Player Matchup

Discordia
Discordia
II SK4TER x
Discordia
Level 126
God Stats
1W - 2L
1,165 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
KdunkS91
Cthulhu
Level 22
God Stats
14W - 12L
1,585 SR
Queue Stats
44W - 55L
1,417 Elo+
Party 1
Neith
Neith
L0U3Y95
Neith
Level 127
God Stats
4W - 5L
1,382 SR
Queue Stats
71W - 78L
1,544 Elo+
Party 1
Da Ji
Da Ji
XHoneyxMonsterX
Da Ji
Level 76
God Stats
2W - 4L
1,522 SR
Queue Stats
90W - 82L
1,471 Elo+
Party 1
Hercules
Hercules
victor_gt_11
Hercules
Level 37
God Stats
2W - 1L
1,599 SR
Queue Stats
52W - 53L
1,322 Elo+
Solo
Team Averages
Level 78
1,451 SR
1,450 Elo+

VS

Team Averages
Level 54
1,455 SR
1,480 Elo+
Tiamat
Tiamat
 
Tiamat
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
TopShaggerSion
Neith
Level 29
God Stats
3W - 6L
1,477 SR
Queue Stats
69W - 53L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
afonsoreis2009
Sun Wukong
Level 28
God Stats
1W - 5L
1,080 SR
Queue Stats
75W - 112L
1,277 Elo+
Party 3
Ymir
Ymir
bigears2650
Ymir
Level 15
God Stats
24W - 19L
1,489 SR
Queue Stats
24W - 19L
1,458 Elo+
Party 2
Ullr
Ullr
xBenshushanx
Ullr
Level 106
God Stats
10W - 8L
1,730 SR
Queue Stats
50W - 31L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
II SK4TER x
Discordia
7
2 / 0 / 0
3,864
773
1,266
1,414
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KdunkS91
Cthulhu
5
1 / 0 / 2
3,627
725
1,204
1,727
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
L0U3Y95
Neith
6
3 / 0 / 1
3,901
780
3,361
2,738
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 2
3,534
707
1,677
2,411
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
victor_gt_11
Hercules
6
0 / 0 / 0
3,483
697
41
1,106
442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 2 / 0
3,077
615
705
2,937
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,686
537
1,026
2,571
527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
afonsoreis2009
Sun Wukong
1
0 / 0 / 0
2,448
490
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 3 / 0
2,811
562
715
3,448
1,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,095
619
596
2,514
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Discordia
II SK4TER x
Discordia
2
0
0
2
W
Cthulhu
KdunkS91
Cthulhu
1
0
2
2
W
Neith
L0U3Y95
Neith
3
0
1
3.5
L
0
1
0
0
W
1
0
2
2
L
Sun Wukong
afonsoreis2009
Sun Wukong
0
0
0
0
L
0
3
0
0
W
Hercules
victor_gt_11
Hercules
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
3,042
9,396
Taken
11,470
2,792
Mitigated
3,200
3,978
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
705
80
0
768
2,937
921
0
1,136
1,801
8,317
0
W
Discordia
II SK4TER x
Discordia
1,266
15
0
0
1,414
333
0
410
824
16,904
0
W
Cthulhu
KdunkS91
Cthulhu
1,204
0
0
480
1,727
633
0
210
1,517
7,847
0
W
Neith
L0U3Y95
Neith
3,361
1,776
0
1,834
2,738
774
126
505
2,233
0
14,707
L
1,026
167
0
657
2,571
527
0
541
2,030
0
5,018
W
1,677
449
0
1,054
2,411
610
0
115
2,296
0
10,485
L
Sun Wukong
afonsoreis2009
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
715
138
0
192
3,448
1,186
0
663
2,785
5,429
0
W
Hercules
victor_gt_11
Hercules
41
41
0
610
1,106
442
308
0
1,106
0
11,071
L
596
259
0
530
2,514
566
0
130
2,384
0
7,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,409
Gold Earned
14,117
131
Minions Killed
64
0
Camps Cleared
0
460,358
Distance Traveled
323,880
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,077
615
23
5
0
81,884
3
W
Discordia
3,864
773
32
6
0
91,974
0
W
Cthulhu
3,627
725
10
2
0
107,275
0
W
Neith
3,901
780
26
5
0
73,673
0
L
Neith
2,686
537
9
2
0
91,239
0
W
Da Ji
3,534
707
37
7
0
107,475
0
L
Sun Wukong
2,448
490
0
0
0
0
0
L
Ymir
2,811
562
8
2
0
94,743
0
W
Hercules
3,483
697
26
5
0
79,961
0
L
Ullr
3,095
619
24
5
0
56,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role