Player Matchup

Bastet
Bastet
ASPA3000
Bastet
Level 58
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
PCDoc10101
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Artemis
Artemis
TCS_GJRubioC
Artemis
Level 6
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
chamorrocc
Ao Kuang
Level 80
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
jhersson200213
Neith
Level 3
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,528 SR
1,450 Elo+

VS

Team Averages
Level 20
1,416 SR
1,222 Elo+
Sylvanus
Sylvanus
ShangriLaJungle
Sylvanus
Level 29
God Stats
6W - 6L
1,098 SR
Queue Stats
27W - 22L
1,373 Elo+
Solo
Ne Zha
Ne Zha
juanlegendary534
Ne Zha
Level 17
God Stats
4W - 2L
1,552 SR
Queue Stats
60W - 74L
1,270 Elo+
Solo
Cthulhu
Cthulhu
pagan_ninja
Cthulhu
Level 29
God Stats
9W - 17L
1,430 SR
Queue Stats
29W - 55L
1,202 Elo+
Party 2
Anhur
Anhur
spam-Saac-L2-_-
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,071 Elo+
Solo
Artemis
Artemis
vicente696
Artemis
Level 18
God Stats
4W - 7L
1,503 SR
Queue Stats
17W - 36L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASPA3000
Bastet
16
3 / 7 / 0
10,292
468
13,357
16,483
5,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 13 / 6
7,708
350
2,497
16,796
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TCS_GJRubioC
Artemis
13
3 / 9 / 2
8,711
396
5,285
10,703
3,191
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
chamorrocc
Ao Kuang
16
5 / 3 / 2
9,735
443
8,068
18,858
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 10 / 4
9,579
435
7,207
18,033
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
17 / 0 / 2
14,269
649
18,164
15,009
8,955
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 4
12,389
563
9,521
18,604
8,006
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
pagan_ninja
Cthulhu
16
3 / 5 / 4
10,139
461
9,915
18,639
10,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 2
13,040
593
14,315
20,410
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
vicente696
Artemis
17
5 / 2 / 4
10,969
499
10,308
9,383
6,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
41
42
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASPA3000
Bastet
3
7
0
0.43
L
0
13
6
0.23
W
Sylvanus
17
0
2
18
L
Artemis
TCS_GJRubioC
Artemis
3
9
2
0.44
L
Ao Kuang
chamorrocc
Ao Kuang
5
3
2
2
L
2
10
4
0.4
W
8
3
4
3.33
W
Cthulhu
pagan_ninja
Cthulhu
3
5
4
1
W
8
4
2
2.25
W
Artemis
vicente696
Artemis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
62,223
80,873
Taken
82,045
26,057
Mitigated
41,744
7,263
Healing
31,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASPA3000
Bastet
13,357
3,189
0
0
16,483
5,547
430
3,034
13,449
0
63,223
L
2,497
1,001
0
266
16,796
5,195
0
7,015
9,781
0
15,012
W
Sylvanus
18,164
5,477
1,302
7,902
15,009
8,955
7,563
697
14,312
95,804
0
L
Artemis
TCS_GJRubioC
Artemis
5,285
3,257
0
0
10,703
3,191
0
5,729
4,974
0
20,671
L
Ao Kuang
chamorrocc
Ao Kuang
8,068
1,718
0
4,204
18,858
6,292
551
7,693
11,165
24,177
0
L
7,207
3,580
0
2,793
18,033
5,832
538
4,608
13,425
0
39,742
W
9,521
5,283
0
5,665
18,604
8,006
0
662
17,942
0
116,547
W
Cthulhu
pagan_ninja
Cthulhu
9,915
469
805
4,641
18,639
10,263
1,169
2,730
15,909
53,068
0
W
14,315
5,521
0
9,205
20,410
8,353
2,912
1,933
18,477
0
85,970
W
Artemis
vicente696
Artemis
10,308
5,988
450
1,042
9,383
6,167
2,876
2,046
7,337
0
54,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
60,806
272
Minions Killed
623
0
Camps Cleared
0
1,708,813
Distance Traveled
1,839,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,292
468
104
5
0
429,168
0
L
Odin
7,708
350
20
1
0
290,414
1
W
Sylvanus
14,269
649
164
7
0
324,059
0
L
Artemis
8,711
396
32
1
0
256,045
0
L
Ao Kuang
9,735
443
33
2
0
408,640
0
L
Neith
9,579
435
83
4
0
324,546
1
W
Ne Zha
12,389
563
144
7
0
437,760
1
W
Cthulhu
10,139
461
75
3
0
421,814
0
W
Anhur
13,040
593
142
6
0
340,059
1
W
Artemis
10,969
499
98
4
0
315,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role