Player Matchup

Guan Yu
Guan Yu
Diamond IV
Cihan_46_1907
Guan Yu
Diamond IV
Level 127
God Stats
3W - 1L
1,945 SR
Queue Stats
389W - 372L
2,055 MMR
Party 3
Geb
Geb
Diamond IV
Klubiii
Geb
Diamond IV
Level 160
God Stats
19W - 14L
1,784 SR
Queue Stats
388W - 365L
2,080 MMR
Party 1
Chronos
Chronos
Diamond V
Pokefederico
Chronos
Diamond V
Level 152
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 47L
2,088 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Sae-RoYi
Amaterasu
Diamond III
Level 126
God Stats
59W - 38L
1,718 SR
Queue Stats
447W - 426L
2,160 MMR
Party 3
Izanami
Izanami
Platinum I
Stash Stacks
Izanami
Platinum I
Level 147
God Stats
34W - 22L
1,813 SR
Queue Stats
441W - 439L
1,995 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,795 SR
2,075 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,586 SR
1,840 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
IdontlikeVodka
Apollo
Diamond III
Level 155
God Stats
11W - 13L
1,704 SR
Queue Stats
290W - 239L
2,184 MMR
Party 2
Athena
Athena
Platinum I
Ko DESTROYER
Athena
Platinum I
Level 136
God Stats
2W - 1L
1,602 SR
Queue Stats
47W - 35L
2,007 MMR
Party 4
Cerberus
Cerberus
Platinum I
TheBoopser
Cerberus
Platinum I
Level 155
God Stats
5W - 3L
1,625 SR
Queue Stats
47W - 35L
2,007 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 7 / 1
7,019
501
4,497
12,919
7,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
10
0 / 1 / 0
6,403
457
2,450
7,382
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Pokefederico
Chronos
12
0 / 4 / 0
6,443
460
4,010
7,475
2,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Sae-RoYi
Amaterasu
11
0 / 2 / 0
6,520
466
938
6,532
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Stash Stacks
Izanami
13
1 / 2 / 0
7,434
531
3,024
7,200
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneSetDanzaburouNemesisScylla

VS

Bans
JanusSobekThothFenrirChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 1 / 0
8,784
627
3,517
6,897
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
13
2 / 0 / 2
8,095
578
4,423
3,948
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
9 / 0 / 2
9,723
695
7,394
6,785
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
1 / 0 / 5
7,245
518
2,160
8,170
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
TheBoopser
Cerberus
13
3 / 1 / 6
8,433
602
8,010
8,311
6,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
0
1
W
Discordia
 
Discordia
2
0
2
3
L
Guan Yu
0
7
1
0.07
W
9
0
2
10
L
Geb
0
1
0
0
W
Athena
1
0
5
3.5
L
Chronos
Pokefederico
Chronos
0
4
0
0
L
Amaterasu
Sae-RoYi
Amaterasu
0
2
0
0
L
Izanami
Stash Stacks
Izanami
1
2
0
0.5
W
Cerberus
TheBoopser
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
25,504
41,508
Taken
34,111
19,745
Mitigated
17,276
11,465
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,517
1,825
0
3,687
6,897
2,516
1,514
1,025
5,872
0
68,181
W
Discordia
 
Discordia
4,423
678
0
1,452
3,948
1,227
498
1,378
2,570
49,958
0
L
Guan Yu
4,497
1,812
131
3,874
12,919
7,775
348
8,158
4,733
0
39,961
W
7,394
3,917
0
500
6,785
2,740
2,384
1,582
5,203
0
64,912
L
Geb
2,450
158
0
2,463
7,382
2,945
0
1,835
5,387
18,482
0
W
Athena
2,160
678
0
2,996
8,170
4,258
0
2,475
5,695
15,959
0
L
Chronos
Pokefederico
Chronos
4,010
1,122
0
2,870
7,475
2,581
0
2,867
4,248
47,745
0
L
Amaterasu
Sae-RoYi
Amaterasu
938
464
0
705
6,532
2,745
0
669
5,787
0
41,493
L
Izanami
Stash Stacks
Izanami
3,024
1,509
0
1,422
7,200
3,699
1,250
412
6,760
0
54,321
W
Cerberus
TheBoopser
Cerberus
8,010
855
0
3,362
8,311
6,535
112
0
8,311
46,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
42,280
424
Minions Killed
480
0
Camps Cleared
0
1,268,108
Distance Traveled
1,379,681
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,784
627
121
9
0
260,672
6
W
Discordia
8,095
578
80
6
0
278,509
6
L
Guan Yu
7,019
501
84
6
0
254,124
1
W
Apollo
9,723
695
124
9
0
314,346
4
L
Geb
6,403
457
23
2
0
277,169
8
W
Athena
7,245
518
36
3
0
296,614
0
L
Chronos
6,443
460
100
7
0
252,560
5
L
Amaterasu
6,520
466
92
7
0
238,809
1
L
Izanami
7,434
531
125
9
0
245,446
4
W
Cerberus
8,433
602
119
9
0
229,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role