Player Matchup

Danzaburou
Danzaburou
Akamorri
Danzaburou
Level 17
God Stats
1W - 3L
1,283 SR
Queue Stats
147W - 146L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Hypomanicrabbit
Hou Yi
Level 99
God Stats
3W - 5L
1,718 SR
Queue Stats
209W - 219L
1,438 Elo+
Party 1
Thor
Thor
KaputPlum8771
Thor
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 212L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
marckoacu
Jing Wei
Level 27
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
nicklendime
Chang'e
Level 86
God Stats
1W - 7L
1,402 SR
Queue Stats
103W - 111L
1,472 Elo+
Party 1
Team Averages
Level 66
1,544 SR
1,464 Elo+

VS

Team Averages
Level 76
1,335 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bill Bixby 84
Sol
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
336W - 331L
1,482 Elo+
Solo
Kukulkan
Kukulkan
I Cade B I
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,539 Elo+
Solo
Apollo
Apollo
PromeDome
Apollo
Level 28
God Stats
3W - 8L
1,085 SR
Queue Stats
259W - 234L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
Zoooooey
Sylvanus
Level 54
God Stats
2W - 1L
1,093 SR
Queue Stats
310W - 246L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akamorri
Danzaburou
20
5 / 9 / 14
13,491
710
19,978
26,352
11,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 13
12,964
682
16,878
25,439
10,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 13 / 9
14,609
769
19,039
28,485
14,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
marckoacu
Jing Wei
18
5 / 14 / 8
12,134
639
17,190
27,966
12,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
nicklendime
Chang'e
20
1 / 5 / 14
11,650
613
14,587
28,052
10,852
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
8 / 7 / 25
13,632
717
24,232
22,936
12,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 23
14,790
778
30,572
20,018
10,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
I Cade B I
Kukulkan
20
10 / 2 / 19
14,620
769
16,993
13,501
8,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
PromeDome
Apollo
20
14 / 9 / 23
15,217
801
25,314
21,659
11,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Zoooooey
Sylvanus
20
8 / 4 / 32
14,764
777
27,560
29,271
31,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
171
26
Kills
49
49
Deaths
26
58
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
7
25
2.93
L
Danzaburou
Akamorri
Danzaburou
5
9
14
1.33
W
9
4
23
5.13
L
3
8
13
1.19
W
Kukulkan
I Cade B I
Kukulkan
10
2
19
9.75
L
12
13
9
1.27
W
Apollo
PromeDome
Apollo
14
9
23
2.83
W
Sylvanus
Zoooooey
Sylvanus
8
4
32
6
L
Jing Wei
marckoacu
Jing Wei
5
14
8
0.64
L
Chang'e
nicklendime
Chang'e
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,672
Damage
124,671
136,294
Taken
107,385
60,057
Mitigated
75,054
53,252
Healing
44,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
24,232
8,213
209
2,302
22,936
12,790
367
3,018
19,918
0
41,453
L
Danzaburou
Akamorri
Danzaburou
19,978
6,697
1,599
5,517
26,352
11,735
0
13,401
12,951
0
49,168
W
30,572
2,993
2,996
5,605
20,018
10,496
2,017
1,689
18,329
55,574
0
L
16,878
5,500
4,253
5,729
25,439
10,807
54
13,398
12,041
0
39,207
W
Kukulkan
I Cade B I
Kukulkan
16,993
1,199
329
1,843
13,501
8,261
1,557
266
13,235
41,512
0
L
19,039
3,589
2,921
4,378
28,485
14,122
0
13,677
14,808
0
30,807
W
Apollo
PromeDome
Apollo
25,314
19,272
804
2,837
21,659
11,578
395
3,375
17,980
0
44,059
W
Sylvanus
Zoooooey
Sylvanus
27,560
9,077
14,547
13,009
29,271
31,929
1,958
6,239
22,888
39,471
0
L
Jing Wei
marckoacu
Jing Wei
17,190
12,280
1,327
2,304
27,966
12,541
72
19,381
8,585
0
31,818
L
Chang'e
nicklendime
Chang'e
14,587
2,221
14,951
10,273
28,052
10,852
0
15,268
12,779
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,848
Gold Earned
73,023
197
Minions Killed
211
0
Camps Cleared
0
1,692,950
Distance Traveled
1,675,553
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,632
717
42
2
0
299,068
0
L
Danzaburou
13,491
710
49
3
0
328,921
0
W
Sol
14,790
778
65
3
0
358,753
0
L
Hou Yi
12,964
682
47
2
0
381,341
1
W
Kukulkan
14,620
769
37
2
0
383,487
4
L
Thor
14,609
769
13
1
0
309,689
0
W
Apollo
15,217
801
36
2
0
317,199
1
W
Sylvanus
14,764
777
31
2
0
317,046
0
L
Jing Wei
12,134
639
44
2
0
267,389
0
L
Chang'e
11,650
613
44
2
0
405,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role