Player Matchup

Loki
Loki
Gold II
Glorious_Oo1
Loki
Gold II
Level 123
God Stats
8W - 15L
1,537 SR
Queue Stats
314W - 300L
1,513 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Hooch
Sun Wukong
Gold III
Level 121
God Stats
6W - 5L
1,746 SR
Queue Stats
74W - 67L
1,511 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
aus68aba
Danzaburou
Bronze III
Level 80
God Stats
1W - 0L
1,884 SR
Queue Stats
5W - 4L
1,541 MMR
Party 3
Nu Wa
Nu Wa
Gold III
midorfeedm9
Nu Wa
Gold III
Level 127
God Stats
10W - 8L
1,500 SR
Queue Stats
241W - 246L
1,464 MMR
Party 1
Geb
Geb
Bronze III
tatorex157
Geb
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,448 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,633 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,637 SR
1,500 MMR
Bellona
Bellona
Silver II
JInston831
Bellona
Silver II
Level 100
God Stats
70W - 60L
1,660 SR
Queue Stats
218W - 232L
1,471 MMR
Solo
Ganesha
Ganesha
Gold II
TheRedMaca
Ganesha
Gold II
Level 104
God Stats
5W - 7L
1,478 SR
Queue Stats
145W - 153L
1,637 MMR
Party 4
Cernunnos
Cernunnos
Bronze III
Villlaa
Cernunnos
Bronze III
Level 129
God Stats
0W - 1L
1,784 SR
Queue Stats
27W - 32L
1,366 MMR
Party 2
Scylla
Scylla
Gold V
iGeorgieX
Scylla
Gold V
Level 123
God Stats
3W - 4L
1,785 SR
Queue Stats
124W - 122L
1,337 MMR
Party 4
Fenrir
Fenrir
Gold V
skyLxne
Fenrir
Gold V
Level 129
God Stats
0W - 1L
1,480 SR
Queue Stats
23W - 14L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
12,325
514
9,086
15,662
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Hooch
Sun Wukong
20
7 / 2 / 6
13,003
542
21,536
21,616
17,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
aus68aba
Danzaburou
19
2 / 2 / 2
12,985
541
9,545
13,861
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 4 / 7
12,574
524
26,744
12,190
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 7
10,116
422
4,714
17,150
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraJanusKumbhakarnaSetAphrodite

VS

Bans
CthulhuCu ChulainnIzanamiAresRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JInston831
Bellona
17
2 / 5 / 4
10,684
445
9,176
23,718
18,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TheRedMaca
Ganesha
16
2 / 2 / 9
10,884
454
7,818
20,353
21,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Villlaa
Cernunnos
17
2 / 3 / 0
10,442
435
8,430
16,372
5,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
iGeorgieX
Scylla
17
4 / 5 / 4
10,666
444
9,105
13,061
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
skyLxne
Fenrir
20
8 / 6 / 5
12,698
529
13,071
21,688
10,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
21
Kills
18
18
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Sun Wukong
Hooch
Sun Wukong
7
2
6
5
L
Bellona
JInston831
Bellona
2
5
4
0.8
L
Ganesha
TheRedMaca
Ganesha
2
2
9
3.25
L
Cernunnos
Villlaa
Cernunnos
2
3
0
0.67
W
Danzaburou
aus68aba
Danzaburou
2
2
2
1.5
L
Scylla
iGeorgieX
Scylla
4
5
4
1.2
W
8
4
7
2.88
L
Fenrir
skyLxne
Fenrir
8
6
5
1.75
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,625
Damage
47,600
80,479
Taken
95,192
47,695
Mitigated
61,797
28,980
Healing
29,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,086
1,271
0
5,122
15,662
6,827
348
3,667
11,829
0
93,759
W
Sun Wukong
Hooch
Sun Wukong
21,536
5,445
0
10,073
21,616
17,045
1,571
1,630
19,978
0
95,017
L
Bellona
JInston831
Bellona
9,176
4,101
0
8,373
23,718
18,869
856
5,822
17,896
0
65,200
L
Ganesha
TheRedMaca
Ganesha
7,818
546
0
5,636
20,353
21,867
0
8,422
11,931
32,714
0
L
Cernunnos
Villlaa
Cernunnos
8,430
3,962
318
8,384
16,372
5,780
804
3,766
12,606
0
79,107
W
Danzaburou
aus68aba
Danzaburou
9,545
3,626
0
8,954
13,861
5,943
3,717
2,141
11,720
0
104,251
L
Scylla
iGeorgieX
Scylla
9,105
823
0
2,181
13,061
4,727
145
5,121
7,940
76,516
0
W
26,744
2,926
194
2,080
12,190
5,029
1,145
3,778
8,156
98,525
0
L
Fenrir
skyLxne
Fenrir
13,071
4,974
0
4,887
21,688
10,554
0
8,327
13,361
0
87,046
W
4,714
396
543
2,014
17,150
12,851
0
5,113
11,873
18,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,003
Gold Earned
55,374
611
Minions Killed
538
0
Camps Cleared
0
2,205,190
Distance Traveled
2,164,614
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,325
514
142
6
0
496,377
4
W
Sun Wukong
13,003
542
135
6
0
401,144
5
L
Bellona
10,684
445
130
5
0
412,831
1
L
Ganesha
10,884
454
15
1
0
496,867
10
L
Cernunnos
10,442
435
145
6
0
414,839
6
W
Danzaburou
12,985
541
168
7
0
420,026
4
L
Scylla
10,666
444
147
6
0
399,362
9
W
Nu Wa
12,574
524
140
6
0
420,839
4
L
Fenrir
12,698
529
101
4
0
440,715
6
W
Geb
10,116
422
26
1
0
466,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role