Player Matchup

Xing Tian
Xing Tian
BEAST_42_MODE
Xing Tian
Level 29
God Stats
2W - 2L
1,581 SR
Queue Stats
2W - 2L
1,185 Elo+
Party 2
Neith
Neith
GutesSchlechtes
Neith
Level 24
God Stats
3W - 1L
1,652 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 2
Danzaburou
Danzaburou
fabsn_42
Danzaburou
Level 26
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Team Averages
Level 26
1,542 SR
1,376 Elo+

VS

Team Averages
Level 19
1,643 SR
1,486 Elo+
Vulcan
Vulcan
Blueboy0904
Vulcan
Level 14
God Stats
8W - 3L
1,743 SR
Queue Stats
72W - 63L
1,500 Elo+
Party 1
Skadi
Skadi
Lunatic-Diabo
Skadi
Level 28
God Stats
45W - 42L
1,475 SR
Queue Stats
51W - 55L
1,449 Elo+
Solo
Sylvanus
Sylvanus
WarriorOfDeath35
Sylvanus
Level 16
God Stats
12W - 3L
1,713 SR
Queue Stats
153W - 130L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BEAST_42_MODE
Xing Tian
16
9 / 2 / 10
12,391
688
14,705
28,875
12,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 3 / 10
12,691
705
14,484
16,486
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
fabsn_42
Danzaburou
14
1 / 8 / 15
11,152
620
8,520
21,976
8,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 5 / 9
12,974
721
30,471
11,847
5,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 8 / 5
12,410
689
16,645
17,983
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 7
12,405
689
7,861
18,333
5,220
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
20
Kills
13
13
Deaths
20
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BEAST_42_MODE
Xing Tian
9
2
10
7
W
Vulcan
4
5
9
1.7
L
10
3
10
5
W
5
8
5
0.94
W
4
7
7
1.07
L
Danzaburou
fabsn_42
Danzaburou
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
54,977
67,337
Taken
48,163
26,279
Mitigated
17,499
9,867
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BEAST_42_MODE
Xing Tian
14,705
98
1,417
2,809
28,875
12,655
61
15,552
13,323
43,606
0
W
Vulcan
30,471
14,360
258
93
11,847
5,036
550
3,735
8,112
72,891
0
L
14,484
4,420
0
3,174
16,486
5,080
1,629
12,132
4,354
0
54,086
W
16,645
7,929
964
2,656
17,983
7,243
1,570
4,796
13,187
0
73,368
W
7,861
514
5,496
6,344
18,333
5,220
746
6,214
12,119
21,192
0
L
Danzaburou
fabsn_42
Danzaburou
8,520
3,855
702
1,765
21,976
8,544
337
11,003
10,973
0
33,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
37,789
145
Minions Killed
201
0
Camps Cleared
0
954,720
Distance Traveled
861,546
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,391
688
51
3
0
347,401
3
W
Vulcan
12,974
721
70
4
0
312,753
0
L
Neith
12,691
705
62
3
0
307,959
0
W
Skadi
12,410
689
98
5
0
287,125
1
W
Sylvanus
12,405
689
33
2
0
261,668
3
L
Danzaburou
11,152
620
32
2
0
299,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role