Player Matchup

Achilles
Achilles
CaptainDizzel
Achilles
Level 104
God Stats
4W - 12L
1,300 SR
Queue Stats
236W - 276L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
DamienAK47
Guan Yu
Level 32
God Stats
193W - 295L
1,326 SR
Queue Stats
587W - 924L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
Gemogemo
Cthulhu
Level 23
God Stats
9W - 28L
1,396 SR
Queue Stats
177W - 209L
1,403 Elo+
Party 2
Cerberus
Cerberus
SenseiAbilox
Cerberus
Level 59
God Stats
1W - 2L
1,604 SR
Queue Stats
215W - 281L
1,382 Elo+
Party 2
Neith
Neith
bonny_bine4
Neith
Level 41
God Stats
98W - 161L
1,263 SR
Queue Stats
211W - 359L
1,211 Elo+
Party 1
Team Averages
Level 52
1,378 SR
1,330 Elo+

VS

Team Averages
Level 67
1,519 SR
1,428 Elo+
Da Ji
Da Ji
CrusaderJasonII
Da Ji
Level 107
God Stats
7W - 7L
1,634 SR
Queue Stats
705W - 681L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Edgeplay7
Sun Wukong
Level 103
God Stats
11W - 9L
1,500 SR
Queue Stats
67W - 74L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
FloppyFist
Sylvanus
Level 61
God Stats
50W - 63L
1,462 SR
Queue Stats
125W - 149L
1,423 Elo+
Party 3
Hera
Hera
MorgMnemonic
Hera
Level 45
God Stats
6W - 9L
1,500 SR
Queue Stats
54W - 66L
1,500 Elo+
Party 4
Neith
Neith
Ownograph
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,219 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainDizzel
Achilles
20
3 / 10 / 1
13,224
509
11,865
31,691
37,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
DamienAK47
Guan Yu
18
0 / 11 / 5
11,683
449
3,345
21,179
14,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Gemogemo
Cthulhu
19
2 / 6 / 9
13,234
509
17,742
21,441
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
SenseiAbilox
Cerberus
19
8 / 7 / 4
13,088
503
13,724
23,737
9,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 4
11,810
454
6,733
10,688
4,324
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 5
15,954
614
35,617
21,774
15,589
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Edgeplay7
Sun Wukong
20
11 / 1 / 10
14,792
569
21,456
26,362
25,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
FloppyFist
Sylvanus
18
1 / 4 / 16
12,655
487
7,870
21,305
25,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 3 / 7
12,945
498
11,129
11,177
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ownograph
Neith
16
1 / 2 / 11
11,440
440
7,507
10,032
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
15
Kills
39
39
Deaths
15
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaptainDizzel
Achilles
3
10
1
0.35
W
23
5
5
5.1
L
Guan Yu
DamienAK47
Guan Yu
0
11
5
0.23
W
Sun Wukong
Edgeplay7
Sun Wukong
11
1
10
16
W
Sylvanus
FloppyFist
Sylvanus
1
4
16
2.25
L
Cthulhu
Gemogemo
Cthulhu
2
6
9
1.08
W
3
3
7
2.17
W
Neith
Ownograph
Neith
1
2
11
3.25
L
Cerberus
SenseiAbilox
Cerberus
8
7
4
1.43
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
83,579
108,736
Taken
90,650
77,428
Mitigated
74,075
20,222
Healing
33,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaptainDizzel
Achilles
11,865
4,955
0
4,728
31,691
37,387
1,196
3,861
27,732
0
83,934
W
35,617
14,057
0
6,994
21,774
15,589
3,417
7,093
14,681
0
113,136
L
Guan Yu
DamienAK47
Guan Yu
3,345
1,060
170
1,480
21,179
14,647
1,900
472
20,703
0
67,464
W
Sun Wukong
Edgeplay7
Sun Wukong
21,456
4,390
0
10,672
26,362
25,316
4,547
5,181
21,181
0
102,403
W
Sylvanus
FloppyFist
Sylvanus
7,870
1,284
4,950
5,915
21,305
25,862
1,094
8,027
13,278
31,516
0
L
Cthulhu
Gemogemo
Cthulhu
17,742
1,306
2,129
5,007
21,441
11,110
1,282
6,121
15,210
80,274
0
W
11,129
2,599
0
938
11,177
3,798
5,369
5,003
6,174
79,182
0
W
Neith
Ownograph
Neith
7,507
3,416
0
3,940
10,032
3,510
3,627
6,162
3,870
0
55,543
L
Cerberus
SenseiAbilox
Cerberus
13,724
1,132
0
5,065
23,737
9,960
0
4,432
19,173
81,017
0
L
6,733
3,172
183
1,460
10,688
4,324
1,921
3,501
6,919
0
55,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,039
Gold Earned
67,786
677
Minions Killed
562
0
Camps Cleared
0
2,095,787
Distance Traveled
2,267,363
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,224
509
148
6
0
427,822
3
W
Da Ji
15,954
614
117
5
0
422,768
4
L
Guan Yu
11,683
449
132
5
0
379,013
3
W
Sun Wukong
14,792
569
182
7
0
510,158
4
W
Sylvanus
12,655
487
41
2
0
440,782
6
L
Cthulhu
13,234
509
124
5
0
472,210
6
W
Hera
12,945
498
130
5
0
479,148
2
W
Neith
11,440
440
92
4
0
414,507
2
L
Cerberus
13,088
503
176
7
0
452,469
5
L
Neith
11,810
454
97
4
0
364,273
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role