Player Matchup

Mulan
Mulan
Fridge_420_
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 171L
1,416 Elo+
Party 1
Ullr
Ullr
JJScxtt
Ullr
Level 28
God Stats
4W - 3L
1,423 SR
Queue Stats
71W - 53L
1,420 Elo+
Party 1
Janus
Janus
TheLavaDragon
Janus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,389 Elo+
Party 1
Team Averages
Level 28
1,474 SR
1,408 Elo+

VS

Team Averages
Level 41
1,501 SR
1,348 Elo+
Danzaburou
Danzaburou
Gandul Prime
Danzaburou
Level 29
God Stats
9W - 7L
1,517 SR
Queue Stats
159W - 211L
1,361 Elo+
Party 2
Bacchus
Bacchus
GenVarg
Bacchus
Level 78
God Stats
22W - 19L
1,487 SR
Queue Stats
172W - 170L
1,404 Elo+
Party 2
Ra
Ra
Hulkanbat
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,481
680
3,114
10,333
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
JJScxtt
Ullr
11
2 / 2 / 2
7,405
673
4,265
7,370
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
7,058
642
4,439
6,949
2,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gandul Prime
Danzaburou
11
3 / 2 / 7
8,439
767
5,919
6,600
2,464
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GenVarg
Bacchus
13
7 / 0 / 4
9,581
871
10,601
7,621
7,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 6
7,580
689
3,311
4,650
1,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
12
12
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Danzaburou
Gandul Prime
Danzaburou
3
2
7
3.25
W
Bacchus
GenVarg
Bacchus
7
0
4
9
W
2
3
6
1.67
L
Ullr
JJScxtt
Ullr
2
2
2
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
19,831
24,652
Taken
18,871
8,893
Mitigated
11,441
4,555
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,114
269
282
594
10,333
4,010
0
5,039
5,294
0
10,774
W
Danzaburou
Gandul Prime
Danzaburou
5,919
2,462
855
1,251
6,600
2,464
666
1,487
5,027
0
22,892
W
Bacchus
GenVarg
Bacchus
10,601
447
1,138
1,698
7,621
7,264
0
1,341
6,163
28,737
0
W
3,311
433
1,535
299
4,650
1,713
590
1,352
3,242
25,111
0
L
Ullr
JJScxtt
Ullr
4,265
805
513
2,336
7,370
2,541
0
4,105
3,265
0
25,794
L
4,439
118
56
774
6,949
2,342
0
4,816
2,133
24,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
25,600
100
Minions Killed
127
0
Camps Cleared
0
562,658
Distance Traveled
604,351
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,481
680
16
1
0
184,346
0
W
Danzaburou
8,439
767
41
4
0
176,174
1
W
Bacchus
9,581
871
37
3
0
243,441
1
W
Ra
7,580
689
49
4
0
184,736
0
L
Ullr
7,405
673
40
4
0
193,758
3
L
Janus
7,058
642
44
4
0
184,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role