Player Matchup

Loki
Loki
CoqtoCestTonAmi
Loki
Level 20
God Stats
4W - 2L
1,594 SR
Queue Stats
23W - 22L
1,357 Elo+
Party 2
Rama
Rama
Cynopzux
Rama
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,165 Elo+
Party 4
Yemoja
Yemoja
Mojohmaniac
Yemoja
Level 6
God Stats
2W - 3L
1,228 SR
Queue Stats
18W - 17L
1,428 Elo+
Party 4
Hel
Hel
loqx-babar
Hel
Level 17
God Stats
19W - 15L
1,372 SR
Queue Stats
19W - 17L
1,377 Elo+
Party 2
Sol
Sol
migoskotostra
Sol
Level 26
God Stats
52W - 49L
1,555 SR
Queue Stats
262W - 291L
1,465 Elo+
Solo
Team Averages
Level 30
1,450 SR
1,358 Elo+

VS

Team Averages
Level 15
1,396 SR
1,304 Elo+
Odin
Odin
Ad4msito
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 121L
1,374 Elo+
Solo
Camazotz
Camazotz
AsutaV
Camazotz
Level 3
God Stats
0W - 4L
1,236 SR
Queue Stats
2W - 11L
1,251 Elo+
Party 1
Scylla
Scylla
GoldenMochi
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,123 Elo+
Party 1
Hachiman
Hachiman
Paromow
Hachiman
Level 26
God Stats
1W - 4L
1,245 SR
Queue Stats
84W - 91L
1,387 Elo+
Party 3
Set
Set
kraiona
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,407
492
1,492
4,439
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
10
5 / 0 / 3
5,772
525
7,152
4,461
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
2 / 0 / 6
6,000
545
2,872
4,984
2,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,627
512
1,934
6,044
1,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 0
7,515
683
5,096
7,256
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
4 / 1 / 1
5,824
529
3,622
3,934
1,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
AsutaV
Camazotz
8
1 / 0 / 0
5,100
464
2,115
6,068
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
8
0 / 6 / 0
4,711
428
2,339
5,443
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Paromow
Hachiman
5
0 / 5 / 0
4,103
373
2,729
7,460
1,435
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
7
0 / 3 / 0
4,658
423
2,422
7,753
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
5
5
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
4
1
1
4.5
L
Camazotz
AsutaV
Camazotz
1
0
0
1
W
0
1
2
1
W
Rama
5
0
3
6.5
L
Scylla
0
6
0
0
W
Yemoja
2
0
6
5
L
Hachiman
Paromow
Hachiman
0
5
0
0
L
Set
0
3
0
0
W
1
4
0
0.25
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
13,227
27,184
Taken
30,658
8,405
Mitigated
8,851
14,240
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,622
1,622
0
0
3,934
1,857
0
1,934
2,000
0
19,930
L
Camazotz
AsutaV
Camazotz
2,115
493
0
3,546
6,068
1,468
0
767
5,301
0
19,075
W
1,492
217
0
1,501
4,439
1,291
246
38
4,401
0
23,956
W
Rama
7,152
5,800
0
2,711
4,461
1,236
466
0
4,461
0
27,764
L
Scylla
2,339
1,062
0
148
5,443
1,807
0
4,035
1,408
10,709
0
W
Yemoja
2,872
1,092
775
1,617
4,984
2,186
428
48
4,936
19,882
0
L
Hachiman
Paromow
Hachiman
2,729
1,585
0
1,026
7,460
1,435
230
1,303
6,157
0
12,455
L
Set
2,422
1,004
278
1,170
7,753
2,284
0
1,863
5,890
0
17,119
W
1,934
363
78
1,796
6,044
1,544
595
0
6,044
27,174
0
W
5,096
1,556
0
5,762
7,256
2,148
318
2,253
5,003
41,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
24,396
269
Minions Killed
156
0
Camps Cleared
0
985,902
Distance Traveled
971,493
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,824
529
32
3
0
192,421
2
L
Camazotz
5,100
464
46
4
0
199,601
0
W
Loki
5,407
492
54
5
0
200,508
0
W
Rama
5,772
525
40
4
0
173,382
4
L
Scylla
4,711
428
27
2
0
183,960
2
W
Yemoja
6,000
545
41
4
0
205,075
4
L
Hachiman
4,103
373
17
2
0
200,021
1
L
Set
4,658
423
34
3
0
195,490
0
W
Hel
5,627
512
46
4
0
196,940
0
W
Sol
7,515
683
88
8
0
209,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role