Player Matchup

King Arthur
King Arthur
Moritz
King Arthur
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
15W - 21L
1,377 Elo+
Solo
Fenrir
Fenrir
Nexmx
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
abodexxz
Danzaburou
Level 19
God Stats
5W - 1L
1,606 SR
Queue Stats
5W - 5L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
annxka7
Jormungandr
Level 23
God Stats
46W - 21L
1,561 SR
Queue Stats
68W - 46L
1,415 Elo+
Solo
Discordia
Discordia
darkwolfs4
Discordia
Level 17
God Stats
6W - 5L
1,450 SR
Queue Stats
37W - 48L
1,369 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,393 Elo+

VS

Team Averages
Level 16
1,490 SR
1,387 Elo+
Cernunnos
Cernunnos
NephilimCross
Cernunnos
Level 28
God Stats
87W - 91L
1,624 SR
Queue Stats
161W - 170L
1,513 Elo+
Party 3
Scylla
Scylla
SeKeReY1
Scylla
Level 7
God Stats
3W - 4L
1,441 SR
Queue Stats
31W - 33L
1,393 Elo+
Solo
Medusa
Medusa
Venceres
Medusa
Level 27
God Stats
139W - 113L
1,634 SR
Queue Stats
196W - 195L
1,506 Elo+
Party 3
Ymir
Ymir
xxcarlos115
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 108L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
xxfloyd115
Kukulkan
Level 16
God Stats
0W - 2L
1,253 SR
Queue Stats
140W - 162L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Moritz
King Arthur
20
7 / 8 / 17
15,413
1,028
15,040
30,322
50,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Nexmx
Fenrir
20
5 / 8 / 14
13,918
928
12,246
23,086
17,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
abodexxz
Danzaburou
20
9 / 4 / 19
16,318
1,088
23,182
17,774
8,680
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
annxka7
Jormungandr
20
12 / 2 / 19
16,480
1,099
17,656
21,810
29,742
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
darkwolfs4
Discordia
20
10 / 3 / 23
16,012
1,067
27,152
13,497
6,120
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NephilimCross
Cernunnos
20
9 / 11 / 4
16,766
1,118
24,220
27,201
10,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SeKeReY1
Scylla
20
2 / 5 / 12
14,622
975
17,597
15,181
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Venceres
Medusa
20
10 / 12 / 11
17,486
1,166
37,083
32,469
13,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 0
10,780
719
247
723
276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xxfloyd115
Kukulkan
20
4 / 15 / 11
14,538
969
19,389
23,761
9,921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
63
43
Kills
25
25
Deaths
43
92
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Moritz
King Arthur
7
8
17
1.94
L
Cernunnos
NephilimCross
Cernunnos
9
11
4
1
W
Fenrir
Nexmx
Fenrir
5
8
14
1.5
L
Scylla
SeKeReY1
Scylla
2
5
12
1.6
L
Medusa
Venceres
Medusa
10
12
11
1.29
W
Danzaburou
abodexxz
Danzaburou
9
4
19
4.63
W
Jormungandr
annxka7
Jormungandr
12
2
19
10.75
W
Discordia
darkwolfs4
Discordia
10
3
23
7.17
L
0
0
0
0
L
Kukulkan
xxfloyd115
Kukulkan
4
15
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,276
Damage
98,536
106,489
Taken
99,335
113,173
Mitigated
39,744
7,639
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Moritz
King Arthur
15,040
2,121
0
674
30,322
50,679
0
7,677
22,645
0
37,151
L
Cernunnos
NephilimCross
Cernunnos
24,220
17,082
0
3,709
27,201
10,679
0
13,801
12,602
0
73,476
W
Fenrir
Nexmx
Fenrir
12,246
4,024
0
1,409
23,086
17,952
0
8,864
14,222
0
15,612
L
Scylla
SeKeReY1
Scylla
17,597
2,018
0
1,510
15,181
5,362
0
5,979
8,862
50,837
0
L
Medusa
Venceres
Medusa
37,083
31,182
0
5,446
32,469
13,506
0
14,237
16,968
0
68,046
W
Danzaburou
abodexxz
Danzaburou
23,182
13,956
0
1,818
17,774
8,680
0
7,401
10,373
0
57,194
W
Jormungandr
annxka7
Jormungandr
17,656
3,010
0
3,248
21,810
29,742
0
8,190
13,620
44,522
0
W
Discordia
darkwolfs4
Discordia
27,152
1,525
0
490
13,497
6,120
0
5,101
8,396
42,683
0
L
247
0
0
28
723
276
0
555
97
455
0
L
Kukulkan
xxfloyd115
Kukulkan
19,389
951
0
173
23,761
9,921
0
7,940
14,735
29,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,141
Gold Earned
74,192
230
Minions Killed
274
7
Camps Cleared
12
1,367,582
Distance Traveled
1,039,436
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,413
1,028
60
4
2
274,575
0
L
Cernunnos
16,766
1,118
108
7
5
195,626
0
W
Fenrir
13,918
928
8
1
1
265,669
0
L
Scylla
14,622
975
97
6
1
291,583
0
L
Medusa
17,486
1,166
48
3
6
278,543
0
W
Danzaburou
16,318
1,088
63
4
3
253,605
0
W
Jormungandr
16,480
1,099
62
4
0
301,797
0
W
Discordia
16,012
1,067
37
2
1
271,936
0
L
Ymir
10,780
719
0
0
0
33,946
0
L
Kukulkan
14,538
969
21
1
0
239,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role