Player Matchup

Horus
Horus
HyperHoolius
Horus
Level 75
God Stats
5W - 6L
1,410 SR
Queue Stats
12W - 11L
1,449 Elo+
Party 1
Kali
Kali
L0rdWeaboo
Kali
Level 123
God Stats
4W - 2L
1,628 SR
Queue Stats
291W - 261L
1,481 Elo+
Party 1
Neith
Neith
RigotheAmigo
Neith
Level 103
God Stats
17W - 10L
1,564 SR
Queue Stats
365W - 328L
1,542 Elo+
Solo
King Arthur
King Arthur
Superlogy
King Arthur
Level 69
God Stats
66W - 71L
1,471 SR
Queue Stats
241W - 245L
1,453 Elo+
Solo
Anubis
Anubis
Thegreatthomas
Anubis
Level 121
God Stats
8W - 7L
1,407 SR
Queue Stats
241W - 247L
1,536 Elo+
Party 1
Team Averages
Level 98
1,496 SR
1,492 Elo+

VS

Team Averages
Level 80
1,537 SR
1,442 Elo+
Cernunnos
Cernunnos
ACrowMan
Cernunnos
Level 48
God Stats
20W - 18L
1,553 SR
Queue Stats
97W - 120L
1,440 Elo+
Solo
Sol
Sol
B3tt4
Sol
Level 27
God Stats
10W - 6L
1,688 SR
Queue Stats
82W - 87L
1,463 Elo+
Party 2
Thanatos
Thanatos
Midöri
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,413 Elo+
Party 2
Khepri
Khepri
Velkoth
Khepri
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 66L
1,530 Elo+
Solo
Nemesis
Nemesis
xQuasi
Nemesis
Level 149
God Stats
19W - 17L
1,444 SR
Queue Stats
464W - 420L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,034
586
3,703
10,301
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 1 / 3
7,770
648
5,139
7,692
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 2 / 4
6,659
555
9,952
9,101
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Superlogy
King Arthur
13
5 / 2 / 1
7,504
625
9,193
11,147
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 4 / 3
8,182
682
9,091
10,821
5,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACrowMan
Cernunnos
9
2 / 6 / 2
5,911
493
10,357
9,944
2,708
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
B3tt4
Sol
11
1 / 3 / 2
6,084
507
5,968
7,638
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Midöri
Thanatos
10
5 / 7 / 2
6,436
536
4,873
12,718
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Velkoth
Khepri
9
2 / 2 / 4
6,067
506
4,181
9,481
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
xQuasi
Nemesis
11
1 / 4 / 2
6,553
546
4,854
10,048
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
22
Kills
11
11
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ACrowMan
Cernunnos
2
6
2
0.5
L
Sol
B3tt4
Sol
1
3
2
0.67
W
3
2
5
2.75
W
4
1
3
5.5
L
Thanatos
Midöri
Thanatos
5
7
2
0.86
W
4
2
4
3
W
King Arthur
Superlogy
King Arthur
5
2
1
2.75
W
6
4
3
1.88
L
Khepri
Velkoth
Khepri
2
2
4
2
L
Nemesis
xQuasi
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
30,233
49,062
Taken
49,829
27,627
Mitigated
17,130
21,077
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ACrowMan
Cernunnos
10,357
5,275
0
3,355
9,944
2,708
0
556
9,388
0
33,955
L
Sol
B3tt4
Sol
5,968
575
0
2,016
7,638
1,591
0
4,842
2,796
29,335
0
W
3,703
1,624
1,449
4,140
10,301
8,080
177
1,985
8,262
0
8,418
W
5,139
2,523
0
2,289
7,692
4,238
0
1,007
6,637
0
44,879
L
Thanatos
Midöri
Thanatos
4,873
1,268
0
6,835
12,718
3,746
0
2,832
9,886
0
23,371
W
9,952
4,880
0
4,043
9,101
3,532
761
2,093
6,986
0
47,302
W
King Arthur
Superlogy
King Arthur
9,193
1,494
0
3,068
11,147
6,482
792
200
10,917
0
43,482
W
9,091
559
0
6,088
10,821
5,295
307
4,220
6,111
46,219
0
L
Khepri
Velkoth
Khepri
4,181
648
0
1,135
9,481
4,826
0
861
8,620
18,061
0
L
Nemesis
xQuasi
Nemesis
4,854
1,916
0
3,791
10,048
4,259
0
0
10,048
0
31,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
31,051
334
Minions Killed
258
0
Camps Cleared
0
1,172,447
Distance Traveled
1,179,440
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,911
493
68
6
0
208,017
2
L
Sol
6,084
507
74
6
0
252,553
3
W
Horus
7,034
586
7
1
0
253,282
2
W
Kali
7,770
648
82
7
0
279,684
1
L
Thanatos
6,436
536
41
3
0
227,894
2
W
Neith
6,659
555
85
7
0
207,051
4
W
King Arthur
7,504
625
74
6
0
237,818
1
W
Anubis
8,182
682
86
7
0
194,612
0
L
Khepri
6,067
506
17
1
0
238,359
0
L
Nemesis
6,553
546
58
5
0
252,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role