Player Matchup

Cernunnos
Cernunnos
Guildgate
Cernunnos
Level 26
God Stats
1W - 7L
1,182 SR
Queue Stats
207W - 240L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
HarryLawsoon
Kuzenbo
Level 24
God Stats
9W - 10L
1,417 SR
Queue Stats
192W - 241L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Omegape123
Sun Wukong
Level 26
God Stats
1W - 7L
1,466 SR
Queue Stats
158W - 201L
1,531 Elo+
Party 1
Chronos
Chronos
Yrsd
Chronos
Level 22
God Stats
2W - 3L
1,420 SR
Queue Stats
128W - 122L
1,507 Elo+
Party 1
Ra
Ra
Zetsokuro
Ra
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
201W - 219L
1,496 Elo+
Party 1
Team Averages
Level 23
1,355 SR
1,501 Elo+

VS

Team Averages
Level 39
1,620 SR
1,541 Elo+
Yemoja
Yemoja
MrDred
Yemoja
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
Shimasus
Anhur
Level 9
God Stats
2W - 1L
1,885 SR
Queue Stats
10W - 14L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Vaalbert
Nu Wa
Level 63
God Stats
11W - 6L
1,713 SR
Queue Stats
49W - 49L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
ZloyKusokSira
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 30L
1,728 Elo+
Party 2
Nemesis
Nemesis
РыбаКарась
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Guildgate
Cernunnos
15
2 / 10 / 3
9,707
441
12,108
19,847
8,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
HarryLawsoon
Kuzenbo
13
1 / 6 / 2
9,072
412
5,377
20,442
26,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Omegape123
Sun Wukong
16
1 / 4 / 0
9,808
446
7,236
20,275
11,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Yrsd
Chronos
18
2 / 4 / 1
10,943
497
8,879
22,052
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 7 / 1
9,668
439
8,709
14,622
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrDred
Yemoja
15
0 / 2 / 18
10,035
456
8,773
14,078
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Shimasus
Anhur
4
1 / 1 / 0
6,671
303
264
1,468
158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Vaalbert
Nu Wa
17
4 / 2 / 12
11,422
519
18,619
10,791
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ZloyKusokSira
Sun Wukong
20
13 / 0 / 8
14,207
646
27,482
19,430
21,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 7
13,732
624
19,598
17,952
11,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
31
31
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Guildgate
Cernunnos
2
10
3
0.35
L
Kuzenbo
HarryLawsoon
Kuzenbo
1
6
2
0.33
W
Yemoja
MrDred
Yemoja
0
2
18
4.5
L
Sun Wukong
Omegape123
Sun Wukong
1
4
0
0.25
W
Anhur
Shimasus
Anhur
1
1
0
1
W
Nu Wa
Vaalbert
Nu Wa
4
2
12
5
L
Chronos
Yrsd
Chronos
2
4
1
0.63
L
0
7
1
0.07
W
Sun Wukong
ZloyKusokSira
Sun Wukong
13
0
8
17
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
74,736
97,238
Taken
63,719
60,631
Mitigated
49,009
28,836
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Guildgate
Cernunnos
12,108
6,080
0
4,600
19,847
8,069
1,710
3,531
15,909
0
67,610
L
Kuzenbo
HarryLawsoon
Kuzenbo
5,377
1,930
0
3,240
20,442
26,116
310
5,725
14,053
31,157
0
W
Yemoja
MrDred
Yemoja
8,773
1,340
2,872
2,478
14,078
11,494
814
5,180
8,756
25,183
0
L
Sun Wukong
Omegape123
Sun Wukong
7,236
1,601
0
5,747
20,275
11,752
1,254
6,086
13,685
0
64,551
W
Anhur
Shimasus
Anhur
264
105
0
426
1,468
158
0
201
1,267
0
2,979
W
Nu Wa
Vaalbert
Nu Wa
18,619
3,174
0
3,036
10,791
4,380
1,910
5,111
5,496
72,886
0
L
Chronos
Yrsd
Chronos
8,879
2,759
0
10,196
22,052
8,448
0
6,562
15,074
100,265
0
L
8,709
1,428
1,904
3,149
14,622
6,246
536
3,809
10,373
76,600
0
W
Sun Wukong
ZloyKusokSira
Sun Wukong
27,482
7,016
0
7,941
19,430
21,823
2,547
5,175
14,183
0
121,685
W
19,598
9,801
0
3,703
17,952
11,154
3,886
6,796
11,052
0
108,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
56,067
581
Minions Killed
537
0
Camps Cleared
0
1,977,901
Distance Traveled
1,827,971
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,707
441
110
5
0
360,145
0
L
Kuzenbo
9,072
412
33
2
0
466,047
11
W
Yemoja
10,035
456
28
1
0
419,622
1
L
Sun Wukong
9,808
446
144
7
0
425,641
2
W
Anhur
6,671
303
8
0
0
52,478
1
W
Nu Wa
11,422
519
126
6
0
398,376
12
L
Chronos
10,943
497
141
6
0
389,390
3
L
Ra
9,668
439
153
7
0
336,678
1
W
Sun Wukong
14,207
646
207
9
0
443,112
3
W
Nemesis
13,732
624
168
8
0
514,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role