Player Matchup

Fenrir
Fenrir
DarkDrinker444
Fenrir
Level 102
God Stats
2W - 2L
1,596 SR
Queue Stats
200W - 164L
1,638 Elo+
Party 1
Bacchus
Bacchus
R6-_-ZeR0-_-R6
Bacchus
Level 15
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 4L
1,796 Elo+
Party 1
Baron Samedi
Baron Samedi
skyblazergamer
Baron Samedi
Level 80
God Stats
13W - 6L
1,758 SR
Queue Stats
340W - 315L
1,558 Elo+
Party 1
Team Averages
Level 66
1,707 SR
1,664 Elo+

VS

Team Averages
Level 82
1,487 SR
1,680 Elo+
Izanami
Izanami
BearishActor866
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,550 Elo+
Party 2
Chernobog
Chernobog
Pro Of Magic
Chernobog
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
416W - 336L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
SmurfMouth1388
Danzaburou
Level 4
God Stats
5W - 4L
1,461 SR
Queue Stats
35W - 21L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
23 / 2 / 6
13,007
929
17,766
13,515
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 5 / 24
10,457
747
11,895
19,369
21,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
skyblazergamer
Baron Samedi
15
8 / 2 / 22
11,549
825
18,001
9,193
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 1
9,401
672
12,346
14,114
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Pro Of Magic
Chernobog
11
2 / 14 / 4
8,537
610
9,833
21,991
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SmurfMouth1388
Danzaburou
11
2 / 12 / 5
9,108
651
6,996
17,685
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
35
Kills
8
9
Deaths
35
52
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
23
2
6
13
L
Chernobog
Pro Of Magic
Chernobog
2
14
4
0.29
W
4
5
24
3.2
L
Danzaburou
SmurfMouth1388
Danzaburou
2
12
5
0.38
W
Baron Samedi
skyblazergamer
Baron Samedi
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
29,175
42,077
Taken
53,790
32,314
Mitigated
20,165
10,026
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,346
7,725
0
0
14,114
5,119
646
7,565
6,250
0
35,468
W
17,766
5,079
0
2,873
13,515
6,517
1,236
3
13,512
0
37,991
L
Chernobog
Pro Of Magic
Chernobog
9,833
6,625
0
3,920
21,991
8,516
526
11,702
9,855
0
32,049
W
11,895
2,186
445
1,749
19,369
21,044
464
35
18,249
26,695
0
L
Danzaburou
SmurfMouth1388
Danzaburou
6,996
2,362
606
1,561
17,685
6,530
384
9,542
7,737
0
22,376
W
Baron Samedi
skyblazergamer
Baron Samedi
18,001
1,156
2,334
2,625
9,193
4,753
1,068
0
9,193
55,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
27,046
140
Minions Killed
110
0
Camps Cleared
0
756,029
Distance Traveled
571,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,401
672
48
3
0
194,539
1
W
Fenrir
13,007
929
45
3
0
276,801
0
L
Chernobog
8,537
610
40
3
0
187,691
0
W
Bacchus
10,457
747
16
1
0
233,905
0
L
Danzaburou
9,108
651
22
2
0
189,303
3
W
Baron Samedi
11,549
825
79
6
0
245,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role