Player Matchup

Janus
Janus
Capitanhuke
Janus
Level 28
God Stats
0W - 1L
1,209 SR
Queue Stats
9W - 12L
1,448 Elo+
Solo
Yemoja
Yemoja
DeaStellarum
Yemoja
Level 5
God Stats
7W - 35L
1,274 SR
Queue Stats
11W - 39L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
ExxtraMoist
Sun Wukong
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
18W - 35L
1,264 Elo+
Party 1
Thoth
Thoth
bbeeyyoonndd
Thoth
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 206L
1,690 Elo+
Solo
Artemis
Artemis
liseless
Artemis
Level 4
God Stats
0W - 9L
1,104 SR
Queue Stats
1W - 26L
1,095 Elo+
Party 1
Team Averages
Level 12
1,317 SR
1,342 Elo+

VS

Team Averages
Level 13
1,473 SR
1,420 Elo+
Fenrir
Fenrir
Clawtech
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Bellona
Bellona
Firehawk2494
Bellona
Level 3
God Stats
7W - 6L
1,575 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 2
Scylla
Scylla
PoTeNTiX
Scylla
Level 20
God Stats
2W - 4L
1,390 SR
Queue Stats
34W - 41L
1,537 Elo+
Solo
Kali
Kali
basicSola
Kali
Level 9
God Stats
13W - 9L
1,669 SR
Queue Stats
45W - 42L
1,505 Elo+
Party 2
Ra
Ra
houminolas
Ra
Level 17
God Stats
10W - 13L
1,231 SR
Queue Stats
61W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
10,047
1,005
19,000
13,383
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
15
1 / 10 / 3
9,003
900
1,900
17,028
13,578
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ExxtraMoist
Sun Wukong
15
3 / 7 / 4
9,495
950
6,875
20,056
10,438
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 3 / 6
9,858
986
14,594
7,183
2,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
liseless
Artemis
14
1 / 12 / 6
8,963
896
3,302
19,342
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clawtech
Fenrir
17
7 / 4 / 16
10,806
1,081
13,201
11,912
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Firehawk2494
Bellona
18
12 / 2 / 14
12,008
1,201
12,209
13,022
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
PoTeNTiX
Scylla
17
5 / 0 / 21
10,932
1,093
17,229
7,520
2,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
17
9 / 4 / 20
11,616
1,162
16,047
17,715
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 22
11,776
1,178
12,822
6,369
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
11
Kills
40
40
Deaths
11
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Fenrir
Clawtech
Fenrir
7
4
16
3.75
L
Yemoja
1
10
3
0.25
L
Sun Wukong
ExxtraMoist
Sun Wukong
3
7
4
0.71
W
Bellona
Firehawk2494
Bellona
12
2
14
9.5
W
Scylla
PoTeNTiX
Scylla
5
0
21
15.5
W
Kali
9
4
20
4.75
L
3
3
6
2
W
7
1
22
18
L
Artemis
liseless
Artemis
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
71,508
76,992
Taken
56,538
37,829
Mitigated
27,342
2,356
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,000
1,525
0
0
13,383
4,824
0
5,699
7,584
45,547
0
W
Fenrir
Clawtech
Fenrir
13,201
4,300
0
1,936
11,912
4,377
0
6,830
4,378
0
22,546
L
Yemoja
1,900
1,019
569
78
17,028
13,578
0
7,778
9,075
5,509
0
L
Sun Wukong
ExxtraMoist
Sun Wukong
6,875
1,868
0
906
20,056
10,438
0
7,706
12,075
0
19,231
W
Bellona
Firehawk2494
Bellona
12,209
3,220
0
813
13,022
10,037
0
8,495
4,502
0
26,172
W
Scylla
PoTeNTiX
Scylla
17,229
2,877
0
2,122
7,520
2,406
0
5,238
2,282
36,517
0
W
Kali
16,047
9,858
0
7,531
17,715
8,290
0
9,808
7,832
0
24,217
L
14,594
1,064
0
0
7,183
2,160
0
2,053
5,130
26,692
0
W
12,822
652
3,374
1,691
6,369
2,232
0
5,123
1,246
42,631
0
L
Artemis
liseless
Artemis
3,302
2,842
0
803
19,342
6,829
0
6,815
12,402
0
8,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
57,138
128
Minions Killed
182
3
Camps Cleared
7
729,719
Distance Traveled
996,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,047
1,005
62
6
2
156,257
0
W
Fenrir
10,806
1,081
14
1
3
217,024
1
L
Yemoja
9,003
900
5
1
0
103,714
0
L
Sun Wukong
9,495
950
22
2
1
173,116
0
W
Bellona
12,008
1,201
28
3
0
207,053
0
W
Scylla
10,932
1,093
60
6
3
174,626
0
W
Kali
11,616
1,162
13
1
0
192,522
1
L
Thoth
9,858
986
34
3
0
179,138
0
W
Ra
11,776
1,178
67
7
1
205,081
0
L
Artemis
8,963
896
5
1
0
117,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role