Player Matchup

Tiamat
Tiamat
Yeaaah__Riiiight
Tiamat
Level 26
God Stats
31W - 30L
1,522 SR
Queue Stats
88W - 92L
1,366 Elo+
Party 1
Fenrir
Fenrir
wallas_1983
Fenrir
Level 15
God Stats
0W - 1L
1,705 SR
Queue Stats
4W - 13L
1,078 Elo+
Party 1
Ravana
Ravana
xKillerNubx
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,575 SR
1,315 Elo+

VS

Team Averages
Level 35
1,476 SR
1,140 Elo+
Hel
Hel
KPW1994
Hel
Level 78
God Stats
6W - 8L
1,351 SR
Queue Stats
20W - 50L
1,079 Elo+
Solo
Apollo
Apollo
TT Loomed xx
Apollo
Level 8
God Stats
3W - 3L
1,537 SR
Queue Stats
16W - 15L
1,221 Elo+
Solo
Danzaburou
Danzaburou
snap-columbs
Danzaburou
Level 18
God Stats
5W - 1L
1,541 SR
Queue Stats
7W - 14L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,938
722
9,711
10,205
10,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
8
0 / 2 / 8
6,765
615
584
5,591
1,714
Ravana
10
6 / 6 / 5
8,479
771
7,076
8,955
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
2 / 4 / 4
8,025
730
5,770
9,817
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
13
6 / 1 / 2
9,008
819
4,915
6,948
2,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
snap-columbs
Danzaburou
9
1 / 7 / 5
7,589
690
6,293
9,037
2,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
9
9
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
2
4
4
1
W
Apollo
6
1
2
7
L
5
1
5
7.5
W
Danzaburou
snap-columbs
Danzaburou
1
7
5
0.5
L
Fenrir
0
2
8
2
L
Ravana
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,371
Damage
16,978
24,751
Taken
25,802
15,327
Mitigated
8,476
3,743
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,770
64
2,055
4,616
9,817
3,247
750
3,232
6,335
29,967
0
W
Apollo
4,915
3,214
0
1,705
6,948
2,355
2,375
2,159
4,664
0
42,193
L
9,711
1,156
110
3,238
10,205
10,199
0
1,966
8,239
32,488
0
W
Danzaburou
snap-columbs
Danzaburou
6,293
2,371
0
524
9,037
2,874
372
3,837
5,025
0
14,514
L
Fenrir
584
69
0
0
5,591
1,714
0
1,964
3,627
0
1,283
L
Ravana
7,076
2,759
0
395
8,955
3,414
0
1,862
7,093
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
24,622
64
Minions Killed
152
0
Camps Cleared
0
606,649
Distance Traveled
591,872
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,025
730
53
5
0
192,395
2
W
Apollo
9,008
819
69
6
0
196,668
2
L
Tiamat
7,938
722
41
4
0
206,660
0
W
Danzaburou
7,589
690
30
3
0
202,809
1
L
Fenrir
6,765
615
5
0
0
216,150
1
L
Ravana
8,479
771
18
2
0
183,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role