Player Matchup

Hachiman
Hachiman
Coomerbtw
Hachiman
Level 29
God Stats
17W - 18L
1,560 SR
Queue Stats
110W - 97L
1,514 Elo+
Party 1
Nemesis
Nemesis
FlaminSamich
Nemesis
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
65W - 70L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
TeddyBear153
Kuzenbo
Level 82
God Stats
2W - 0L
1,720 SR
Queue Stats
124W - 107L
1,470 Elo+
Party 1
Vulcan
Vulcan
Yoshi34998
Vulcan
Level 26
God Stats
6W - 2L
1,622 SR
Queue Stats
77W - 78L
1,493 Elo+
Party 1
Bellona
Bellona
iLikeWeen
Bellona
Level 28
God Stats
24W - 21L
1,356 SR
Queue Stats
142W - 147L
1,475 Elo+
Party 1
Team Averages
Level 38
1,507 SR
1,487 Elo+

VS

Team Averages
Level 47
1,432 SR
1,543 Elo+
Bakasura
Bakasura
Hydra54223
Bakasura
Level 55
God Stats
7W - 7L
1,500 SR
Queue Stats
561W - 419L
1,619 Elo+
Party 2
Ra
Ra
Myzery27
Ra
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
651W - 505L
1,594 Elo+
Party 2
Bellona
Bellona
Popotropicos
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Tututata
Sylvanus
Level 98
God Stats
20W - 15L
1,399 SR
Queue Stats
193W - 210L
1,497 Elo+
Party 3
Artemis
Artemis
Zima34
Artemis
Level 40
God Stats
0W - 2L
1,261 SR
Queue Stats
164W - 195L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coomerbtw
Hachiman
12
1 / 2 / 2
6,939
463
6,520
7,754
2,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
FlaminSamich
Nemesis
15
5 / 1 / 3
9,357
624
6,156
8,164
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TeddyBear153
Kuzenbo
10
1 / 1 / 2
6,652
443
3,977
11,684
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Yoshi34998
Vulcan
13
2 / 5 / 3
7,814
521
6,112
7,559
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iLikeWeen
Bellona
12
3 / 4 / 2
7,537
502
6,405
9,290
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hydra54223
Bakasura
15
9 / 2 / 1
8,823
588
6,776
11,678
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 6
7,478
499
3,245
7,465
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Popotropicos
Bellona
4
0 / 1 / 0
4,846
323
877
1,569
686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sylvanus
Tututata
Sylvanus
11
2 / 1 / 4
7,125
475
6,394
9,216
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Zima34
Artemis
12
1 / 4 / 2
6,704
447
7,756
11,933
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
13
13
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Coomerbtw
Hachiman
1
2
2
1
W
Nemesis
FlaminSamich
Nemesis
5
1
3
6.5
L
Bakasura
Hydra54223
Bakasura
9
2
1
4.75
L
1
4
6
1
L
Bellona
Popotropicos
Bellona
0
1
0
0
W
Kuzenbo
TeddyBear153
Kuzenbo
1
1
2
2
L
Sylvanus
Tututata
Sylvanus
2
1
4
4
W
Vulcan
Yoshi34998
Vulcan
2
5
3
0.7
L
Artemis
Zima34
Artemis
1
4
2
0.5
W
Bellona
iLikeWeen
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,170
Damage
25,048
44,451
Taken
41,861
22,353
Mitigated
16,027
9,996
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Coomerbtw
Hachiman
6,520
4,290
0
2,371
7,754
2,941
622
1,385
6,229
0
47,868
W
Nemesis
FlaminSamich
Nemesis
6,156
3,796
0
750
8,164
3,458
213
896
7,228
0
54,344
L
Bakasura
Hydra54223
Bakasura
6,776
4,580
0
3,383
11,678
4,506
0
2,080
9,408
0
46,718
L
3,245
299
333
1,489
7,465
2,238
0
3,211
3,965
35,950
0
L
Bellona
Popotropicos
Bellona
877
83
0
416
1,569
686
0
0
1,444
0
4,826
W
Kuzenbo
TeddyBear153
Kuzenbo
3,977
1,464
894
4,262
11,684
6,709
0
2,099
9,209
21,401
0
L
Sylvanus
Tututata
Sylvanus
6,394
1,084
1,326
2,766
9,216
5,548
514
2,687
6,442
26,654
0
W
Vulcan
Yoshi34998
Vulcan
6,112
1,187
0
770
7,559
2,604
356
2,151
4,794
55,358
0
L
Artemis
Zima34
Artemis
7,756
3,326
87
4,254
11,933
3,049
368
1,745
10,188
0
38,816
W
Bellona
iLikeWeen
Bellona
6,405
2,360
0
949
9,290
6,641
675
2,784
5,724
0
29,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
34,976
378
Minions Killed
293
0
Camps Cleared
0
1,318,603
Distance Traveled
1,111,048
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,939
463
85
6
0
232,375
2
W
Nemesis
9,357
624
102
7
0
277,223
0
L
Bakasura
8,823
588
95
6
0
300,684
6
L
Ra
7,478
499
79
5
0
277,648
4
L
Bellona
4,846
323
15
1
0
64,121
0
W
Kuzenbo
6,652
443
32
2
0
295,034
2
L
Sylvanus
7,125
475
39
3
0
241,236
5
W
Vulcan
7,814
521
99
7
0
241,677
3
L
Artemis
6,704
447
65
4
0
227,359
2
W
Bellona
7,537
502
60
4
0
272,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role