Player Matchup

Fenrir
Fenrir
ChaaoticGay1014
Fenrir
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,469 Elo+
Party 2
Olorun
Olorun
LeobaNova
Olorun
Level 93
God Stats
0W - 2L
1,348 SR
Queue Stats
3W - 11L
1,406 Elo+
Party 2
Bellona
Bellona
ZackAttack26
Bellona
Level 18
God Stats
6W - 3L
1,477 SR
Queue Stats
181W - 196L
1,414 Elo+
Solo
Team Averages
Level 40
1,441 SR
1,430 Elo+

VS

Team Averages
Level 40
1,605 SR
1,528 Elo+
Da Ji
Da Ji
Darwin2448
Da Ji
Level 85
God Stats
7W - 4L
1,290 SR
Queue Stats
224W - 205L
1,548 Elo+
Party 1
Apollo
Apollo
Erny171
Apollo
Level 17
God Stats
9W - 4L
1,975 SR
Queue Stats
48W - 39L
1,600 Elo+
Solo
Bellona
Bellona
Inarou
Bellona
Level 18
God Stats
17W - 15L
1,550 SR
Queue Stats
67W - 55L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
6,122
612
1,866
7,056
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
LeobaNova
Olorun
9
0 / 6 / 1
6,375
638
3,848
6,767
2,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
ZackAttack26
Bellona
8
1 / 6 / 0
6,439
644
4,090
10,116
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 0 / 12
8,478
848
6,203
5,831
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Erny171
Apollo
12
8 / 1 / 10
8,461
846
6,848
6,352
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Inarou
Bellona
11
4 / 0 / 15
8,159
816
7,376
5,355
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
19
19
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Da Ji
7
0
12
13
W
Apollo
Erny171
Apollo
8
1
10
13
W
Bellona
Inarou
Bellona
4
0
15
11.5
L
Olorun
LeobaNova
Olorun
0
6
1
0.08
L
Bellona
ZackAttack26
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,804
Damage
20,427
23,939
Taken
17,538
9,403
Mitigated
9,613
2,449
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,866
776
0
190
7,056
2,359
200
0
7,056
0
5,794
W
Da Ji
6,203
1,238
0
1,573
5,831
2,483
429
375
5,456
0
19,434
W
Apollo
Erny171
Apollo
6,848
2,933
0
1,709
6,352
2,472
1,004
2,217
4,135
0
36,688
W
Bellona
Inarou
Bellona
7,376
1,718
0
785
5,355
4,658
790
1,283
4,072
0
21,359
L
Olorun
LeobaNova
Olorun
3,848
1,416
0
522
6,767
2,211
875
24
6,743
29,523
0
L
Bellona
ZackAttack26
Bellona
4,090
911
0
1,737
10,116
4,833
120
32
10,084
0
17,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,936
Gold Earned
25,098
98
Minions Killed
117
0
Camps Cleared
0
492,818
Distance Traveled
583,214
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,122
612
13
1
0
154,062
0
W
Da Ji
8,478
848
28
3
0
185,521
0
W
Apollo
8,461
846
56
6
0
194,640
2
W
Bellona
8,159
816
33
3
0
203,053
0
L
Olorun
6,375
638
53
5
0
152,525
1
L
Bellona
6,439
644
32
3
0
186,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role