Player Matchup

Olorun
Olorun
Amstahdamn
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Br0siris2
Odin
Level 7
God Stats
6W - 2L
1,745 SR
Queue Stats
139W - 135L
1,533 Elo+
Solo
Fenrir
Fenrir
Prophymate
Fenrir
Level 22
God Stats
6W - 7L
1,398 SR
Queue Stats
63W - 71L
1,477 Elo+
Solo
Sobek
Sobek
Teddy1419
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,689 Elo+
Solo
Cernunnos
Cernunnos
blackbich
Cernunnos
Level 5
God Stats
2W - 5L
1,179 SR
Queue Stats
11W - 15L
1,317 Elo+
Solo
Team Averages
Level 11
1,464 SR
1,503 Elo+

VS

Team Averages
Level 17
1,550 SR
1,554 Elo+
Ra
Ra
CaptainNuttt
Ra
Level 24
God Stats
14W - 10L
1,577 SR
Queue Stats
70W - 63L
1,530 Elo+
Solo
Sol
Sol
Kilaswanson
Sol
Level 18
God Stats
18W - 10L
1,485 SR
Queue Stats
21W - 14L
1,488 Elo+
Solo
Olorun
Olorun
Slashuur0
Olorun
Level 5
God Stats
3W - 2L
1,498 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo
Bellona
Bellona
amimirunu
Bellona
Level 14
God Stats
2W - 1L
1,323 SR
Queue Stats
62W - 54L
1,700 Elo+
Solo
Osiris
Osiris
shane1elprimero
Osiris
Level 22
God Stats
25W - 20L
1,869 SR
Queue Stats
206W - 184L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amstahdamn
Olorun
6
1 / 7 / 0
4,712
428
2,777
6,336
2,895
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
9
0 / 3 / 1
5,295
481
1,812
6,482
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Prophymate
Fenrir
10
3 / 7 / 1
6,787
617
5,381
9,514
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Teddy1419
Sobek
9
2 / 6 / 1
5,658
514
2,375
9,488
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
blackbich
Cernunnos
9
2 / 7 / 2
6,008
546
6,652
8,559
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,948
723
2,693
4,231
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 3 / 7
7,336
667
8,497
11,113
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Slashuur0
Olorun
11
8 / 2 / 6
7,308
664
5,548
9,775
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
amimirunu
Bellona
13
5 / 1 / 2
7,637
694
6,754
5,478
4,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 2 / 2
7,371
670
6,109
7,886
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
30
30
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amstahdamn
Olorun
1
7
0
0.14
L
Odin
0
3
1
0.17
W
4
0
3
5.5
W
7
3
7
3.5
L
Fenrir
Prophymate
Fenrir
3
7
1
0.5
W
Olorun
Slashuur0
Olorun
8
2
6
5.5
L
Sobek
Teddy1419
Sobek
2
6
1
0.42
W
Bellona
amimirunu
Bellona
5
1
2
6
L
Cernunnos
blackbich
Cernunnos
2
7
2
0.43
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
29,601
40,379
Taken
38,483
14,994
Mitigated
16,383
6,406
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amstahdamn
Olorun
2,777
1,273
78
871
6,336
2,895
0
2,989
3,246
12,710
1,318
L
Odin
1,812
607
0
2,114
6,482
2,532
0
392
6,070
0
19,901
W
2,693
774
642
2,032
4,231
1,565
983
1,269
2,962
44,320
0
W
8,497
4,039
0
6,775
11,113
2,790
2,836
1,059
10,054
31,303
0
L
Fenrir
Prophymate
Fenrir
5,381
2,438
0
1,390
9,514
2,725
0
1,314
8,180
0
23,978
W
Olorun
Slashuur0
Olorun
5,548
2,916
562
6,386
9,775
3,158
1,890
672
9,103
29,806
0
L
Sobek
Teddy1419
Sobek
2,375
291
0
416
9,488
4,453
0
6,637
2,803
8,214
0
W
Bellona
amimirunu
Bellona
6,754
1,779
0
464
5,478
4,262
993
218
5,260
766
37,145
L
Cernunnos
blackbich
Cernunnos
6,652
3,348
0
1,537
8,559
2,389
0
5,523
3,036
0
23,460
W
6,109
3,083
0
2,054
7,886
4,608
0
1,669
6,217
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
37,600
161
Minions Killed
356
0
Camps Cleared
0
901,173
Distance Traveled
1,027,533
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,712
428
26
2
0
115,198
0
L
Odin
5,295
481
51
5
0
189,867
0
W
Ra
7,948
723
110
10
0
245,372
2
W
Sol
7,336
667
61
6
0
169,627
0
L
Fenrir
6,787
617
44
4
0
184,104
1
W
Olorun
7,308
664
40
4
0
190,489
2
L
Sobek
5,658
514
13
1
0
231,226
0
W
Bellona
7,637
694
77
7
0
190,551
1
L
Cernunnos
6,008
546
27
2
0
180,778
0
W
Osiris
7,371
670
68
6
0
231,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role