Player Matchup

Artio
Artio
BrawurowyBandyta
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3
Geb
Geb
Wudowor
Geb
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
Zefyk
Chaac
Level 28
God Stats
0W - 1L
1,315 SR
Queue Stats
16W - 7L
1,634 Elo+
Party 2
Yemoja
Yemoja
Zorlakk
Yemoja
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 138L
1,689 Elo+
Party 2
Skadi
Skadi
under0athx
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Party 2
Team Averages
Level 46
1,463 SR
1,586 Elo+

VS

Team Averages
Level 86
1,500 SR
1,562 Elo+
Chiron
Chiron
Bertor
Chiron
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,663 Elo+
Party 1
Bacchus
Bacchus
Fasalin
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,574 Elo+
Party 1
Hachiman
Hachiman
JugemoJugemo
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,631 Elo+
Party 1
Yemoja
Yemoja
kleinbeanca
Yemoja
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
913W - 944L
1,503 Elo+
Solo
Anhur
Anhur
murpheus4242
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
10,721
715
10,787
29,072
29,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Geb
17
2 / 2 / 9
10,171
678
10,490
22,464
24,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Zefyk
Chaac
19
7 / 5 / 9
11,294
753
24,297
32,929
45,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Zorlakk
Yemoja
18
2 / 3 / 15
11,505
767
8,366
21,074
27,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
18
5 / 7 / 12
11,026
735
22,964
22,300
11,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bertor
Chiron
18
5 / 4 / 11
11,163
744
23,495
19,128
9,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Fasalin
Bacchus
16
4 / 6 / 10
10,539
703
16,761
22,779
35,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
JugemoJugemo
Hachiman
20
11 / 3 / 12
13,037
869
49,632
17,832
9,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
17
1 / 2 / 14
11,140
743
10,616
18,023
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 4 / 16
10,616
708
13,191
13,474
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
86
19
Kills
23
23
Deaths
19
56
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bertor
Chiron
5
4
11
2.63
L
3
6
11
1.42
W
Bacchus
Fasalin
Bacchus
4
6
10
1.5
W
Hachiman
JugemoJugemo
Hachiman
11
3
12
5.67
L
Geb
2
2
9
3.25
L
Chaac
Zefyk
Chaac
7
5
9
2.3
L
Yemoja
Zorlakk
Yemoja
2
3
15
3.17
W
Yemoja
1
2
14
4
W
2
4
16
2.5
L
Skadi
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,904
Damage
113,695
127,839
Taken
91,236
139,087
Mitigated
85,295
53,193
Healing
41,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bertor
Chiron
23,495
13,671
2,560
6,065
19,128
9,383
1,350
4,701
14,427
0
36,763
L
10,787
1,164
5,415
4,941
29,072
29,579
560
4,303
24,769
19,923
0
W
Bacchus
Fasalin
Bacchus
16,761
1,068
3,313
2,771
22,779
35,722
63
6,907
15,872
24,476
0
W
Hachiman
JugemoJugemo
Hachiman
49,632
19,442
3,343
3,761
17,832
9,537
1,677
6,513
11,319
0
81,810
L
Geb
10,490
852
0
0
22,464
24,377
401
6,627
15,837
19,122
0
L
Chaac
Zefyk
Chaac
24,297
4,066
3,616
8,529
32,929
45,378
323
7,602
25,327
0
40,945
L
Yemoja
Zorlakk
Yemoja
8,366
2,586
21,282
6,935
21,074
27,974
490
5,772
15,302
14,480
0
W
Yemoja
10,616
2,305
11,591
5,759
18,023
23,440
734
6,762
11,261
17,341
0
W
13,191
6,562
946
1,203
13,474
7,213
1,916
4,760
8,714
0
24,943
L
Skadi
22,964
14,006
0
2,475
22,300
11,779
1,508
3,073
19,227
0
40,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,717
Gold Earned
56,495
118
Minions Killed
149
0
Camps Cleared
0
1,312,662
Distance Traveled
1,223,513
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,163
744
33
2
0
231,708
1
L
Artio
10,721
715
17
1
0
277,543
1
W
Bacchus
10,539
703
14
1
0
266,954
0
W
Hachiman
13,037
869
60
4
0
243,706
0
L
Geb
10,171
678
14
1
0
315,589
0
L
Chaac
11,294
753
30
2
0
260,100
1
L
Yemoja
11,505
767
8
1
0
233,425
0
W
Yemoja
11,140
743
12
1
0
241,447
1
W
Anhur
10,616
708
30
2
0
239,698
0
L
Skadi
11,026
735
49
3
0
226,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role