1
227,118
0
L
Yemoja
9,441
726
17
1
1
188,963
0
W
Bacchus
10,523
809
9
1
0
235,355
0
W
Bellona
13,545
1,042
46
4
4
249,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role