Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ISoldiersI
Thanatos
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 148L
1,417 Elo+
Party 1
Skadi
Skadi
Mr_g_Exit
Skadi
Level 51
God Stats
4W - 7L
1,575 SR
Queue Stats
97W - 105L
1,307 Elo+
Solo
Ra
Ra
exileddwarf
Ra
Level 101
God Stats
1W - 3L
1,385 SR
Queue Stats
147W - 172L
1,329 Elo+
Solo
Sylvanus
Sylvanus
horrific II
Sylvanus
Level 71
God Stats
0W - 2L
1,247 SR
Queue Stats
165W - 186L
1,330 Elo+
Party 1
Team Averages
Level 88
1,441 SR
1,377 Elo+

VS

Team Averages
Level 84
1,492 SR
1,369 Elo+
Yemoja
Yemoja
Big_Kev50067
Yemoja
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 215L
1,414 Elo+
Solo
Mercury
Mercury
CrimsonFlight135
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,368 Elo+
Solo
Cernunnos
Cernunnos
Dart_Sales
Cernunnos
Level 103
God Stats
77W - 84L
1,539 SR
Queue Stats
540W - 660L
1,336 Elo+
Solo
Cerberus
Cerberus
JayHop2
Cerberus
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 118L
1,306 Elo+
Solo
Skadi
Skadi
jam_360_
Skadi
Level 85
God Stats
13W - 12L
1,422 SR
Queue Stats
358W - 367L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 1
7,682
384
7,365
13,030
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ISoldiersI
Thanatos
18
10 / 4 / 0
11,535
577
16,033
19,951
11,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Mr_g_Exit
Skadi
6
0 / 2 / 1
6,159
308
3,890
5,992
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
7,919
396
3,465
10,077
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
horrific II
Sylvanus
13
0 / 5 / 3
7,858
393
9,234
19,455
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 1 / 6
10,351
518
5,927
10,779
7,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 3
10,792
540
6,351
15,118
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Dart_Sales
Cernunnos
19
8 / 3 / 2
12,214
611
18,171
17,908
5,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JayHop2
Cerberus
20
9 / 2 / 0
13,016
651
11,488
15,680
17,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
jam_360_
Skadi
17
0 / 4 / 4
10,411
521
6,754
12,788
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
13
Kills
20
20
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
W
Yemoja
0
1
6
3
W
3
3
3
1.5
W
Cernunnos
Dart_Sales
Cernunnos
8
3
2
3
L
Thanatos
ISoldiersI
Thanatos
10
4
0
2.5
W
Cerberus
JayHop2
Cerberus
9
2
0
4.5
L
Skadi
Mr_g_Exit
Skadi
0
2
1
0.25
L
2
5
1
0.5
L
Sylvanus
horrific II
Sylvanus
0
5
3
0.3
W
Skadi
jam_360_
Skadi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
48,691
68,505
Taken
72,273
37,632
Mitigated
40,869
27,993
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,365
2,493
0
3,825
13,030
10,206
66
6,441
6,039
0
28,648
W
Yemoja
5,927
682
2,225
1,701
10,779
7,453
1,773
2,681
8,073
32,237
0
W
6,351
2,672
0
3,998
15,118
5,276
6,601
1,008
14,085
0
67,602
W
Cernunnos
Dart_Sales
Cernunnos
18,171
10,856
0
7,667
17,908
5,993
4,703
7,212
10,696
0
88,779
L
Thanatos
ISoldiersI
Thanatos
16,033
5,472
0
12,134
19,951
11,836
0
4,950
14,847
0
80,866
W
Cerberus
JayHop2
Cerberus
11,488
1,489
0
6,405
15,680
17,768
1,440
391
14,714
66,906
0
L
Skadi
Mr_g_Exit
Skadi
3,890
1,412
0
1,601
5,992
1,565
180
1,813
4,179
0
17,071
L
3,465
1,143
208
1,690
10,077
5,034
163
1,325
8,727
43,229
0
L
Sylvanus
horrific II
Sylvanus
9,234
4,040
1,608
6,927
19,455
8,991
0
2,266
17,139
35,078
0
W
Skadi
jam_360_
Skadi
6,754
2,226
0
3,171
12,788
4,379
1,118
1,407
11,356
159
67,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
56,784
355
Minions Killed
562
0
Camps Cleared
0
1,318,371
Distance Traveled
1,853,229
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,682
384
58
3
0
220,371
0
W
Yemoja
10,351
518
52
3
0
367,283
0
W
Mercury
10,792
540
125
6
0
405,850
3
W
Cernunnos
12,214
611
150
8
0
354,405
2
L
Thanatos
11,535
577
126
6
0
375,708
0
W
Cerberus
13,016
651
132
7
0
357,951
4
L
Skadi
6,159
308
29
1
0
161,929
0
L
Ra
7,919
396
81
4
0
267,946
0
L
Sylvanus
7,858
393
61
3
0
292,417
0
W
Skadi
10,411
521
103
5
0
367,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role