Player Matchup

Merlin
Merlin
MTZXJ
Merlin
Level 60
God Stats
5W - 9L
1,552 SR
Queue Stats
223W - 213L
1,451 Elo+
Party 2
Hercules
Hercules
Parallel-a-
Hercules
Level 28
God Stats
10W - 17L
1,494 SR
Queue Stats
169W - 188L
1,335 Elo+
Solo
Neith
Neith
TTVGhostKevin
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
hefty-dilation1
Anubis
Level 16
God Stats
1W - 3L
1,114 SR
Queue Stats
25W - 43L
1,233 Elo+
Solo
Serqet
Serqet
lhamafort
Serqet
Level 18
God Stats
0W - 1L
1,417 SR
Queue Stats
3W - 6L
1,233 Elo+
Solo
Team Averages
Level 25
1,415 SR
1,350 Elo+

VS

Team Averages
Level 14
1,454 SR
1,211 Elo+
Fenrir
Fenrir
FaZe_ruben_sergi
Fenrir
Level 16
God Stats
7W - 18L
1,292 SR
Queue Stats
15W - 34L
1,230 Elo+
Solo
Vamana
Vamana
M3p41570
Vamana
Level 21
God Stats
7W - 3L
1,622 SR
Queue Stats
68W - 67L
1,352 Elo+
Party 1
Bakasura
Bakasura
SlowlyPassing
Bakasura
Level 5
God Stats
1W - 6L
1,072 SR
Queue Stats
8W - 11L
975 Elo+
Solo
Cthulhu
Cthulhu
SnowButcher5
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,247 Elo+
Party 1
Horus
Horus
Titanio1ZX
Horus
Level 12
God Stats
4W - 1L
1,784 SR
Queue Stats
98W - 96L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MTZXJ
Merlin
19
5 / 4 / 2
12,208
509
18,143
14,652
6,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Parallel-a-
Hercules
19
9 / 4 / 0
12,541
523
19,597
20,370
19,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 3
10,603
442
14,954
15,771
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 8
11,242
468
20,270
18,402
9,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
lhamafort
Serqet
9
1 / 11 / 0
7,899
329
1,358
13,721
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 7 / 5
12,539
522
14,765
23,928
13,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
M3p41570
Vamana
18
9 / 3 / 5
11,638
485
17,329
21,035
23,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
SlowlyPassing
Bakasura
20
7 / 1 / 3
13,552
565
10,046
18,382
8,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SnowButcher5
Cthulhu
16
3 / 7 / 4
10,350
431
8,111
26,819
17,038
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
17
4 / 3 / 3
11,028
460
7,382
18,398
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
18
Kills
35
35
Deaths
21
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
12
7
5
2.07
W
Vamana
M3p41570
Vamana
9
3
5
3.83
L
Merlin
MTZXJ
Merlin
5
4
2
1.5
L
Hercules
Parallel-a-
Hercules
9
4
0
2.25
W
Bakasura
SlowlyPassing
Bakasura
7
1
3
8.5
W
Cthulhu
SnowButcher5
Cthulhu
3
7
4
0.71
L
2
7
3
0.5
W
Horus
4
3
3
1.83
L
1
9
8
0.56
L
Serqet
lhamafort
Serqet
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,322
Damage
57,633
82,916
Taken
108,562
45,997
Mitigated
79,555
20,109
Healing
34,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,765
5,085
0
6,409
23,928
13,645
239
10,126
13,694
0
48,473
W
Vamana
M3p41570
Vamana
17,329
7,012
585
8,683
21,035
23,006
480
9,669
10,875
0
57,417
L
Merlin
MTZXJ
Merlin
18,143
2,114
69
3,444
14,652
6,976
694
2,438
12,114
91,271
0
L
Hercules
Parallel-a-
Hercules
19,597
7,391
0
5,026
20,370
19,441
1,335
1,614
18,443
0
77,350
W
Bakasura
SlowlyPassing
Bakasura
10,046
8,458
0
8,906
18,382
8,870
4,837
2,531
15,709
0
90,930
W
Cthulhu
SnowButcher5
Cthulhu
8,111
320
0
2,671
26,819
17,038
1,541
9,479
17,050
33,203
0
L
14,954
8,272
0
4,565
15,771
6,193
10
1,777
13,475
0
58,686
W
Horus
7,382
3,735
453
6,910
18,398
16,996
1,308
5,472
12,438
0
51,786
L
20,270
1,041
0
5,908
18,402
9,312
1,699
2,082
16,295
72,773
0
L
Serqet
lhamafort
Serqet
1,358
205
0
1,097
13,721
4,075
0
200
13,496
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,493
Gold Earned
59,107
476
Minions Killed
445
0
Camps Cleared
0
1,908,316
Distance Traveled
2,243,361
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,539
522
68
3
0
413,585
1
W
Vamana
11,638
485
75
3
0
487,817
1
L
Merlin
12,208
509
161
7
0
418,551
3
L
Hercules
12,541
523
126
5
0
440,692
1
W
Bakasura
13,552
565
182
8
0
487,232
1
W
Cthulhu
10,350
431
48
2
0
410,966
0
L
Neith
10,603
442
72
3
0
361,837
0
W
Horus
11,028
460
72
3
0
443,761
1
L
Anubis
11,242
468
86
4
0
384,027
0
L
Serqet
7,899
329
31
1
0
303,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role