Player Matchup

Fenrir
Fenrir
BiG_BlackHaZe
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,498 Elo+
Party 1
Athena
Athena
DonJon2000
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,479 Elo+
Party 1
Chernobog
Chernobog
Hanfiii_
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,474 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,484 Elo+

VS

Team Averages
Level 45
1,700 SR
1,423 Elo+
Neith
Neith
PierroCurry
Neith
Level 69
God Stats
2W - 1L
1,625 SR
Queue Stats
26W - 21L
1,412 Elo+
Party 2
Chaac
Chaac
clodusromus
Chaac
Level 26
God Stats
3W - 4L
1,906 SR
Queue Stats
25W - 28L
1,601 Elo+
Party 2
Bacchus
Bacchus
echkoPlus
Bacchus
Level 39
God Stats
1W - 0L
1,568 SR
Queue Stats
16W - 19L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
9,816
654
9,965
15,019
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
DonJon2000
Athena
10
1 / 6 / 5
9,190
613
5,214
20,164
16,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Hanfiii_
Chernobog
12
1 / 8 / 5
9,134
609
7,422
14,565
5,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
11,890
793
17,615
7,658
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 12
9,703
647
9,180
11,248
5,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
echkoPlus
Bacchus
14
6 / 4 / 9
10,511
701
11,420
11,404
9,791
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
19
19
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Athena
DonJon2000
Athena
1
6
5
0.58
L
Chernobog
Hanfiii_
Chernobog
1
8
5
0.44
W
11
0
6
14
W
2
3
12
2.67
W
Bacchus
echkoPlus
Bacchus
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
38,215
49,748
Taken
30,310
33,045
Mitigated
18,780
6,955
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,965
2,635
588
3,996
15,019
10,599
0
3,256
11,763
0
40,795
L
Athena
DonJon2000
Athena
5,214
2,093
147
1,094
20,164
16,582
24
4,794
15,370
19,900
0
L
Chernobog
Hanfiii_
Chernobog
7,422
4,628
0
1,130
14,565
5,864
318
3,490
11,075
0
36,343
W
17,615
8,812
429
4,078
7,658
3,076
2,419
946
6,637
0
57,800
W
9,180
3,312
0
2,307
11,248
5,913
308
2,228
8,845
0
24,973
W
Bacchus
echkoPlus
Bacchus
11,420
1,146
831
2,122
11,404
9,791
235
2,137
9,083
23,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
32,104
139
Minions Killed
131
0
Camps Cleared
0
778,491
Distance Traveled
806,094
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,816
654
54
4
0
278,242
4
L
Athena
9,190
613
25
2
0
255,740
1
L
Chernobog
9,134
609
60
4
0
244,509
0
W
Neith
11,890
793
90
6
0
247,424
2
W
Chaac
9,703
647
23
2
0
287,316
1
W
Bacchus
10,511
701
18
1
0
271,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role