Player Matchup

Xbalanque
Xbalanque
Chowskee
Xbalanque
Level 160
God Stats
6W - 3L
1,684 SR
Queue Stats
479W - 376L
1,639 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaiTheImpaler
Cu Chulainn
Level 69
God Stats
10W - 11L
1,215 SR
Queue Stats
92W - 124L
1,471 Elo+
Party 2
Ra
Ra
Painn2x
Ra
Level 97
God Stats
4W - 4L
1,635 SR
Queue Stats
208W - 167L
1,677 Elo+
Party 2
Artio
Artio
Zquezz
Artio
Level 157
God Stats
3W - 1L
1,823 SR
Queue Stats
74W - 67L
1,634 Elo+
Party 2
Vamana
Vamana
smite524871458
Vamana
Level 143
God Stats
3W - 1L
1,920 SR
Queue Stats
506W - 341L
1,648 Elo+
Party 2
Team Averages
Level 125
1,656 SR
1,614 Elo+

VS

Team Averages
Level 145
1,406 SR
1,653 Elo+
Danzaburou
Danzaburou
CubeDaFace
Danzaburou
Level 160
God Stats
9W - 8L
1,250 SR
Queue Stats
234W - 200L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
Jshlonk
Nu Wa
Level 128
God Stats
0W - 2L
1,317 SR
Queue Stats
25W - 17L
1,684 Elo+
Party 1
Serqet
Serqet
Mervu
Serqet
Level 160
God Stats
1W - 2L
1,677 SR
Queue Stats
166W - 110L
1,757 Elo+
Party 1
Anhur
Anhur
Paowr
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
trudelle
Sun Wukong
Level 131
God Stats
0W - 2L
1,287 SR
Queue Stats
31W - 19L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chowskee
Xbalanque
14
5 / 2 / 4
7,752
596
10,791
9,160
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
KaiTheImpaler
Cu Chulainn
11
2 / 4 / 1
6,579
506
2,346
5,889
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
3 / 1 / 5
7,307
562
8,538
7,798
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Zquezz
Artio
10
3 / 3 / 7
7,007
539
4,197
11,788
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 3
7,270
559
5,942
9,463
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubeDaFace
Danzaburou
11
1 / 3 / 5
6,842
526
4,822
11,772
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Jshlonk
Nu Wa
11
0 / 5 / 5
6,390
492
6,042
6,824
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Mervu
Serqet
10
2 / 4 / 1
6,347
488
6,126
7,791
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
Paowr
Anhur
4
0 / 2 / 0
4,460
343
761
3,203
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
trudelle
Sun Wukong
12
7 / 3 / 1
7,909
608
11,024
12,806
5,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
10
10
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chowskee
Xbalanque
5
2
4
3.5
L
Danzaburou
CubeDaFace
Danzaburou
1
3
5
1.17
L
Nu Wa
Jshlonk
Nu Wa
0
5
5
0.5
W
Cu Chulainn
KaiTheImpaler
Cu Chulainn
2
4
1
0.63
L
Serqet
Mervu
Serqet
2
4
1
0.63
W
3
1
5
5.5
L
Anhur
Paowr
Anhur
0
2
0
0
W
Artio
Zquezz
Artio
3
3
7
2.17
W
4
0
3
5.5
L
Sun Wukong
trudelle
Sun Wukong
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
28,775
44,098
Taken
42,396
17,836
Mitigated
17,523
19,178
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chowskee
Xbalanque
10,791
5,261
0
4,497
9,160
3,224
801
521
8,551
0
55,545
L
Danzaburou
CubeDaFace
Danzaburou
4,822
1,889
0
2,096
11,772
6,356
0
2,262
9,412
0
30,927
L
Nu Wa
Jshlonk
Nu Wa
6,042
1,207
0
914
6,824
2,210
483
3,205
3,511
33,777
0
W
Cu Chulainn
KaiTheImpaler
Cu Chulainn
2,346
690
0
718
5,889
2,736
802
311
5,490
0
23,303
L
Serqet
Mervu
Serqet
6,126
1,656
0
849
7,791
2,543
0
2,736
4,796
0
32,048
W
8,538
1,218
1,205
3,967
7,798
2,627
561
1,441
5,925
58,895
0
L
Anhur
Paowr
Anhur
761
523
0
1,431
3,203
438
0
537
2,666
0
6,445
W
Artio
Zquezz
Artio
4,197
599
576
4,534
11,788
5,599
447
1,640
9,778
12,015
0
W
5,942
3,182
0
3,681
9,463
3,650
388
1,335
7,668
0
41,061
L
Sun Wukong
trudelle
Sun Wukong
11,024
2,819
0
4,140
12,806
5,976
0
3,433
9,051
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
31,948
339
Minions Killed
230
0
Camps Cleared
0
1,225,745
Distance Traveled
964,602
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,752
596
102
8
0
217,547
6
L
Danzaburou
6,842
526
38
3
0
184,991
2
L
Nu Wa
6,390
492
68
5
0
217,268
2
W
Cu Chulainn
6,579
506
41
3
0
245,273
0
L
Serqet
6,347
488
58
4
0
253,207
3
W
Ra
7,307
562
106
8
0
260,524
3
L
Anhur
4,460
343
16
1
0
79,806
2
W
Artio
7,007
539
10
1
0
252,325
0
W
Vamana
7,270
559
80
6
0
250,076
2
L
Sun Wukong
7,909
608
50
4
0
229,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role