Player Matchup

Erlang Shen
Erlang Shen
TehRaiDen
Erlang Shen
Level 29
God Stats
9W - 10L
1,497 SR
Queue Stats
82W - 98L
1,508 Elo+
Party 1
Merlin
Merlin
enasaslisoume3
Merlin
Level 40
God Stats
22W - 8L
1,669 SR
Queue Stats
98W - 98L
1,527 Elo+
Party 1
Cupid
Cupid
enasaslisoumen4
Cupid
Level 18
God Stats
4W - 4L
1,568 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
ennasaslisoume
Kuzenbo
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,508 Elo+
Party 1
Tyr
Tyr
forsakenzor
Tyr
Level 65
God Stats
12W - 14L
1,493 SR
Queue Stats
199W - 220L
1,503 Elo+
Party 1
Team Averages
Level 40
1,545 SR
1,525 Elo+

VS

Team Averages
Level 62
1,583 SR
1,438 Elo+
Thoth
Thoth
AyahuascaBrew
Thoth
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 102L
1,500 Elo+
Party 2
Yemoja
Yemoja
Blixyr
Yemoja
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FOCAAA
Nu Wa
Level 125
God Stats
4W - 2L
1,609 SR
Queue Stats
92W - 74L
1,381 Elo+
Party 2
Thor
Thor
STR4PEX
Thor
Level 125
God Stats
3W - 3L
1,805 SR
Queue Stats
171W - 172L
1,307 Elo+
Party 2
Neith
Neith
pepegaWORTH
Neith
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
TehRaiDen
Erlang Shen
13
5 / 0 / 3
7,607
585
2,478
5,893
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 2 / 5
7,061
543
5,835
4,958
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 5
7,165
551
6,669
5,686
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 5
6,756
520
4,043
5,546
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 0 / 3
7,835
603
7,442
8,816
5,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,540
503
3,501
7,083
2,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Blixyr
Yemoja
7
0 / 5 / 0
5,351
412
2,575
8,082
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
FOCAAA
Nu Wa
12
0 / 4 / 1
6,934
533
4,886
6,792
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
STR4PEX
Thor
8
0 / 4 / 0
5,310
408
1,069
8,461
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
5,081
391
2,535
5,524
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
22
Kills
2
2
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Yemoja
Blixyr
Yemoja
0
5
0
0
L
Nu Wa
FOCAAA
Nu Wa
0
4
1
0.13
L
Thor
STR4PEX
Thor
0
4
0
0
W
Erlang Shen
TehRaiDen
Erlang Shen
5
0
3
6.5
W
5
2
5
3.75
W
4
0
5
6.5
W
2
0
5
4.5
W
6
0
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
14,566
30,899
Taken
35,942
16,911
Mitigated
12,192
13,150
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
301
0
677
7,083
2,186
0
2,166
4,663
33,227
0
L
Yemoja
Blixyr
Yemoja
2,575
689
358
562
8,082
4,180
0
2,050
5,982
11,798
0
L
Nu Wa
FOCAAA
Nu Wa
4,886
1,007
0
390
6,792
1,940
112
668
6,100
47,333
0
L
Thor
STR4PEX
Thor
1,069
244
0
1,381
8,461
2,532
0
1,658
6,617
0
18,065
W
Erlang Shen
TehRaiDen
Erlang Shen
2,478
606
0
1,804
5,893
3,700
132
1,322
4,571
0
41,855
W
5,835
58
0
1,066
4,958
1,722
180
2,368
2,590
30,277
0
W
6,669
3,586
756
4,452
5,686
1,964
1,619
1,941
3,745
0
43,202
W
4,043
1,549
0
1,280
5,546
4,412
232
791
4,755
17,868
0
W
7,442
1,147
0
3,792
8,816
5,113
290
4,540
4,276
0
36,605
L
2,535
1,031
0
784
5,524
1,354
0
2,780
2,702
0
20,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,424
Gold Earned
29,216
325
Minions Killed
252
0
Camps Cleared
0
1,285,407
Distance Traveled
1,189,900
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,540
503
54
4
0
245,967
4
L
Yemoja
5,351
412
10
1
0
223,818
4
L
Nu Wa
6,934
533
99
8
0
213,449
4
L
Thor
5,310
408
46
4
0
270,999
4
W
Erlang Shen
7,607
585
74
6
0
284,012
2
W
Merlin
7,061
543
53
4
0
240,509
0
W
Cupid
7,165
551
99
8
0
219,125
1
W
Kuzenbo
6,756
520
25
2
0
264,682
7
W
Tyr
7,835
603
74
6
0
277,079
1
L
Neith
5,081
391
43
3
0
235,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role