Player Matchup

Mulan
Mulan
DPickle321
Mulan
Level 17
God Stats
20W - 12L
1,494 SR
Queue Stats
340W - 372L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
Orion1004
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Toritugia
Cerberus
Level 17
God Stats
20W - 25L
1,283 SR
Queue Stats
36W - 57L
1,215 Elo+
Party 1
Cernunnos
Cernunnos
Torritugia
Cernunnos
Level 7
God Stats
11W - 11L
1,500 SR
Queue Stats
42W - 62L
1,227 Elo+
Party 1
Susano
Susano
WizzardCraft77
Susano
Level 22
God Stats
1W - 2L
1,246 SR
Queue Stats
46W - 52L
1,228 Elo+
Party 1
Team Averages
Level 16
1,405 SR
1,321 Elo+

VS

Team Averages
Level 12
1,525 SR
1,307 Elo+
Sol
Sol
AbduLinKA
Sol
Level 20
God Stats
8W - 8L
1,476 SR
Queue Stats
11W - 16L
1,287 Elo+
Solo
Guan Yu
Guan Yu
DapperKewlab
Guan Yu
Level 16
God Stats
8W - 6L
1,874 SR
Queue Stats
149W - 150L
1,339 Elo+
Solo
Olorun
Olorun
L0rd-_-Himself
Olorun
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 79L
1,053 Elo+
Party 2
Nemesis
Nemesis
Slickrick048
Nemesis
Level 17
God Stats
1W - 3L
1,276 SR
Queue Stats
360W - 445L
1,358 Elo+
Solo
Neith
Neith
whome17
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
10 / 1 / 6
9,004
643
14,875
11,293
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Orion1004
Nu Wa
12
7 / 3 / 6
7,842
560
10,760
5,635
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Toritugia
Cerberus
10
1 / 3 / 4
7,122
509
3,361
9,260
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Torritugia
Cernunnos
11
5 / 4 / 5
6,923
495
5,687
6,530
2,221
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 6 / 4
7,812
558
4,602
11,358
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 1
7,817
558
8,819
10,407
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
DapperKewlab
Guan Yu
12
4 / 4 / 0
7,292
521
6,319
11,200
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 6 / 3
7,083
506
9,172
13,464
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Slickrick048
Nemesis
9
4 / 5 / 3
6,725
480
3,925
9,848
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
whome17
Neith
9
0 / 10 / 0
6,057
433
2,652
12,264
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
28
Kills
17
17
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Mulan
10
1
6
13
L
Guan Yu
DapperKewlab
Guan Yu
4
4
0
1
L
2
6
3
0.58
W
Nu Wa
Orion1004
Nu Wa
7
3
6
3.33
L
Nemesis
Slickrick048
Nemesis
4
5
3
1.1
W
Cerberus
Toritugia
Cerberus
1
3
4
1
W
Cernunnos
Torritugia
Cernunnos
5
4
5
1.88
W
5
6
4
1.17
L
Neith
whome17
Neith
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
30,887
44,076
Taken
57,183
19,060
Mitigated
22,109
10,656
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,819
2,408
0
3,908
10,407
2,445
146
4,015
6,100
34,521
0
W
Mulan
14,875
2,455
0
5,107
11,293
7,067
1,099
1,283
9,735
39
48,725
L
Guan Yu
DapperKewlab
Guan Yu
6,319
646
726
3,835
11,200
9,817
0
1,680
9,148
0
28,012
L
9,172
4,853
12
5,886
13,464
4,114
325
3,130
9,999
45,050
0
W
Nu Wa
Orion1004
Nu Wa
10,760
2,841
0
188
5,635
1,757
1,184
4,302
1,333
28,464
0
L
Nemesis
Slickrick048
Nemesis
3,925
1,889
0
569
9,848
2,359
73
3,282
6,347
0
17,286
W
Cerberus
Toritugia
Cerberus
3,361
247
0
1,856
9,260
4,631
750
4,640
4,595
21,213
0
W
Cernunnos
Torritugia
Cernunnos
5,687
2,911
0
511
6,530
2,221
1,176
4,916
1,614
0
20,181
W
4,602
1,038
0
2,994
11,358
3,384
0
2,850
8,433
0
39,369
L
Neith
whome17
Neith
2,652
1,871
0
2,212
12,264
3,374
2,317
998
10,754
0
27,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
34,974
270
Minions Killed
264
0
Camps Cleared
0
1,307,321
Distance Traveled
1,314,515
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,817
558
39
3
0
246,210
3
W
Mulan
9,004
643
88
6
0
284,916
3
L
Guan Yu
7,292
521
79
6
0
275,487
3
L
Olorun
7,083
506
75
5
0
250,104
1
W
Nu Wa
7,842
560
55
4
0
220,362
0
L
Nemesis
6,725
480
26
2
0
285,656
2
W
Cerberus
7,122
509
40
3
0
268,381
0
W
Cernunnos
6,923
495
17
1
0
276,845
0
W
Susano
7,812
558
70
5
0
256,817
0
L
Neith
6,057
433
45
3
0
257,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role