Player Matchup

Raijin
Raijin
Innerlike_Vrede
Raijin
Level 62
God Stats
5W - 9L
1,335 SR
Queue Stats
147W - 194L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
davids_legend
Sun Wukong
Level 88
God Stats
6W - 5L
1,487 SR
Queue Stats
126W - 142L
1,441 Elo+
Solo
Awilix
Awilix
rayshicava
Awilix
Level 102
God Stats
6W - 6L
1,544 SR
Queue Stats
168W - 232L
1,459 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,427 Elo+

VS

Team Averages
Level 57
1,524 SR
1,616 Elo+
Guan Yu
Guan Yu
CZE5ziky
Guan Yu
Level 6
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 5L
1,701 Elo+
Solo
Nu Wa
Nu Wa
Tygoon1987
Nu Wa
Level 88
God Stats
4W - 3L
1,766 SR
Queue Stats
193W - 201L
1,525 Elo+
Party 1
Osiris
Osiris
die12flo
Osiris
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 160L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
12,405
689
17,387
11,051
3,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
davids_legend
Sun Wukong
16
5 / 1 / 14
12,136
674
10,815
14,877
13,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
rayshicava
Awilix
17
13 / 2 / 7
13,463
748
16,241
12,201
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CZE5ziky
Guan Yu
11
1 / 12 / 2
9,914
551
4,027
25,753
13,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
13
1 / 6 / 3
10,377
577
15,104
12,715
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
die12flo
Osiris
15
2 / 5 / 1
12,255
681
8,263
14,900
11,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
23
Kills
4
4
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CZE5ziky
Guan Yu
1
12
2
0.17
W
5
1
14
12
L
Nu Wa
1
6
3
0.42
W
Sun Wukong
davids_legend
Sun Wukong
5
1
14
12
L
Osiris
die12flo
Osiris
2
5
1
0.5
W
Awilix
rayshicava
Awilix
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
27,394
38,129
Taken
53,368
20,383
Mitigated
29,081
10,595
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CZE5ziky
Guan Yu
4,027
816
733
1,575
25,753
13,218
0
6,148
19,193
0
17,458
W
17,387
1,973
0
4,136
11,051
3,296
570
3,789
6,958
64,984
0
L
Nu Wa
15,104
4,977
666
2,124
12,715
4,290
0
5,716
6,541
49,320
0
W
Sun Wukong
davids_legend
Sun Wukong
10,815
1,206
255
2,526
14,877
13,088
475
5,906
8,517
0
57,384
L
Osiris
die12flo
Osiris
8,263
3,198
915
2,113
14,900
11,573
0
4,423
10,015
0
49,005
W
Awilix
rayshicava
Awilix
16,241
8,337
0
3,678
12,201
3,999
985
4,384
7,383
0
68,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
32,546
235
Minions Killed
177
0
Camps Cleared
0
979,532
Distance Traveled
819,525
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,914
551
19
1
0
254,561
1
W
Raijin
12,405
689
96
5
0
298,603
2
L
Nu Wa
10,377
577
81
5
0
252,695
1
W
Sun Wukong
12,136
674
65
4
0
314,324
4
L
Osiris
12,255
681
77
4
0
312,269
4
W
Awilix
13,463
748
74
4
0
366,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role