Player Matchup

Sol
Sol
Exophex
Sol
Level 17
God Stats
3W - 5L
1,382 SR
Queue Stats
39W - 33L
1,460 Elo+
Party 1
Sobek
Sobek
KpenkiIOpaxes
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,203 Elo+
Solo
Nike
Nike
Omolos
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Pr0fyu
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
tupapito97
Sun Wukong
Level 3
God Stats
1W - 4L
1,214 SR
Queue Stats
1W - 8L
1,104 Elo+
Solo
Team Averages
Level 11
1,419 SR
1,353 Elo+

VS

Team Averages
Level 29
1,470 SR
1,394 Elo+
Cthulhu
Cthulhu
CryZzero
Cthulhu
Level 29
God Stats
25W - 19L
1,534 SR
Queue Stats
36W - 28L
1,463 Elo+
Party 3
Bellona
Bellona
Oyokio
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,210 Elo+
Solo
Pele
Pele
SilexX666
Pele
Level 29
God Stats
32W - 29L
1,508 SR
Queue Stats
70W - 66L
1,438 Elo+
Party 2
Zhong Kui
Zhong Kui
Zereanga
Zhong Kui
Level 29
God Stats
1W - 2L
1,281 SR
Queue Stats
30W - 25L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
jakodur
Danzaburou
Level 29
God Stats
30W - 25L
1,528 SR
Queue Stats
55W - 47L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 4 / 1
9,535
561
10,440
12,459
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 9
7,274
428
3,477
10,517
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Omolos
Nike
14
7 / 1 / 3
8,944
526
8,235
10,682
7,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
Pr0fyu
Set
9
2 / 5 / 1
6,636
390
3,396
7,632
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Sun Wukong
tupapito97
Sun Wukong
11
1 / 9 / 4
7,379
434
5,801
13,233
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CryZzero
Cthulhu
13
2 / 3 / 6
8,412
495
5,820
12,665
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Oyokio
Bellona
13
2 / 6 / 3
7,856
462
6,395
10,216
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
16
6 / 1 / 3
9,817
577
7,052
10,395
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Zereanga
Zhong Kui
12
9 / 3 / 6
8,603
506
14,096
10,271
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jakodur
Danzaburou
13
2 / 2 / 4
7,961
468
5,182
8,949
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
15
Kills
21
22
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CryZzero
Cthulhu
2
3
6
1.67
L
Sol
5
4
1
1.38
L
0
3
9
1.5
L
Nike
Omolos
Nike
7
1
3
8.5
W
Bellona
Oyokio
Bellona
2
6
3
0.58
L
Set
Pr0fyu
Set
2
5
1
0.5
W
Pele
6
1
3
7.5
W
Zhong Kui
Zereanga
Zhong Kui
9
3
6
4
W
Danzaburou
jakodur
Danzaburou
2
2
4
2
L
Sun Wukong
tupapito97
Sun Wukong
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
38,545
54,523
Taken
52,496
27,028
Mitigated
27,244
12,503
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CryZzero
Cthulhu
5,820
512
68
3,250
12,665
7,636
208
4,754
7,761
33,840
0
L
Sol
10,440
4,016
0
5,915
12,459
3,926
692
3,314
9,120
56,382
0
L
3,477
246
0
1,594
10,517
6,037
208
4,028
6,264
11,296
0
L
Nike
Omolos
Nike
8,235
1,396
0
2,455
10,682
7,609
181
2,702
7,830
1,666
42,194
W
Bellona
Oyokio
Bellona
6,395
2,013
0
654
10,216
7,238
542
2,573
7,368
3,023
25,167
L
Set
Pr0fyu
Set
3,396
1,038
0
1,581
7,632
2,495
550
2,342
5,265
0
24,292
W
Pele
7,052
1,241
0
3,758
10,395
3,872
2,342
1,450
8,820
0
69,059
W
Zhong Kui
Zereanga
Zhong Kui
14,096
3,423
0
1,695
10,271
5,466
1,717
1,518
8,403
32,702
0
W
Danzaburou
jakodur
Danzaburou
5,182
2,539
576
3,689
8,949
3,032
150
4,162
4,762
0
37,858
L
Sun Wukong
tupapito97
Sun Wukong
5,801
1,021
0
958
13,233
6,961
466
8,659
4,524
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
42,649
278
Minions Killed
357
0
Camps Cleared
0
1,372,193
Distance Traveled
1,511,120
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,412
495
58
3
0
325,067
1
L
Sol
9,535
561
98
6
0
266,571
2
L
Sobek
7,274
428
17
1
0
303,664
0
L
Nike
8,944
526
92
5
0
293,643
4
W
Bellona
7,856
462
48
3
0
332,587
4
L
Set
6,636
390
45
3
0
211,512
3
W
Pele
9,817
577
134
8
0
340,641
0
W
Zhong Kui
8,603
506
53
3
0
220,210
0
W
Danzaburou
7,961
468
64
4
0
292,615
4
L
Sun Wukong
7,379
434
26
2
0
296,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role