Player Matchup

Jing Wei
Jing Wei
Ashrran
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Rotemm
Agni
Level 157
God Stats
2W - 3L
1,632 SR
Queue Stats
258W - 255L
1,543 Elo+
Solo
Raijin
Raijin
Tokarev92
Raijin
Level 159
God Stats
2W - 1L
1,506 SR
Queue Stats
249W - 238L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
bopee
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
restopial
Bacchus
Level 155
God Stats
6W - 4L
1,897 SR
Queue Stats
91W - 106L
1,592 Elo+
Solo
Team Averages
Level 154
1,607 SR
1,546 Elo+

VS

Team Averages
Level 134
1,626 SR
1,662 Elo+
Loki
Loki
Fraktalmrt
Loki
Level 134
God Stats
5W - 2L
1,668 SR
Queue Stats
162W - 133L
1,672 Elo+
Party 2
Chang'e
Chang'e
GodSwagginson
Chang'e
Level 107
God Stats
4W - 2L
1,691 SR
Queue Stats
31W - 29L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
RayScoops
Sylvanus
Level 160
God Stats
2W - 0L
1,585 SR
Queue Stats
58W - 28L
1,669 Elo+
Party 2
Thoth
Thoth
Sealblesser
Thoth
Level 144
God Stats
5W - 3L
1,476 SR
Queue Stats
541W - 449L
1,690 Elo+
Party 1
Mulan
Mulan
saltmaister
Mulan
Level 126
God Stats
25W - 16L
1,707 SR
Queue Stats
446W - 353L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashrran
Jing Wei
16
2 / 4 / 5
9,711
647
16,826
16,975
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Rotemm
Agni
18
2 / 5 / 2
10,397
693
12,976
10,889
3,711
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Tokarev92
Raijin
14
0 / 7 / 6
8,545
570
10,620
14,031
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
bopee
Sun Wukong
14
0 / 7 / 6
8,598
573
11,578
18,825
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
restopial
Bacchus
15
3 / 4 / 2
9,348
623
12,610
24,509
29,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
10,099
673
10,321
13,901
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
18
5 / 2 / 13
11,347
756
13,713
16,086
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
RayScoops
Sylvanus
18
3 / 0 / 18
11,901
793
13,059
17,792
18,451
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 1 / 10
13,936
929
28,003
12,616
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 13
11,332
755
13,221
20,803
16,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
7
Kills
27
27
Deaths
7
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ashrran
Jing Wei
2
4
5
1.13
W
1
2
13
3.75
W
Chang'e
5
2
13
5.75
W
Sylvanus
RayScoops
Sylvanus
3
0
18
12
L
Agni
Rotemm
Agni
2
5
2
0.6
W
15
1
10
20
L
Raijin
Tokarev92
Raijin
0
7
6
0.43
L
Sun Wukong
bopee
Sun Wukong
0
7
6
0.43
L
Bacchus
restopial
Bacchus
3
4
2
1
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,610
Damage
78,317
85,229
Taken
81,198
60,397
Mitigated
52,995
14,256
Healing
39,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ashrran
Jing Wei
16,826
13,594
0
3,119
16,975
5,170
264
11,283
5,388
0
40,996
W
10,321
2,142
0
940
13,901
5,595
172
6,835
6,742
0
35,937
W
Chang'e
13,713
945
7,363
6,380
16,086
6,733
1,121
8,531
7,236
42,889
0
W
Sylvanus
RayScoops
Sylvanus
13,059
2,270
10,162
6,655
17,792
18,451
946
6,944
10,643
29,105
0
L
Agni
Rotemm
Agni
12,976
523
0
300
10,889
3,711
0
6,465
4,216
57,257
0
W
28,003
972
0
3,356
12,616
5,694
443
5,656
6,752
58,752
0
L
Raijin
Tokarev92
Raijin
10,620
1,271
0
868
14,031
3,990
121
10,714
2,965
34,826
0
L
Sun Wukong
bopee
Sun Wukong
11,578
1,608
0
3,866
18,825
17,566
1
10,575
7,706
0
24,089
L
Bacchus
restopial
Bacchus
12,610
1,095
0
6,103
24,509
29,960
0
14,224
9,509
18,976
0
W
13,221
1,595
0
4,286
20,803
16,522
646
7,488
12,086
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
58,615
325
Minions Killed
297
8
Camps Cleared
8
1,281,948
Distance Traveled
1,552,332
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,711
647
64
4
0
276,109
5
W
Loki
10,099
673
42
3
1
335,540
3
W
Chang'e
11,347
756
80
5
1
304,281
0
W
Sylvanus
11,901
793
43
3
1
300,024
3
L
Agni
10,397
693
153
10
6
262,717
2
W
Thoth
13,936
929
87
6
3
296,619
2
L
Raijin
8,545
570
62
4
2
213,607
3
L
Sun Wukong
8,598
573
32
2
0
263,338
1
L
Bacchus
9,348
623
14
1
0
266,177
2
W
Mulan
11,332
755
45
3
2
315,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role